reuk
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eecf40ba95
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Direct2D: Avoid creating multiple MemoryFontFileLoaders all referencing the same data
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2025-11-27 13:25:55 +00:00 |
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Anthony Nicholls
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667b3fae86
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LruCache: Make the LRU cache implementation thread safe
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2025-09-25 14:56:34 +01:00 |
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Anthony Nicholls
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e68627c9ed
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Smart Pointers: Add a new enum for indicating if a smart point should increment a reference count or not
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2025-09-25 14:56:34 +01:00 |
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reuk
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243d3756fc
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Direct2D: Hide implementation of RectangleListSpriteBatch::fillRectangles
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2025-04-24 13:58:24 +01:00 |
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reuk
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49948d5dd4
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Direct2D: Remove unused declarations
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2025-04-24 13:58:24 +01:00 |
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reuk
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98d4ddef87
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Direct2D: Move MemoryFontFileLoader to DirectX.cpp
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2025-04-24 13:58:24 +01:00 |
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reuk
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234e75b2be
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Direct2D: Move MemoryFontFileFileStream to DirectX.cpp
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2025-04-24 13:58:24 +01:00 |
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reuk
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96683e49a1
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Direct2D: Move FontFileEnumerator to DirectX.cpp
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2025-04-24 13:58:24 +01:00 |
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reuk
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8d29edec92
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Direct2D: Move CompositionTree to Direct2DHwndContext.cpp
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2025-04-24 13:58:24 +01:00 |
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reuk
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1f6c1737eb
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Direct2D: Remove declaration of makeGradientStopCollection()
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2025-04-24 13:58:24 +01:00 |
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reuk
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f56c7faf40
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Direct2D: Move SwapChain into Direct2DHwndContext.cpp
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2025-04-24 13:58:24 +01:00 |
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reuk
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43c9f28d59
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Direct2D: Move ScopedGeometryWithSink to Direct2DGraphicsContextImpl.cpp
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2025-04-24 13:58:24 +01:00 |
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reuk
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137d9820b1
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Direct2D: Move D2DHelpers to Direct2DGraphicsContext.cpp
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2025-04-24 13:58:24 +01:00 |
|
reuk
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352f77083d
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DirectX: Remove unused ScopedMultithread
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2025-04-24 13:58:24 +01:00 |
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reuk
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87abc7919b
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DirectX: Split out function definitions into a separate cpp file
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2025-04-24 13:58:24 +01:00 |
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