jules
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c58d91fc04
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(Fixed typo in last commit)
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2013-11-07 21:52:18 +00:00 |
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jules
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bea96840b9
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Added some openGL definitions to compensate for ones that are missing on certain platforms.
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2013-11-07 21:47:59 +00:00 |
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jules
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c62da6c983
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Cleaned up some pedantic warnings in the iOS build.
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2013-10-01 12:55:44 +01:00 |
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jules
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1b9a60e52c
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Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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2013-07-28 18:08:28 +01:00 |
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jules
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30cc1ed757
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Added flags for multisampling in GL, and implementation of this for iOS.
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2013-07-23 17:38:25 +01:00 |
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jules
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8d05e58bc7
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Horrible hack to work around OSX openGL swap intervals not working correctly when the window is occluded.
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2013-07-23 15:57:50 +01:00 |
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jules
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5a1112ab94
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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jules
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842a0f5705
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Avoided GL contexts being destroyed when a window is minimised.
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2013-04-21 11:34:04 +01:00 |
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jules
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25c70643e3
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OpenGL linux fix, and removed some deprecated GL calls.
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2013-03-28 13:13:10 +00:00 |
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jules
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ba2dc52b34
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Made use of @autoreleasepool for clang builds.
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2013-03-21 18:33:01 +00:00 |
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jules
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cf781ecb75
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OpenGL tweaks, including fix for flickering GL windows when resizing in OSX.
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2013-03-09 18:04:58 +00:00 |
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jules
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0abd7a3fa1
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OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval.
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2013-03-08 16:20:45 +00:00 |
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jules
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ad33fca65a
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Minor clean-ups and documentation.
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2013-02-07 09:45:56 +00:00 |
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jules
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b4b8aa939f
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Fix for iOS high-DPI openGL.
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2013-01-14 20:35:14 +00:00 |
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jules
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6f88b7ae60
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Minor clean-ups.
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2013-01-03 10:29:01 +00:00 |
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jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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2012-12-04 21:39:15 +00:00 |
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jules
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f6ce67ed4a
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OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
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2012-11-15 17:55:57 +00:00 |
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jules
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dea1aa475b
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OSX GL views: accepting first mouse click event.
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2012-11-09 11:45:14 +00:00 |
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jules
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ea25716163
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Fix for memory alignment bug in OSX GL.
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2012-10-09 16:50:56 +01:00 |
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jules
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6b1654e1d2
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Fixed some more warnings.
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2012-09-24 15:45:25 +01:00 |
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jules
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2e777f8943
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Fix for iOS windowing, and some CGRect clean-ups.
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2012-09-13 20:02:09 +01:00 |
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jules
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842d30fbfa
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Minor tidying-up.
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2012-09-04 11:38:16 +01:00 |
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jules
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a0ed9c96e4
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New class: ConcertinaPanel.
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2012-08-05 22:09:26 +01:00 |
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jules
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e35e130362
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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2012-07-18 10:41:26 +01:00 |
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jules
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5a69cc6ce2
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Internal tidying-up.
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2012-07-13 19:31:00 +01:00 |
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jules
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591e89cd87
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Replaced the badly-named method Array::removeValue() with two new methods: removeFirstMatchingValue() and removeAllInstancesOf(). If you call the old method anywhere, you can just replace any calls with removeFirstMatchingValue(), which does the same job, but whose name makes it clear that not all instances of the value will be removed.
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2012-07-07 21:09:10 +01:00 |
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jules
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d77418efed
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openGL: added acceleration flags in win32.
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2012-06-28 19:31:38 +01:00 |
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jules
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07a774adcc
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Fix for GCC syntax problem.
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2012-05-31 09:01:39 +01:00 |
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jules
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ac1d6955e7
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Rewrote all internal OSX obj-C classes as dynamically-created classes. A side-effect of this is that plugins will no longer suffer from obj-C name-collision problems, and the old JUCE_ObjCExtraSuffix value is no longer needed.
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2012-05-29 10:30:41 +01:00 |
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jules
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52aae5ed06
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Fixed linux opengl compile error.
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2012-05-08 15:38:19 +01:00 |
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jules
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bb30a6da66
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Fixed missing cast in win32 GL code.
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2012-05-06 18:06:15 +01:00 |
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jules
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68024fb8aa
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Changed OpenGLContext to take a native context handle as its sharing context.
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2012-05-05 18:33:20 +01:00 |
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jules
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ffdca01800
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openGL: deactivating context on shutdown.
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2012-05-04 13:00:01 +01:00 |
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jules
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bd0741f9a9
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Added method OpenGLContext::deactivateCurrentContext().
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2012-05-04 11:23:57 +01:00 |
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jules
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0e1b6061d5
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Minor clean-ups for GL, removed some old VC6 hacks.
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2012-04-03 20:25:05 +01:00 |
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jules
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7d9e06d788
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Added OpenGL locking for OSX.
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2012-04-03 18:18:44 +01:00 |
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jules
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074a8c05dd
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Fixes to allow OpenGL contexts to be attached to a top-level component.
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2012-04-03 13:31:27 +01:00 |
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jules
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875cb97217
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OpenGL fixes to support OSX10.5 and older win32 systems.
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2012-04-02 17:52:14 +01:00 |
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jules
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4e1a9f6526
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better double comparisons for var. Fix for VS2005/VS2010 RTAS exporting. Minor GL cleanups and project updates.
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2012-03-31 16:41:05 +01:00 |
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jules
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0f8cc04904
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GL fixes, clean-ups, docs.
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2012-03-30 15:28:26 +01:00 |
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jules
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53c0436d71
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Android fixes. OSX fix for old SDKs.
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2012-03-29 12:40:14 +01:00 |
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jules
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91a41ddbd8
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OpenGL refactoring (stage 1)
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2012-03-27 17:22:54 +01:00 |
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jules
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cd711a5c44
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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2012-03-15 15:58:34 +00:00 |
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jules
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ed9a2a1575
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Minor android and GL clean-ups.
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2012-03-01 17:52:03 +00:00 |
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jules
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109f0a32a4
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OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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2012-03-01 12:10:37 +00:00 |
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jules
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aab3a6a6eb
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Android GL work.
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2012-02-29 14:16:14 +00:00 |
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jules
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40e473d4dc
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MSVC GL compile fix.
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2012-02-25 21:05:11 +00:00 |
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jules
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2bfa580254
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Android GL work.
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2012-02-25 18:30:42 +00:00 |
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jules
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b6a22826fe
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Updates to keep Xcode 4.3 happy.
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2012-02-23 21:10:49 +00:00 |
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