Julian Storer
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e05f6a2b95
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Improvements to ComponentMovementWatcher to check visibility. TopLevelWindow activation fix. Changed MidiMessage default constructor to an empty sysex.
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2011-01-11 15:37:31 +00:00 |
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Julian Storer
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a5cf4030f5
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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.
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2010-11-29 12:24:55 +00:00 |
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Julian Storer
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79899f87e0
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Fix for mouse event click counts. Fix for webkit mouse-moves. Cleaned up some Component coordinate conversion methods, adding some new ones for rectangle conversion.
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2010-11-08 22:45:19 +00:00 |
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Julian Storer
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618d3fdf64
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Tidied up some win32 linkage declarations. Fixed some component size constraining problems on mac and win32.
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2010-10-20 20:37:09 +01:00 |
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Julian Storer
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6277552ef5
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Fixed a couple of linux file issues. Removed operator& overloads from a couple of places where they shouldn't have been done. Fixed a few minor win32 compile issues. Improved some internal COM object wrappers.
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2010-10-11 14:52:18 +01:00 |
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Julian Storer
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ed97872c1a
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Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead)
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2010-05-14 15:18:44 +01:00 |
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Julian Storer
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21006fbd0a
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Internal refactoring of file functions and win32 com objects.
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2010-04-25 21:13:12 +01:00 |
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Julian Storer
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27506c2120
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Copyright notice update.
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2010-04-23 09:37:13 +01:00 |
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Julian Storer
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f8f02568b3
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Removed IntegerElementComparator and FloatElementComparator, replacing them with DefaultElementComparator, which does the same job. Added method Array::addUsingDefaultSort().
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2010-04-22 20:49:04 +01:00 |
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Julian Storer
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c9c8824294
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More mouse input refactoring.
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2010-02-26 16:10:48 +00:00 |
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Julian Storer
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9657241c10
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Internal refactoring of mouse-event classes, as the first step towards multi-touch support.
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2010-02-24 13:19:10 +00:00 |
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Julian Storer
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d8e16ccc06
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Converted some internal ComponentPeer methods to use Point and Rectangle rather than raw ints.
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2010-02-17 10:12:46 +00:00 |
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Julian Storer
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06c63c63aa
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Changed some methods that were using (x, y) parameters to use Point objects instead.
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2010-02-16 18:31:44 +00:00 |
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Julian Storer
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7bc24ae42a
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The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability.
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2010-02-07 00:52:30 +00:00 |
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Julian Storer
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97035bb3a1
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Removed the (rather pointless) granularity value from the array objects. Converted a few macros into functions and other misc code clean-ups.
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2010-01-13 18:58:40 +00:00 |
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Julian Storer
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98380f4744
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New class: Value, which provides a way to share variants and listen for changes to them. Adapted Slider to use Value objects for its position, and changed the widgets demo to show how they can be easily tied together. Updated the VST speaker arrangement code.
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2010-01-07 17:54:51 +00:00 |
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Julian Storer
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c22c06c80c
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New class: ScopedPointer, which auto-releases a pointer when it goes out of scope. I've used this extensively to replace a lot of pointer deletions with more RAII-style patterns.
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2010-01-02 23:01:18 +00:00 |
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jules
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ea83c7ee5e
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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