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Added Animated App template and examples

This commit is contained in:
Felix Faire 2014-10-29 15:55:23 +00:00
parent fefcf7aca6
commit ff6520a89a
1141 changed files with 438491 additions and 94 deletions

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
CaretComponent::CaretComponent (Component* const keyFocusOwner)
: owner (keyFocusOwner)
{
setPaintingIsUnclipped (true);
setInterceptsMouseClicks (false, false);
}
CaretComponent::~CaretComponent()
{
}
void CaretComponent::paint (Graphics& g)
{
g.setColour (findColour (caretColourId, true));
g.fillRect (getLocalBounds());
}
void CaretComponent::timerCallback()
{
setVisible (shouldBeShown() && ! isVisible());
}
void CaretComponent::setCaretPosition (const Rectangle<int>& characterArea)
{
startTimer (380);
setVisible (shouldBeShown());
setBounds (characterArea.withWidth (2));
}
bool CaretComponent::shouldBeShown() const
{
return owner == nullptr || (owner->hasKeyboardFocus (false)
&& ! owner->isCurrentlyBlockedByAnotherModalComponent());
}

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_CARETCOMPONENT_H_INCLUDED
#define JUCE_CARETCOMPONENT_H_INCLUDED
//==============================================================================
/**
*/
class JUCE_API CaretComponent : public Component,
private Timer
{
public:
//==============================================================================
/** Creates the caret component.
The keyFocusOwner is an optional component which the caret will check, making
itself visible only when the keyFocusOwner has keyboard focus.
*/
CaretComponent (Component* keyFocusOwner);
/** Destructor. */
~CaretComponent();
//==============================================================================
/** Sets the caret's position to place it next to the given character.
The area is the rectangle containing the entire character that the caret is
positioned on, so by default a vertical-line caret may choose to just show itself
at the left of this area. You can override this method to customise its size.
This method will also force the caret to reset its timer and become visible (if
appropriate), so that as it moves, you can see where it is.
*/
virtual void setCaretPosition (const Rectangle<int>& characterArea);
/** A set of colour IDs to use to change the colour of various aspects of the caret.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
methods.
@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
*/
enum ColourIds
{
caretColourId = 0x1000204, /**< The colour with which to draw the caret. */
};
//==============================================================================
/** @internal */
void paint (Graphics&) override;
private:
Component* owner;
bool shouldBeShown() const;
void timerCallback() override;
JUCE_DECLARE_NON_COPYABLE (CaretComponent)
};
#endif // JUCE_CARETCOMPONENT_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
bool KeyListener::keyStateChanged (const bool, Component*)
{
return false;
}

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_KEYLISTENER_H_INCLUDED
#define JUCE_KEYLISTENER_H_INCLUDED
//==============================================================================
/**
Receives callbacks when keys are pressed.
You can add a key listener to a component to be informed when that component
gets key events. See the Component::addListener method for more details.
@see KeyPress, Component::addKeyListener, KeyPressMappingSet
*/
class JUCE_API KeyListener
{
public:
/** Destructor. */
virtual ~KeyListener() {}
//==============================================================================
/** Called to indicate that a key has been pressed.
If your implementation returns true, then the key event is considered to have
been consumed, and will not be passed on to any other components. If it returns
false, then the key will be passed to other components that might want to use it.
@param key the keystroke, including modifier keys
@param originatingComponent the component that received the key event
@see keyStateChanged, Component::keyPressed
*/
virtual bool keyPressed (const KeyPress& key,
Component* originatingComponent) = 0;
/** Called when any key is pressed or released.
When this is called, classes that might be interested in
the state of one or more keys can use KeyPress::isKeyCurrentlyDown() to
check whether their key has changed.
If your implementation returns true, then the key event is considered to have
been consumed, and will not be passed on to any other components. If it returns
false, then the key will be passed to other components that might want to use it.
