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1389 commits

Author SHA1 Message Date
attila
ef840b7472 Use detail::RangedValues<Font> on ShapedText related interfaces
Previously using the FontForRange type was motivated by hiding the
RangedValues type in case we wanted to expose the ShapedText API. This
introduced unnecessary conversions between FontForRange and
RangedValues<Font>.
2025-03-13 12:16:16 +01:00
attila
ad43702e88 Add detail::RangedValues::shift 2025-03-13 12:16:16 +01:00
attila
fab1de34ab Add ShapedText::accessTogetherWith and remove ShapedText::access
Since the original function template has been exposed, we can now use it
directly. Also ShapedText::Detail has been removed, because it wouldn't
work across module boundaries.
2025-03-13 12:16:16 +01:00
attila
1b595311d0 Move ShapedText to the detail namespace and expose it in the headers
This makes it accessible for the new TextEditor implementation in
juce_gui_basics.
2025-03-13 12:16:16 +01:00
attila
e31fb368b6 Unicode TR14: Always return a hard break for line breaking code points
Prior to this commit a soft break would be returned at the end of text,
even if the text was terminated by a newline.
2025-03-13 12:16:16 +01:00
reuk
518240cd61
Zlib: Fix unknown-symbols errors when building with clang, windows, C++20/23 2025-03-03 14:41:32 +00:00
reuk
209c86c627 Zlib: Update JUCE sources to support new zlib version 2025-02-25 12:47:13 +00:00
reuk
9bdf69e499
PathStrokeType: Avoid unnecessarily starting new subpaths 2025-02-11 18:11:12 +00:00
reuk
92c7d73d2d
Direct2D: Fix image artefacts at the edge of alpha-clipped regions
This addresses the same issue that
95d416ab77 was intended to fix:

Drawing a drop shadow on a high-res display on Windows could sometimes
produce thin lines around the edge of the shadow. Using the 'clamp'
rather than the 'wrap' clipping mode seems to help.
2025-02-11 18:11:12 +00:00
reuk
5aa76a7d7e
DropShadow: Revert recent shadow-scale change
Reverts 95d416ab77

The previous change caused the shadow to draw at higher resolution on
high-res displays, which then made the blur more expensive to compute.
2025-02-11 18:11:12 +00:00
reuk
95d416ab77
DropShadow: Draw shadows for paths at correct scale to avoid stretching the blurred bitmap 2025-02-06 18:22:33 +00:00
reuk
09b10428ec
CoreGraphics: Remove CoreImage implementations for desaturation and transparency 2025-02-06 18:22:33 +00:00
reuk
c46bcb677e
CoreGraphics: Remove CoreImage single-channel blur implementation
The CoreImage blur implementation is often significantly slower than
the old software blur in common scenarios such as rendering shadows.
2025-02-06 18:22:33 +00:00
reuk
19edd53842
EdgeTable: Fix issue where edges of paths could be anti-aliased incorrectly at edges of clip regions 2025-02-03 19:16:46 +00:00
reuk
56ea531298
CoreGraphics: Fix bug where subsection images were rendered incorrectly 2025-02-03 13:56:31 +00:00
reuk
a381fdf81d
Font: Allow overriding typeface ascent and descent metrics 2025-01-29 13:36:28 +00:00
reuk
f12d29899c
Direct2D: Remove SetDpi call in startFrame
Previously, plugins and standalone apps could produce slightly different
visual results, particularly anti-aliasing, when displaying on a display
with native scaling applied. The discrepancy was caused by SetDpi being
called with a larger-than-default value (e.g. 192 DPI on a 200% scaled
display) in a standalone app, whereas SetDpi would always be called with
the default value of 96 in a plugin.

