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2779 commits

Author SHA1 Message Date
reuk
c9950e3801
Accessibility: Avoid allowing TextEditor and Viewport internal components to be accessibility-focused
The TextHolderComponent and Viewport::componentHolder don't have any
accessible semantics, so they shouldn't be included in the accessible
component hierarchy.
2022-06-13 11:36:52 +01:00
reuk
d4d9740037
Android: Fix problems with accessible text navigation
Previously, when navigating in a text editor by words, the cursor would
get 'stuck' after moving a single word. This issue should now be
resolved.

Additionally, the cursor position was not updated properly when
adjusting a selection, and would instead be moved to the end of the
selected range. With this patch applied, the cursor should now be set to
the correct position when modifying selections. When extending a
selection backwards, the cursor will display at the beginning of the
selected range, rather than the end.

Finally, most Android apps announce the 'skipped' characters or words
whenever the cursor is moved, but this feature was broken in JUCE. This
patch enables this feature.
2022-06-13 11:36:51 +01:00
reuk
9c9d930760
Android: Fix a couple of accessibility-related crashes
These crashes could be seen in the DemoRunner when selecting items in
nested PopupMenu windows.
2022-06-13 11:36:51 +01:00
attila
751d85f8c7 Component: Use the rounded integer mouse position when evaluating hitTest
This commit reverts a small part of
4ca923a34b.
2022-06-10 19:16:37 +02:00
attila
74af7b11ec DragAndDropContainer: Fix the escape key dismissing the drag operation 2022-06-10 19:16:37 +02:00
attila
c1a38b0cfc MacOS: Override and implement JuceNSViewClass::updateTrackingAreas()
This change fixes a bug where a fullscreen window would not receive
mouseMoved events until the cursor left and then reentered the
window's area.
2022-06-10 19:16:37 +02:00
attila
94dcad52d0 Slider: Add keyboard control even without accessibility 2022-06-10 18:19:49 +02:00
reuk
a91694108c Windows: Fix virtual keyboard hide/show on Windows 11
This change fixes an issue where the touch keyboard failed to show when
selecting a TextEditor.

On the current versions of Windows 10 and 11, the undocumented
ITipInvocation workaround no longer seems to be required, so it has been
removed.

The isTabletModeActivatedForWindow function is no longer needed, and has
been removed. This function also appears to return inconsistent results:
the window may be in 'desktop mode', but devices with touchscreens
should still display the keyboard when selecting a TextEditor by touch.
2022-06-08 19:51:11 +01:00
reuk
2fc7d12ae7 TextEditor: Add option to dismiss the virtual keyboard on touches outside
Previously, individual components had to ask the peer to hide and show
the keyboard, by calling textInputRequired() and
dismissPendingTextInput() respectively. When an onscreen keyboard (OSK)
was required, most Peer implementation would directly hide/show the OSK
inside these function. However, the iOS ComponentPeer implementation
instead listened to the application's global keyboard focus, and only
opened the OSK when the focused component was also a TextInputTarget
with active input.

The iOS scheme seems like a better design, as it enforces that the OSK
hiding and showing is synced with the keyboard focus of the application.
In the other implementations, it was possible for a Component to call
textInputRequired even when it didn't have the keyboard focus, putting
the application into an inconsistent state. The iOS scheme also makes
the TextInputTarget interface more useful, as it enforces that the OSK
will only display for components that implement TextInputTarget, and
return true from isTextInputActive().

This patch changes all Peer implementations to match the iOS
implementation, improving consistency. Each time the global keyboard
focus changes, refreshTextInputTarget is called automatically, and the
OSK is shown if the focused component is a TextInputTarget that returns
true from isTextInputActive, and hidden otherwise. Components can also
call refreshTextInputTarget manually. This should be done whenever the
component updates the return value of isTextInputActive(). Effectively,
the Peer is now responsible for keeping track of the focused
TextInputTarget, rather than allowing individual components to hide and
show the OSK at will.

