ed
b7e28541ca
Replaced deprecated Displays methods
2020-10-27 12:38:59 +00:00
reuk
f61447fd01
PopupMenu: Allow manual column breaking
2020-10-26 17:04:49 +00:00
reuk
d4450ad8ae
PopupMenu: Add LookAndFeelMethods for drawing column separators
2020-10-26 17:04:49 +00:00
reuk
f04e11c4bb
PopupMenu: Allow theming of popup menu background based on Options
...
Adds a new `drawPopupMenuBackgroundForOption` member function to
`PopupMenu::LookAndFeelMethods`. By default this will pass through
to `drawPopupMenuBackground`, but it can be overridden in cases
where the background appearance depends on the current `Options`.
2020-10-26 17:04:49 +00:00
ed
94d853b00d
Fixed some issues when navigating PopupMenus with the keyboard
2020-07-10 19:05:26 +01:00
reuk
394c4fd475
Clang: Fix warnings when building with clang 10
2020-07-01 10:00:43 +01:00
ed
009d685179
Updated all license headers
2020-06-29 08:30:22 +01:00
ed
d510b73cdf
Normalised all whitespace before args in std::function
2020-06-05 09:37:49 +01:00
Tom Poole
894e7d2bd2
Updated all license headers
2020-04-23 17:30:39 +01:00
reuk
327f817b9b
Copyrights: Update commercial/gpl headers to be gpl-only
2020-04-09 15:22:56 +01:00
ed
441c88f3b9
macOS: Removed all dynamic_cast type_info warning workarounds which have been fixed in 0dd3b02
2020-03-30 12:57:28 +01:00
Tom Poole
f2e75a8f52
Fixed a popup submenu item selection bug on a right key press
2020-03-25 15:23:09 +00:00
ed
baebb9d1b5
Fixed a dangling pointer deletion when moving PopupMenu submenus
2020-02-20 12:42:52 +00:00
ed
c8c14516d5
Scale mouse position when calculating parent area for PopupMenu window
2020-01-23 09:41:26 +00:00
ed
c8bceee365
macOS: Fixed some spurious dynamic_cast warnings when loading dynamic libraries
2020-01-14 12:37:36 +00:00
ed
a54da0b832
Fixed some more typos
2020-01-07 08:53:23 +00:00
ed
e18f6da884
Added setImage() builder methods to PopupMenu::Item
2019-11-29 09:56:05 +00:00
reuk
635e070cba
Added method PopupMenu::CustomComponent::getItem() to give them access to item details
2019-09-27 10:56:13 +01:00
ed
319efc59e0
Ensure that PopupMenu section headers aren't selectable
2019-08-27 14:30:50 +01:00
reuk
76f3aec386
PopupMenu: Pass unique_ptr rather than raw pointers to convey ownership semantics
2019-08-08 17:15:46 +01:00
Tom Poole
79d3e8b3f5
Windows: Removed some VS2013 workarounds
2019-07-11 15:28:41 +01:00
jules
69c3474012
Added method PopupMenu::Options::withDeletionCheck() to help avoid dangling pointers when triggering async menus
2019-06-24 16:37:48 +01:00
jules
cd4aba9e43
PopupMenu modernisation: Improved the PopupMenu::Item class to make it easy to build items by chaining calls together.
2019-06-20 13:55:18 +01:00
jules
0367d5c3a9
Added some PopupMenu::addItem overloads which let you attach a lambda callback to be invoked for a menu item.
2019-06-19 11:39:28 +01:00
jules
a97c4a9139
More std::unique_ptr modernisation - changed functions that used to return raw Drawable* pointers to use it
2019-05-16 15:37:47 +01:00
ed
a90940283c
Fixed an issue where PopupMenus with a parent component were not being dismissed by dismissAllActiveMenus()
2019-05-13 09:23:05 +01:00
ed
2539f4d24f
DRY-ed some code by adding a static Component::getApproximateScaleFactorForComponent() method
2019-04-29 12:55:39 +01:00
jules
cadac817c6
Enabled some more warning flags in Xcode, and fixed the problems they caused
2019-01-11 09:52:10 +00:00
hogliux
008b7a9ab2
Re-structured the low-level Android native code
...
Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information.
2018-11-13 12:33:40 +00:00
Tom Poole
38fd441a95
Fixed a bug setting PopupMenu parents via a LookAndFeel
2018-09-03 11:57:39 +01:00
Tom Poole
493591a7ef
Cleaned up some doc comments
2018-08-29 10:56:56 +01:00
ed
b78e63aa02
Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining()
2018-08-10 16:37:52 +01:00
ed
82a0dceaa5
Set the parent component of a PopupMenu submenu in showSubMenuFor()
2018-08-10 10:16:11 +01:00
ed
511e01c400
Ensure that the target point in MenuWindow::getParentArea() is always in terms of screen coordinates
2018-07-16 16:15:36 +01:00
jules
1e6bbb8da9
Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
2018-07-03 11:51:13 +01:00
ed
6ee59ed6db
Fixed a crash that could occur when dismissing all active PopupMenus
2018-06-29 14:41:06 +01:00
Tom Poole
071af1c285
Fixed an issue cleaning up a PopupMenu LookAndFeel
2018-06-28 10:51:44 +01:00
jules
49aa9c9db4
Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
2018-06-26 14:06:52 +01:00
ed
481221a256
Cleaned up the ModifierKeys class and removed the peer-specific implementations of ModifierKeys::getCurrentModifiersRealtime() and ModifierKeys::updateCurrentModifiers()
2018-05-09 10:04:27 +01:00
Tom Poole
ab863a6dc2
Replaced all usage of ScopedPointer with std::unique_ptr
2018-04-19 20:27:47 +01:00
ed
d3c9577668
Take the scale factor of a PopupMenu into account when resizing the window in ensureItemIsVisible()
2018-04-05 16:13:16 +01:00
Tom Poole
ff474962fd
Added an option to set a preferred popup direction
2018-03-02 16:44:45 +00:00
jules
1a60fa9765
More ScopedPointer/unique_ptr compatibility work
2018-01-10 17:35:08 +00:00
jules
48a5fbd333
Another batch of ScopedPointer cleanups
2018-01-10 14:49:57 +00:00
ed
9046453701
Added a showMenuAsync() method to PopupMenu that takes a std::function
2018-01-08 10:17:32 +00:00
ed
34959be226
Fixed a bug where PopupMenus with a scale factor applied were not appearing in the correct position
2017-12-07 12:07:52 +00:00
hogliux
e2a0759ab3
Added a BurgerMenu component which will display your menus and menu items in a "burger" menu
2017-11-10 18:18:48 +00:00
jules
2dc9316420
Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
2017-11-01 17:41:06 +00:00
jules
fe8ba4c02f
Made the PopupMenu use the L+F to set the border it uses for custom components, and improved the layout of menus with icons
2017-10-27 16:05:31 +01:00
jules
31e454f284
Avoided triggering an assertion when focus is returned by a popup menu to a hidden component
2017-09-27 11:48:40 +01:00