ComponentPeer::setAppStyle() will now update the status and navigation
bar foreground colours, with some caveats:
- Status and nav bar backgrounds are now always completely transparent.
- The navigation bar foreground colour can only be changed on Android
API 26 or higher.
- For platforms using gesture controls instead of button controls, the
system automatically determines the colour of the gesture bar. On
those systems, setAppStyle() will only affect the status bar colour.
This is a different approach to the change introduced in
04f87320d5.
Instead of completely recreating the window, we now just update the
window's style flags. This should ensure that window and component focus
are preserved.
This follows on from the work in
3e70c37ce3.
The previous patch had the intended effect as long as the peer was
recreated after entering kiosk mode. However, for windows initially
created with non-native titlebars, attempting to disable the titlebar
would have no effect.
We now check whether the native style flags would need to change as a
result of changing kiosk mode, and recreate the peer if necessary.
467f20a7a1 introduced a change to start processing WM_NCMOUSELEAVE
messages as mouse-exit events. This behaviour is not quite correct,
because NCMOUSELEAVE may be triggered when moving the cursor from the
nonclient area to the client area, in which case the mouse is still over
the window.
We now check whether the mouse is really over the window inside
doMouseExit(), and continue to track it if necessary.
The goal of this change is to ensure that the safeAreaInsets and
keyboardInsets members of Display correctly take the current system UI
and screen cutouts into account.
This change also enables rendering behind the status bar and navigation
bar for JUCE applications. This is in line with the new defaults in
Android 15, where building against the Android SDK 35 will automatically
enable "edge-to-edge" drawing. Enabling this behaviour on older
platforms too provides a more consistent experience.
This makes Direct2DMetrics and current frameId accessible to implementation subclasses.
It also replaces JUCE_WRITE_TRACE_LOG with JUCE_WRITE_TRACE_LOG_VA as intended in original implementation.
Co-authored-by: Matt Gonzalez <matt@echoaudio.com>
Before this change, when starting a mouse drag from a nested view such
as a webview, JUCE was unable to automatically determine which component
is associated with the drag.
Instead of relying on automatic detection, users can pass the
"sourceComponent" argument when initiating a drag to specify the parent
view that should receive associated drag events. However, previously the
sourceComponent was only used to find the view associated with the
mouse-down, but not the mouse-up. Automatic detection was always used
for the mouse-up, but this could fail in the case of a drag started from
a nested view.
Now, the drag event source will store a weak reference to the source
component provided by the user, and use the same component for both
mouse-down and mouse-up events.
Previously, the vblank's thread loop would block on each iteration until
the current async callback had finished, at which point a new async
callback would be immediately triggered.
The new implementation only waits on the vblank event. If a vblank
callback is still in progress the next time the vblank event is
signalled, we assume the last frame is overrunning and avoid sending a
new async update.
The intention of this change is to avoid saturating the message thread
with expensive vblank callbacks. It's also nice to remove a lock,
although that's just an incidental change.
This bug could be observed by running the WidgetsDemo Drag+Drop pane on
Windows 10, and dragging an item between two displays at different scale
factors.
This is issue is a regression introduced in
9817a2bb66. The regression was caused by
the change in mouse position calculation. The incorrect version switched
to using ClientToScreen, but the correct version used
getPointFromLocalLParam.
The function getPointFromLocalLParam was replaced by clientLParamToPoint
in 24ab3cb6a3, and is restored by this
commit.
This change intends to address a bug observed only on Windows 10 with a
display scale factor of 125%.
When the native titlebar is enabled, and the window's border-resizer is
used to resize the window slowly the with mouse, the client area of the
window may move to the wrong location, or be drawn with some areas
obscured/clipped. This is especially observable when resizing the
WidgetsDemo to its smallest size, and then dragging the right border a
single pixel to the right. On my computer, this consistently causes the
client area to display at the wrong location.
I haven't been able to find any obvious bug in JUCE that might cause
this behaviour. In particular, it seems that the window begins
displaying incorrectly *before* the window ever actually resizes.
During the resize, the system sends events (WM_SIZING and
WM_WINDOWPOSCHANGING) to the window, and according to the documentation,
the window may modify the message parameters in order to constrain the
new window size. When running on a scaled display, JUCE attempts to map
the logical client area size to a sensible size in physical pixels, and
uses the sizing messages to enforce this size requirement.
In the case of the broken window rendering, the system requests a new
window size, which JUCE rejects. The window's display state doesn't
change, so the swap chain does not resize, and the swap chain does not
present. Put another way, the broken rendering happens *independently*
of JUCE modifying the swap chain in any way. Therefore, I believe that the
bug is introduced elsewhere, potentially by Windows itself.
I also checked to see whether the issue could be caused by mishandling
of the NCCALCSIZE message, which is normally used to configure the
relative positions of the client and nonclient areas. However, in the
buggy case, NCCALCSIZE is not sent until *after* the first 'broken'
frame is painted - and even then, the implementation immediately falls
back to DefWindowProc.
Given that the issue appears to be a bug in Windows, the proposed change
is a workaround, rather than a true fix. It appears as though the
problem goes away when WM_WINDOWPOSCHANGING does not modify the
requested bounds. Therefore, for windows with native titlebars, we rely
on the constraints to be applied in WM_SIZING only, when sizing the
window in a sizemove gesture.