Additionally, this patch adds an option to the TextEditor to
automatically dismiss the OSK when the mouse is clicked outside of the
editor. This should improve user experience on mobile platforms, where
touches on sibling components may cause a TextEditor to gain keyboard
focus and unnecessarily display the OSK.
2022-06-08 19:51:11 +01:00
reuk
fab6a072bc
InAppPurchases: Add support for Android BillingClient 5.0.0 2022-06-06 21:21:41 +01:00
reuk
b17806fbfc
AndroidDocument: Support file access to shared storage locations on Android 30+ 2022-05-23 12:19:38 +01:00
attila
8f99c084fe Linux: Adjust natively reported border size by the current scale factor 2022-05-18 18:41:14 +02:00
attila
ced221df4a DropShadower: Fix bug when setOwner() is called with a component without a parent
Until now when a Component without a parent was passed to setOwner() the
ParentVisibilityChangedListener would not install any hooks to any
components, hence it would not be notified, when the owner was added
to a parent.
2022-05-18 18:41:14 +02:00
attila
751c4177a4 Linux: Fix sporadic positioning error after window creation 2022-05-18 18:41:06 +02:00
reuk
e27194272d TableListBox: Avoid calling virtual functions in constructor 2022-05-13 14:38:12 +01:00
reuk
0114c87f53
TableListBox: Fix spurious ListBox assertions 2022-04-28 12:12:39 +01:00
attila
31d4f9059d Android: Fix dismissing screen keyboard when interacting with TextEditor 2022-04-27 18:08:17 +02:00
Tom Poole
5938796f43 Viewport: Fix a scrolling bug when internal components have a transform applied 2022-04-27 12:49:14 +01:00
Tom Poole
a946ad64ba DirectoryContentsList: Fix a bug in isStillLoading 2022-04-21 12:05:41 +01:00
Tom Poole
eda5c696e5 macOS/iOS: Fix unguarded availability warnings 2022-04-19 11:54:55 +01:00
Oli
15bdae16b2 DirectoryContentsList: Fix a data race
Fix improper use of non-atomic pointer validity to report state of background search thread state
2022-03-28 20:47:30 +01:00
attila
55b00fc846 Component: Fix mouseEnter and mouseExit positions when blocked by modal 2022-03-23 18:40:47 +00:00
reuk
ebac835673
Fix some deprecation warnings 2022-03-22 17:27:54 +00:00
Tom Poole
87a4ab4a78 Disable the effect of setPaintingIsUnclipped on components with children 2022-03-17 22:06:04 +00:00
Tom Poole
165d8b0ecd macOS: Make the behaviour of ComponentPeer::grabFocus match the other platforms
This partially reverts f43784dc: "macOS:  Propagate focus loss message when resigning key window status and only grab focus if window can become the key window"
2022-03-17 21:52:33 +00:00
reuk
55a8e10262
Mac Accessibility: Provide slightly more descriptive value states for checkable items 2022-03-07 11:03:55 +00:00
reuk
c51b331318
PopupMenu Accessibility: Report menu-item ticked state on Windows 2022-03-07 11:03:55 +00:00
reuk
7b1fba4bae
Windows Accessibility: Fixed backspace character reporting under NVDA
The change introduced in 92f350e617 led to
a regression in the MoveEndpointByUnit function. In this case, a
backward movement by a single character *should* move the endpoint as
long as it remains within the text range.

The issue addressed by the faulty commit is better fixed by
special-casing the 'character' unit case in the ExpandToEnclosingUnit
function.
2022-03-07 11:03:54 +00:00
Tom Poole
9ccfea9001 Component: Make getApproximateScaleFactorForComponent take a const argument 2022-03-04 10:25:51 +00:00
Tom Poole
111bbc0979 Bump version number to 6.1.6 2022-02-28 12:53:10 +00:00
attila
54ea55325f Windows Accessibility: Only call UiaDisconnectAllProviders in
standalone apps

This change fixes a crash in Reaper when closing a plugin window
with ALT + F4.
2022-02-24 14:07:04 +01:00
reuk
4cf18f0e2c
X11: Avoid leaking result of XGetAtomName 2022-02-23 10:56:12 +00:00
reuk
eb6e579f0a
ComponentPeer: Correctly scale drag and drop coordinates to account for global scale 2022-02-23 10:56:12 +00:00
reuk
9bd52d59af
NSViewComponentPeer: Avoid making temporary windows (dropdowns, callouts) full-screen when in full-screen mode
eabcfbad26 incorrectly set the collection
behaviour NSWindowCollectionBehaviorFullScreenPrimary on all top-level
components, which would cause popup menus and callouts to appear in
their own space when launched from an app running in full-screen mode.
2022-02-23 10:56:11 +00:00
reuk
c9997bd613
Windows: Correctly dispose of hook
This fixes an issue where REAPER was unable to completely unload VST3
plugins.
2022-02-23 10:56:11 +00:00
reuk
1d1d743b9f
Build: Add -Wdeprecated to recommended flags and fix new warnings 2022-02-23 10:56:10 +00:00
reuk
e1a7fe671a
Component: Make wheel/magnify behaviour more intuitive for disabled components
The previous implementation would pass the mouse wheel event up to the
component's parent, as long as the parent was enabled. This meant that a
wheel event on the innermost component of a hierarchy such as
"[[disabled] enabled]" would send the event to the parent, but a wheel
event on the innermost component of a hierarchy such as
"[[[disabled] disabled] enabled]" would 'eat' the event and prevent it
from propagating.