@param originatingComponent the component that received the key event
@param isKeyDown true if a key is being pressed, false if one is being released
@see KeyPress, Component::keyStateChanged
*/
virtual bool keyStateChanged (bool isKeyDown, Component* originatingComponent);
};
#endif // JUCE_KEYLISTENER_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
KeyPress::KeyPress() noexcept
: keyCode (0), textCharacter (0)
{
}
KeyPress::KeyPress (int code, ModifierKeys m, juce_wchar textChar) noexcept
: keyCode (code), mods (m), textCharacter (textChar)
{
}
KeyPress::KeyPress (const int code) noexcept
: keyCode (code), textCharacter (0)
{
}
KeyPress::KeyPress (const KeyPress& other) noexcept
: keyCode (other.keyCode), mods (other.mods),
textCharacter (other.textCharacter)
{
}
KeyPress& KeyPress::operator= (const KeyPress& other) noexcept
{
keyCode = other.keyCode;
mods = other.mods;
textCharacter = other.textCharacter;
return *this;
}
bool KeyPress::operator== (int otherKeyCode) const noexcept
{
return keyCode == otherKeyCode && ! mods.isAnyModifierKeyDown();
}
bool KeyPress::operator== (const KeyPress& other) const noexcept
{
return mods.getRawFlags() == other.mods.getRawFlags()
&& (textCharacter == other.textCharacter
|| textCharacter == 0
|| other.textCharacter == 0)
&& (keyCode == other.keyCode
|| (keyCode < 256
&& other.keyCode < 256
&& CharacterFunctions::toLowerCase ((juce_wchar) keyCode)
== CharacterFunctions::toLowerCase ((juce_wchar) other.keyCode)));
}
bool KeyPress::operator!= (const KeyPress& other) const noexcept
{
return ! operator== (other);
}
bool KeyPress::operator!= (int otherKeyCode) const noexcept
{
return ! operator== (otherKeyCode);
}
bool KeyPress::isCurrentlyDown() const
{
return isKeyCurrentlyDown (keyCode)
&& (ModifierKeys::getCurrentModifiers().getRawFlags() & ModifierKeys::allKeyboardModifiers)
== (mods.getRawFlags() & ModifierKeys::allKeyboardModifiers);
}
//==============================================================================
namespace KeyPressHelpers
{
struct KeyNameAndCode
{
const char* name;
int code;
};
const KeyNameAndCode translations[] =
{
{ "spacebar", KeyPress::spaceKey },
{ "return", KeyPress::returnKey },
{ "escape", KeyPress::escapeKey },
{ "backspace", KeyPress::backspaceKey },
{ "cursor left", KeyPress::leftKey },
{ "cursor right", KeyPress::rightKey },
{ "cursor up", KeyPress::upKey },
{ "cursor down", KeyPress::downKey },
{ "page up", KeyPress::pageUpKey },
{ "page down", KeyPress::pageDownKey },
{ "home", KeyPress::homeKey },
{ "end", KeyPress::endKey },
{ "delete", KeyPress::deleteKey },
{ "insert", KeyPress::insertKey },
{ "tab", KeyPress::tabKey },
{ "play", KeyPress::playKey },
{ "stop", KeyPress::stopKey },
{ "fast forward", KeyPress::fastForwardKey },
{ "rewind", KeyPress::rewindKey }
};
struct ModifierDescription
{
const char* name;
int flag;
};
static const ModifierDescription modifierNames[] =
{
{ "ctrl", ModifierKeys::ctrlModifier },
{ "control", ModifierKeys::ctrlModifier },
{ "ctl", ModifierKeys::ctrlModifier },
{ "shift", ModifierKeys::shiftModifier },
{ "shft", ModifierKeys::shiftModifier },
{ "alt", ModifierKeys::altModifier },
{ "option", ModifierKeys::altModifier },
{ "command", ModifierKeys::commandModifier },
{ "cmd", ModifierKeys::commandModifier }
};
static const char* numberPadPrefix() noexcept { return "numpad "; }
static int getNumpadKeyCode (const String& desc)
{
if (desc.containsIgnoreCase (numberPadPrefix()))
{
const juce_wchar lastChar = desc.trimEnd().getLastCharacter();
switch (lastChar)
{
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
return (int) (KeyPress::numberPad0 + lastChar - '0');
case '+': return KeyPress::numberPadAdd;
case '-': return KeyPress::numberPadSubtract;
case '*': return KeyPress::numberPadMultiply;
case '/': return KeyPress::numberPadDivide;
case '.': return KeyPress::numberPadDecimalPoint;
case '=': return KeyPress::numberPadEquals;
default: break;
}
if (desc.endsWith ("separator")) return KeyPress::numberPadSeparator;
if (desc.endsWith ("delete")) return KeyPress::numberPadDelete;
}
return 0;
}
#if JUCE_MAC
struct OSXSymbolReplacement
{
const char* text;
juce_wchar symbol;
};
const OSXSymbolReplacement osxSymbols[] =
{
{ "shift + ", 0x21e7 },
{ "command + ", 0x2318 },
{ "option + ", 0x2325 },
{ "ctrl + ", 0x2303 },
{ "return", 0x21b5 },
{ "cursor left", 0x2190 },
{ "cursor right", 0x2192 },
{ "cursor up", 0x2191 },
{ "cursor down", 0x2193 },
{ "backspace", 0x232b },
{ "delete", 0x2326 },
{ "spacebar", 0x2423 }
};
#endif
}
//==============================================================================
KeyPress KeyPress::createFromDescription (const String& desc)
{
int modifiers = 0;
for (int i = 0; i < numElementsInArray (KeyPressHelpers::modifierNames); ++i)
if (desc.containsWholeWordIgnoreCase (KeyPressHelpers::modifierNames[i].name))
modifiers |= KeyPressHelpers::modifierNames[i].flag;
int key = 0;
for (int i = 0; i < numElementsInArray (KeyPressHelpers::translations); ++i)
{
if (desc.containsWholeWordIgnoreCase (String (KeyPressHelpers::translations[i].name)))
{
key = KeyPressHelpers::translations[i].code;
break;
}
}
if (key == 0)
key = KeyPressHelpers::getNumpadKeyCode (desc);
if (key == 0)
{
// see if it's a function key..
