Julian Storer
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5fecb8a353
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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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2010-02-25 22:33:44 +00:00 |
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Julian Storer
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06c63c63aa
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Changed some methods that were using (x, y) parameters to use Point objects instead.
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2010-02-16 18:31:44 +00:00 |
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Julian Storer
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ba572201dd
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Changed the ComponentBoundsConstrainer to use Rectangles in its method parameters. Fixed some window repositioning problems with multiple monitors.
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2010-02-09 18:39:52 +00:00 |
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Julian Storer
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7bc24ae42a
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The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability.
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2010-02-07 00:52:30 +00:00 |
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Julian Storer
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c22c06c80c
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New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns.
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2010-01-02 23:01:18 +00:00 |
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jules
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4d16424d9c
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Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly.
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2009-08-22 21:57:23 +00:00 |
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