After this change, unhandled mouse wheel events will always be passed to
the nearest enabled parent. This behaviour is more consistent and
intuitive.
2022-02-23 10:56:10 +00:00
reuk
9e31eb1c6a
LookAndFeel: Update default name for tab/toolbar missing-item button
This button is used to access hidden toolbar items, as well as hidden
tabs. The old "tabs" name was misleading when the button was located in
a toolbar.
2022-02-23 10:56:10 +00:00
reuk
eb58b471c7
Toolbar: Add accessible name for custom popup menu item 2022-02-23 10:56:10 +00:00
reuk
6d404236e2
Toolbar: Fix missing-items button when LookAndFeel changes after construction of toolbar
Previously, setting a new look and feel would create a new missing-items
button, but would not add it to the toolbar or set the onClick callback.
2022-02-23 10:56:09 +00:00
reuk
0223e44ae7
Image: Keep track of contiguous buffer size to avoid heap buffer overflows
In CoreGraphicsPixelData::createImage, image data was copied from a
BitmapData created from the Image passed into the function.

The BitmapData instance didn't keep track of the size of the buffer it
pointed to, so the buffer size was computed by multiplying the
BitmapData height by its line stride. However, if the BitmapData pointed
to a subsection of an image, the `data` pointer might be offset from
the allocated region, and `data + lineStride * height` would point past
the end of the allocated region. Trying to read/copy this range would
cause a heap buffer overflow at the end of the range.

This change adjusts BitmapData so that it keeps track of the size of the
allocated region. Taking a subsection of an image should subtract the
data pointer offset from the size of the allocated region.
2022-02-23 10:56:09 +00:00
reuk
d9f8ea74e9
NativeMessageBox: Use associatedComponent on macOS 2022-02-18 16:43:26 +00:00
reuk
0a34e7fa71
Mac MessageBox: Fix result code conversion 2022-02-18 16:43:26 +00:00
reuk
eb8a419ac7
TooltipWindow: Avoid potential use-after-free of lastComponentUnderMouse
Showing the tip will in turn call getDesktopScaleFactor(), accessing the
lastComponentUnderMouse. In some cases, it was possible for
lastComponentUnderMouse to point to a deleted component, resulting in
UB.

There are two changes in this PR:
- Using a SafePointer rather than a raw pointer ensures that calls to
  getDesktopScaleFactor() will always be safe, regardless of when they
  happen.
- Moving the assignment of lastComponentUnderMouse to before the call to
  displayTipInternal() ensures that the returned scale factor is that of
  the component that the mouse is currently hovering.
2022-02-18 16:43:26 +00:00
reuk
92f350e617
Windows Accessibility: Fix single-character range/boundary calculation
Narrator on Windows seems to call ExpandToEnclosingUnit to find the
character immediately following the current cursor position. When
expanding a degenerate range with position `input` (used to represent
the cursor position) to a single-character range, the returned range
should start at `input` and end at `input+1`. Previously,
findTextBoundary() would always return the position before
currentPosition when searching backwards by character, so the result of
ExpandToEnclosingUnit would be off-by-one when expanding to the closest
character.
2022-02-18 16:43:26 +00:00
reuk
bd0ca90952
Linux: Release X lock when unregistering file descriptor in order to avoid deadlocks 2022-02-18 16:43:25 +00:00
reuk
e4a7978621
Windowing: Output error text when window creation fails 2022-02-18 16:43:25 +00:00
reuk
84db4b186f
ComponentBoundsConstrainer: Refactor 2022-02-18 16:43:25 +00:00
Attila Szarvas
101a886821 MouseInputSource: Eliminate superfluous drag events caused by pressure change
The bug was triggered on Monterey where a pressure of 1 is reported
while a mouse button is being held down. This caused an extra drag
event being triggered between mouse down and up events, even if no
movement occurred.
2022-02-15 10:53:32 +00:00
attila
a1a8e1339f PopupMenu: Fix click-through from submenu
Previously it was possible to inadvertently activate a menu item by
clicking on a submenu item that was drawn on top of the parent menu.

The root cause was that hide() initiates an asynchronous mechanism
through exitModalState() that eventually destroys the MenuWindow, but
the MouseSourceState timer callbacks and event handlers sometimes still
had a chance to do a state update. Since the submenus have just been
destroyed the update could mistakenly conclude to activate one of the
items of the now lone parent.
2022-02-08 17:38:32 +01:00