if (! desc.containsChar ('#')) // avoid mistaking hex-codes like "#f1"
for (int i = 1; i <= 12; ++i)
if (desc.containsWholeWordIgnoreCase ("f" + String (i)))
key = F1Key + i - 1;
if (key == 0)
{
// give up and use the hex code..
const int hexCode = desc.fromFirstOccurrenceOf ("#", false, false)
.retainCharacters ("0123456789abcdefABCDEF")
.getHexValue32();
if (hexCode > 0)
key = hexCode;
else
key = (int) CharacterFunctions::toUpperCase (desc.getLastCharacter());
}
}
return KeyPress (key, ModifierKeys (modifiers), 0);
}
String KeyPress::getTextDescription() const
{
String desc;
if (keyCode > 0)
{
// some keyboard layouts use a shift-key to get the slash, but in those cases, we
// want to store it as being a slash, not shift+whatever.
if (textCharacter == '/')
return "/";
if (mods.isCtrlDown()) desc << "ctrl + ";
if (mods.isShiftDown()) desc << "shift + ";
#if JUCE_MAC
if (mods.isAltDown()) desc << "option + ";
if (mods.isCommandDown()) desc << "command + ";
#else
if (mods.isAltDown()) desc << "alt + ";
#endif
for (int i = 0; i < numElementsInArray (KeyPressHelpers::translations); ++i)
if (keyCode == KeyPressHelpers::translations[i].code)
return desc + KeyPressHelpers::translations[i].name;
if (keyCode >= F1Key && keyCode <= F16Key) desc << 'F' << (1 + keyCode - F1Key);
else if (keyCode >= numberPad0 && keyCode <= numberPad9) desc << KeyPressHelpers::numberPadPrefix() << (keyCode - numberPad0);
else if (keyCode >= 33 && keyCode < 176) desc += CharacterFunctions::toUpperCase ((juce_wchar) keyCode);
else if (keyCode == numberPadAdd) desc << KeyPressHelpers::numberPadPrefix() << '+';
else if (keyCode == numberPadSubtract) desc << KeyPressHelpers::numberPadPrefix() << '-';
else if (keyCode == numberPadMultiply) desc << KeyPressHelpers::numberPadPrefix() << '*';
else if (keyCode == numberPadDivide) desc << KeyPressHelpers::numberPadPrefix() << '/';
else if (keyCode == numberPadSeparator) desc << KeyPressHelpers::numberPadPrefix() << "separator";
else if (keyCode == numberPadDecimalPoint) desc << KeyPressHelpers::numberPadPrefix() << '.';
else if (keyCode == numberPadDelete) desc << KeyPressHelpers::numberPadPrefix() << "delete";
else desc << '#' << String::toHexString (keyCode);
}
return desc;
}
String KeyPress::getTextDescriptionWithIcons() const
{
#if JUCE_MAC
String s (getTextDescription());
for (int i = 0; i < numElementsInArray (KeyPressHelpers::osxSymbols); ++i)
s = s.replace (KeyPressHelpers::osxSymbols[i].text,
String::charToString (KeyPressHelpers::osxSymbols[i].symbol));
return s;
#else
return getTextDescription();
#endif
}

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_KEYPRESS_H_INCLUDED
#define JUCE_KEYPRESS_H_INCLUDED
//==============================================================================
/**
Represents a key press, including any modifier keys that are needed.
