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Commit graph

99 commits

Author SHA1 Message Date
jules
092a0166cc Introjucer: added some android manifest options, and fixed audio input permissions for the demo app. 2012-02-21 10:02:10 +00:00
jules
d3d391ae7f Introjucer: Improved android project saving to allow the activity class to be custom-named, and to copy the java into the target tree instead of linking. Also added an option to set the android architectures. 2012-02-20 17:21:49 +00:00
jules
0272a7cc6a Introjucer: added SRCROOT flag to Xcode builds. 2012-02-20 11:43:56 +00:00
jules
07189e3c23 Introjucer: now creates fat binaries on android. 2012-02-17 16:06:59 +00:00
jules
6d865420ee Android: better audio latency reporting. Introjucer: improved android icon generation. 2012-02-17 12:50:38 +00:00
jules
4e77678299 Introjucer: App icons are now specified per-exporter type rather than globally for the project. 2012-02-13 14:09:30 +00:00
jules
7241a03860 Introjucer: Added a library paths settings for all platforms. 2012-02-12 16:25:41 +00:00
jules
ae5e0d348f Introjucer: Added pre- and post-build commands and manifest generation options for MSVC. 2012-02-12 14:48:33 +00:00
jules
8f4548745a Minor introjucer rejigging. 2012-02-11 17:18:38 +00:00
jules
93263a1157 Updated some of the MSVC project icons and solutions. 2012-02-10 11:17:21 +00:00
jules
2e664976ec Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs. 2012-02-09 13:35:37 +00:00
jules
ea0260cfc7 Fix for OpenGL demo. 2012-02-07 16:10:39 +00:00
jules
47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 2012-02-07 10:19:03 +00:00
jules
f7d3521e06 Introjucer: minor refactoring + enabled clang c++0x option. 2012-02-04 17:33:34 +00:00
jules
15375dd223 Internal work on the ComponentBuilder system. 2012-01-17 18:33:35 +00:00
jules
bdbe7d3f01 Introjucer: made it possible to override settings in AppConfig.h. Version number bump. 2012-01-12 14:19:16 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 2012-01-06 10:23:48 +00:00
jules
98406ae4e4 Added iOS CoreMidi support. 2012-01-05 18:10:08 +00:00
jules
4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 2012-01-04 16:36:30 +00:00
jules
a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 2011-12-23 10:33:05 +00:00
jules
43d9a4eb16 New class: ThreadLocalValue. 2011-12-22 11:40:34 +00:00
jules
2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 2011-12-20 13:32:11 +00:00
jules
a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 2011-12-15 13:50:19 +00:00
jules
a376a04c64 Android build updates. 2011-12-14 13:58:10 +00:00
jules
bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 2011-12-14 13:22:16 +00:00
jules
d6ed09e158 TextLayout fix. Windows stylus fix. Minor clean-ups. 2011-12-13 13:45:51 +00:00
jules
fd9bf6d5a3 Updated Introjucer for better Xcode 4 compatibility. Bumped version number. 2011-12-12 14:23:17 +00:00
jules
ba53323cbd Android updates to support NDK r7. 2011-12-12 12:23:15 +00:00
jules
173e8c083f CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo. 2011-12-08 21:30:11 +00:00
jules
9b6780f15a Version number bump. 2011-12-08 19:52:34 +00:00
jules
ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
jules
38eb7f8a5b New class: WindowsMediaAudioFormat. 2011-12-03 20:58:55 +00:00
jules
e60b2f3a20 New class: MP3AudioFormat. 2011-11-29 17:07:54 +00:00
jules
d38057b304 Fixed bugs in the audio demo page, TextLayout, and AudioUnitPluginFormat. 2011-11-29 14:18:53 +00:00
jules
a9fbfad8c1 Tarted up the audio playback demo slightly, to show a playback cursor and let you drag it with the mouse, zoom with mouse-wheel etc. Fixed a VST plugin host typo. Gave the ImageButton a default constructor. 2011-11-28 19:19:07 +00:00
jules
4773b388ef AttributedString class and advanced text layout (stage 1) 2011-11-21 20:03:39 +00:00
jules
ef63c14040 Optimised and tidied up some ValueTree methods. Added a method to MultiDocumentPanel. 2011-11-17 12:57:44 +00:00
jules
96c0a756e0 Linux windowing tweak for menus + tooltips. 2011-11-08 11:56:45 +00:00
jules
7cf9e480b2 Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation. 2011-11-07 18:58:37 +00:00
jules
115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 2011-11-01 20:43:19 +00:00
jules
5567e16566 Introjucer fix for plugin builds in MSVC. 2011-10-24 22:02:48 +01:00
jules
04c35b28e6 OpenGL refactoring. 2011-10-24 21:02:56 +01:00
jules
2f3f3b9639 More OpenGL classes (do not use yet - work in progress!) 2011-10-24 16:07:08 +01:00
jules
7c1e4dc0db Updates to keep android builds compatible with NDK6b and the latest SDK. 2011-10-24 15:54:06 +01:00
jules
9eb2e337d3 Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation. 2011-10-24 12:25:59 +01:00
jules
7a91c10a81 Android openGL build fixes. 2011-10-11 12:44:57 +01:00
jules
be3565ac98 Refactored some rendering code. 2011-10-11 10:43:58 +01:00
jules
f31dca5f2f More OpenGL work. 2011-10-10 18:30:51 +01:00
jules
00b6a73860 Regenerated project files. 2011-10-08 20:53:10 +01:00