jules
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59669e8bec
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Thread-local value fix for plugins on XP. Android startup tweaks. Minor component changes.
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2012-03-27 11:04:27 +01:00 |
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jules
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bdd778332d
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Removed some unused android code. Refactored some messaging code.
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2012-03-25 20:09:57 +01:00 |
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jules
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baee94b197
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Fix for IPV6 sockets.
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2012-03-21 22:09:35 +00:00 |
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jules
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56bbab1537
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(automated whitespace clean-up)
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2012-03-20 16:00:06 +00:00 |
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jules
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49870de020
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Added a bit of extra functionality to WindowsRegistry. Linux: couple of fixes for fullscreen, file chooser, and a bit of tidying up. Internal refactoring in NSViewComponent.
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2012-03-18 16:41:03 +00:00 |
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jules
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b888a72db9
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Updated win32 GetSystemInfo calls. URL domain name fix.
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2012-03-17 11:34:12 +00:00 |
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jules
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f80397f2c3
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Fix for thread-locals in older OSX targets.
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2012-03-15 11:39:01 +00:00 |
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jules
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a64aa22af2
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Minor fixes for Thread, ColourSelector, ToolbarButton.
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2012-03-13 21:50:13 +00:00 |
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jules
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5f178a962b
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Improved ThreadLocalValue to use native compiler features where available. Got rid of Thread::stopAllThreads and Thread::getNumRunningThreads (which were just a bad idea, with many safety holes). Replaced the internal RunningThreadsList class with some simpler thread-local storage.
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2012-03-13 12:44:33 +00:00 |
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jules
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b56695f604
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Fix for XML formatting.
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2012-03-09 21:13:08 +00:00 |
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jules
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3a7989ad7c
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Android: added OpenSLES audio device type.
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2012-03-09 12:23:34 +00:00 |
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jules
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83b35eba25
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Minor tweaks to help support mingw, and to avoid namespace issues with assertions.
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2012-03-06 20:31:39 +00:00 |
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jules
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ed9a2a1575
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Minor android and GL clean-ups.
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2012-03-01 17:52:03 +00:00 |
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jules
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c2d7e81548
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Linux http header fix.
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2012-03-01 12:13:21 +00:00 |
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jules
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109f0a32a4
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OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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2012-03-01 12:10:37 +00:00 |
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jules
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22c72de736
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VC2011 compiler tweaks. ReferenceCountedArray fix.
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2012-03-01 09:26:40 +00:00 |
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jules
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aab3a6a6eb
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Android GL work.
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2012-02-29 14:16:14 +00:00 |
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jules
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9c719306c9
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Added -ldl to linux builds. Tidied up a few warnings.
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2012-02-28 19:51:22 +00:00 |
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jules
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5b22611306
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Cleaned up and simplified the ThreadPool class - addJob now takes a flag to indicate whether the pool should delete that job, and the class's constructor arguments have been simplified.
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2012-02-28 15:08:26 +00:00 |
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jules
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efa18b1230
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Small introjucer fix.
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2012-02-26 20:30:24 +00:00 |
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jules
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15c44c9325
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Changed URL class to allow multiple parameters with the same name.
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2012-02-26 15:08:34 +00:00 |
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jules
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2bfa580254
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Android GL work.
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2012-02-25 18:30:42 +00:00 |
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jules
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a6c9992957
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Updated some module usage warning code.
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2012-02-24 18:12:21 +00:00 |
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jules
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54c82b3120
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Android: added URL launching.
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2012-02-24 17:48:18 +00:00 |
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jules
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b69b7c7647
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Made the ValueTree::getPropertyAsValue method non-const, to ensure the class behaves in a const-correct manner. Improved the Introjucer's use of const ValueTrees to enable it to write each exporter in parallel, for quicker saving. Tweaked the Identifer class to be thread-safe.
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2012-02-24 17:15:58 +00:00 |
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jules
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2ad5e0bfb7
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Couple of tweaks to ReferenceCountedArray to make it better at handling polymorphic types.
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2012-02-24 15:55:29 +00:00 |
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jules
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582d554d20
|
Reordered includes to make amalgamtion easier.
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2012-02-24 09:46:55 +00:00 |
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jules
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d2a4173ab4
|
Android: better logging, more GL work.
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2012-02-23 17:34:46 +00:00 |
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jules
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1804b983a0
|
Android GL work.
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2012-02-23 09:57:00 +00:00 |
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jules
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51b2068576
|
Introjucer: added company name property to project, and better exe property info generation in MSVC resource files. Added method OpenGLComponent::rebuildContext().
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2012-02-22 11:11:34 +00:00 |
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jules
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d3d391ae7f
|
Introjucer: Improved android project saving to allow the activity class to be custom-named, and to copy the java into the target tree instead of linking. Also added an option to set the android architectures.
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2012-02-20 17:21:49 +00:00 |
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jules
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105929d39f
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Introjucer: a few minor optimisations.
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2012-02-20 13:07:45 +00:00 |
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jules
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9d973f0089
|
Fixes for CoreAudio, MidiFile, TextEditor, Tooltip.
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2012-02-20 12:04:49 +00:00 |
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jules
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b66a82aa44
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Added automatic up-casting to ReferenceCountedObjectPtr.
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2012-02-17 16:42:23 +00:00 |
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jules
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70a5f0233c
|
Fixes to some MemoryOutputStream streaming operators.
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2012-02-15 20:48:14 +00:00 |
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jules
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75e9f9102e
|
Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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2012-02-15 11:20:36 +00:00 |
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jules
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5308aef329
|
Removed some old VC6 workarounds, and removed the VC6 exporter from the introjucer.
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2012-02-13 17:56:59 +00:00 |
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jules
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d70d017fc6
|
Docs fix. Version bump.
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2012-02-13 15:29:21 +00:00 |
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jules
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295d125142
|
Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
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2012-02-11 14:09:23 +00:00 |
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jules
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a9894dc15e
|
Introjucer: tweaked VC2005 version number. Minor fix for Thread. Tweaked assertion method used in Xcode to allow continuation after an assertion.
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2012-02-10 09:58:57 +00:00 |
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jules
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bde13c0289
|
Introjucer: added a warning when modules are used in both copying/non-copying modes.
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2012-02-09 21:29:06 +00:00 |
|
jules
|
a9103407d7
|
Version number bump.
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2012-02-09 13:35:59 +00:00 |
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jules
|
4d332b6bb3
|
OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls.
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2012-02-02 12:08:04 +00:00 |
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jules
|
824f1b8484
|
iOS URL opening fix.
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2012-01-24 16:32:13 +00:00 |
|
jules
|
aff5fea6b4
|
Minor introjucer clean-ups.
|
2012-01-22 10:04:19 +00:00 |
|
jules
|
ffaa06c3d0
|
XML parser fix. Mac filechooser fix.
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2012-01-21 09:10:06 +00:00 |
|
jules
|
a90aedce50
|
Small updates to ComponentBuilder, UnitTestRunner.
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2012-01-20 18:20:19 +00:00 |
|
jules
|
15375dd223
|
Internal work on the ComponentBuilder system.
|
2012-01-17 18:33:35 +00:00 |
|
jules
|
bdbe7d3f01
|
Introjucer: made it possible to override settings in AppConfig.h. Version number bump.
|
2012-01-12 14:19:16 +00:00 |
|
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
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2012-01-09 17:07:14 +00:00 |
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