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9 commits

Author SHA1 Message Date
Julian Storer
7bc24ae42a The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability. 2010-02-07 00:52:30 +00:00
Julian Storer
e61e8f6775 Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00
Julian Storer
8bf4d88d97 Minor clean-ups. 2010-01-04 15:24:13 +00:00
Julian Storer
4ed1d791e5 New class HeapBlock, which provides a safe and object-oriented way to allocate heap space. I've used HeapBlocks to replace almost all uses of malloc/free throughout the codebase. 2010-01-02 14:55:44 +00:00
Julian Storer
6fdde63a63 Big rewrite of the LowLevelGraphicsSoftwareRenderer class, adding internal support for complex clipping regions - this will temporarily make font rendering quite slow, until it gets re-optimised for this new design. Changed the Image class to remove the lockPixelData methods, and replaced these with an object Image::BitmapData, which is easier to use. 2009-11-26 21:36:45 +00:00
Julian Storer
d779fa9759 The first working check-in of an iPhone build! Added an iPhone project for the normal juce demo, which runs.. although it isn't exactly designed for a hand-held form factor!
Also in this check-in is support for creation of custom Mac MIDI input and output devices, and an option to load URLs with the QuickTimeComponent
2009-11-13 16:17:22 +00:00
Julian Storer
cd88571081 Added methods Graphics::setTiledImageFill and Graphics::setGradientFill - these are now the preferred way to specify a fill type, rather than using the Brush classes (which will probably disappear at some point in the future). Also refactored and renamed some DrawablePath methods, which might require a few tweaks to your code if you use this class. 2009-11-05 17:59:44 +00:00
Julian Storer
ebeaa40689 Initial version of a CoreGraphics-based rendering context for the mac. Also an intial version of JACK support for linux. 2009-10-31 11:15:12 +00:00
jules
4d16424d9c Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly. 2009-08-22 21:57:23 +00:00
Renamed from src/juce_appframework/gui/graphics/imaging/juce_Image.cpp (Browse further)