Keeping the default value seems to produce better results, so standalone
apps will now retain the default DPI.
2025-01-29 11:00:44 +00:00
reuk
c3e8b6bff3
CoreGraphics: Use Image NativeExtensions to avoid dynamic casts in graphics context 2025-01-23 12:21:33 +00:00
reuk
d3ca5961e7
Direct2D: Use Image NativeExtensions to avoid dynamic casts in graphics context 2025-01-23 12:21:33 +00:00
reuk
9b08c8fd51
Image: Add NativeExtensions type to help with inspecting images from graphics context implementations
This type isn't used anywhere in this commit, but this change lays the
foundation for the following commits.
2025-01-23 12:21:33 +00:00
reuk
55e5e2082c
Image: Add new backup-extensions interface to support images with no main-memory backup 2025-01-23 12:21:33 +00:00
reuk
ada2c88b03
ImagePixelData: Update signatures of functions providing whole-image effects 2025-01-23 12:21:33 +00:00
reuk
8cb8c5e572
Image: Add new BitmapData constructor accepting a Rectangle 2025-01-23 12:20:27 +00:00
reuk
5f7d6d70fc
Direct2DContext: Remove unnecessary public constants 2025-01-23 12:20:27 +00:00
tpoole
0baffff182 Bump version number to 8.0.6 2025-01-10 09:29:00 +00:00
tpoole
902ddc7567 Bump version number to 8.0.5 2025-01-08 14:23:21 +00:00
attila
d73b1768a7 Fall back to default sans serif font if resolution would fail otherwise
This restores the JUCE 7 behaviour when the JUCE 8 font fallback
mechanism fails to resolve a non-null Typeface::Ptr. This behaviour is
significant when the base font specified is not available on the system.
2025-01-07 17:29:43 +01:00
attila
ba61c9edb9 Fix crash when no valid Typeface::Ptr can be resolved 2025-01-07 17:29:43 +01:00
Anthony Nicholls
ad3457434e SimpleShapedText: Prevent running tests when no default typefaces can be found 2024-12-18 17:55:27 +00:00
Anthony Nicholls
7a1f397de6 Fonts (Linux): Return a null typeface when no default typefaces can be found 2024-12-18 16:00:44 +00:00
tpoole
df14e83838 Image: Remove an unused function 2024-12-18 13:04:27 +00:00
attila
9dd8a2af13 Fix SimpleShapedText::getTextRange() when the input text contains hard breaks
The issue prior to this commit would be observable when using the
GlyphArrangement functions e.g. addFittedText.

This is a fix for a regression introduced in
9223805b9c.
2024-12-17 18:27:30 +01:00
reuk
52beda1396 ImagePixelData: Speed up format conversions by hoisting switch statements out of tight loops 2024-12-13 14:49:46 +00:00
reuk
f887979ec0 Direct2D: Fix performance issue when drawing transformed unclipped regions
This issue could be observed in the GraphicsDemo's SVG pane, when the
"rotation" option was enabled.

Drawables internally enable the unclipped painting flag, which normally
prevents slow clipping when drawing subcomponents of the drawable.

The Direct2D graphics context was using the frame area as the default
area, used to signal that no clipping should be applied. However, when
non-axis-aligned transform was active, this area was incorrectly applied
as a geometric clipping region. D2D geometric clips are relatively slow,
so this caused large slowdowns.

This solution adds a flag that is set whenever a clip is explicitly
requested. If no clip is explicitly requested, then clipping will be
entirely bypassed. This can make rendering of Drawables significantly
faster.
2024-12-13 14:49:46 +00:00
reuk
336dcfc08c Direct2DImage: Update interface to accept a Device instead of a DeviceContext 2024-12-13 14:43:06 +00:00
reuk
f05031a898 Image: Convert structs to lambdas in implementation 2024-12-13 14:42:26 +00:00
reuk
dcca72484f Image: Update return type of getPixelData to avoid dangling pointers 2024-12-13 14:42:26 +00:00
Anthony Nicholls
880b76983e Graphics: Use cached glyph shaping when only the position of text changes 2024-12-13 14:41:26 +00:00
attila
6f4a2f6b6a Upgrade to harfbuzz 10.1.0 2024-12-10 13:43:51 +01:00
reuk
a6fa345ccc SheenBidi: Disable implicit-fallthrough warning for clang/gcc 2024-12-08 22:25:11 +00:00
attila
9223805b9c Refactor shaping to eliminate false soft break points at shaping parameter boundaries
Prior to this a soft break could occur between two characters printed in
different fonts, even though there was no break opportunity there in the
Unicode string.
2024-12-04 16:52:57 +01:00
attila
0474dacd31 Add Ranges::covers 2024-12-04 16:50:36 +01:00
attila
c69119a7b7 Add Ranges::find and RangedValues::find 2024-12-04 16:50:36 +01:00
attila
0dc97de993 Add Ranges::eraseUpTo 2024-12-04 16:48:12 +01:00
reuk
a889149cbd
PixelRGB: Fix pixel order issue when creating CGImages on iOS 2024-12-03 11:28:07 +00:00
reuk
4b9253dc76
DirectX: Make it easier to enable debug logging output 2024-12-02 17:20:42 +00:00
Anthony Nicholls
5e803ded5f Deprecations: Add ignore deprecation warning macros 2024-11-27 11:07:04 +00:00
reuk
01bfa98827 CoreGraphics: Fix incorrect behaviour of non-solid-colour text fills
Previously, filling a string containing a space or other non-rendered
character with a gradient would end up filling the entire clip region.

The correct behaviour is to completely skip filling any empty paths.
2024-11-20 13:11:36 +00:00
Tom Poole
71af005543 Bump version number to 8.0.4 2024-11-18 10:12:15 +00:00
無常
a784d5776b TextLayout: Fix getStringBounds of empty strings 2024-10-24 19:40:42 +01:00