E.g. a KeyPress might represent CTRL+C, SHIFT+ALT+H, Spacebar, Escape, etc.
@see Component, KeyListener, KeyPressMappingSet, Button::addShortcut
*/
class JUCE_API KeyPress
{
public:
//==============================================================================
/** Creates an (invalid) KeyPress.
@see isValid
*/
KeyPress() noexcept;
/** Creates a KeyPress for a key and some modifiers.
e.g.
CTRL+C would be: KeyPress ('c', ModifierKeys::ctrlModifier)
SHIFT+Escape would be: KeyPress (KeyPress::escapeKey, ModifierKeys::shiftModifier)
@param keyCode a code that represents the key - this value must be
one of special constants listed in this class, or an
8-bit character code such as a letter (case is ignored),
digit or a simple key like "," or ".". Note that this
isn't the same as the textCharacter parameter, so for example
a keyCode of 'a' and a shift-key modifier should have a
textCharacter value of 'A'.
@param modifiers the modifiers to associate with the keystroke
@param textCharacter the character that would be printed if someone typed
this keypress into a text editor. This value may be
null if the keypress is a non-printing character
@see getKeyCode, isKeyCode, getModifiers
*/
KeyPress (int keyCode,
ModifierKeys modifiers,
juce_wchar textCharacter) noexcept;
/** Creates a keypress with a keyCode but no modifiers or text character. */
explicit KeyPress (int keyCode) noexcept;
/** Creates a copy of another KeyPress. */
KeyPress (const KeyPress& other) noexcept;
/** Copies this KeyPress from another one. */
KeyPress& operator= (const KeyPress& other) noexcept;
/** Compares two KeyPress objects. */
bool operator== (const KeyPress& other) const noexcept;
/** Compares two KeyPress objects. */
bool operator!= (const KeyPress& other) const noexcept;
/** Returns true if this keypress is for the given keycode without any modifiers. */
bool operator== (int keyCode) const noexcept;
/** Returns true if this keypress is not for the given keycode without any modifiers. */
bool operator!= (int keyCode) const noexcept;
//==============================================================================
/** Returns true if this is a valid KeyPress.
A null keypress can be created by the default constructor, in case it's
needed.
*/
bool isValid() const noexcept { return keyCode != 0; }
/** Returns the key code itself.
This will either be one of the special constants defined in this class,
or an 8-bit character code.
*/
int getKeyCode() const noexcept { return keyCode; }
/** Returns the key modifiers.
@see ModifierKeys
*/
ModifierKeys getModifiers() const noexcept { return mods; }
/** Returns the character that is associated with this keypress.
This is the character that you'd expect to see printed if you press this
keypress in a text editor or similar component.
*/
juce_wchar getTextCharacter() const noexcept { return textCharacter; }
/** Checks whether the KeyPress's key is the same as the one provided, without checking
the modifiers.
The values for key codes can either be one of the special constants defined in
this class, or an 8-bit character code.
@see getKeyCode
*/
bool isKeyCode (int keyCodeToCompare) const noexcept { return keyCode == keyCodeToCompare; }
//==============================================================================
/** Converts a textual key description to a KeyPress.
This attempts to decode a textual version of a keypress, e.g. "CTRL + C" or "SPACE".
This isn't designed to cope with any kind of input, but should be given the
strings that are created by the getTextDescription() method.
If the string can't be parsed, the object returned will be invalid.
@see getTextDescription
*/
static KeyPress createFromDescription (const String& textVersion);
/** Creates a textual description of the key combination.
e.g. "CTRL + C" or "DELETE".
To store a keypress in a file, use this method, along with createFromDescription()
to retrieve it later.
*/
String getTextDescription() const;
/** Creates a textual description of the key combination, using unicode icon symbols if possible.
On OSX, this uses the Apple symbols for command, option, shift, etc, instead of the textual
modifier key descriptions that are returned by getTextDescription()
*/
String getTextDescriptionWithIcons() const;
//==============================================================================
/** Checks whether the user is currently holding down the keys that make up this
KeyPress.
Note that this will return false if any extra modifier keys are
down - e.g. if the keypress is CTRL+X and the user is actually holding CTRL+ALT+x
then it will be false.
*/
bool isCurrentlyDown() const;
/** Checks whether a particular key is held down, irrespective of modifiers.
The values for key codes can either be one of the special constants defined in
this class, or an 8-bit character code.
*/
static bool isKeyCurrentlyDown (int keyCode);
//==============================================================================
// Key codes
//
// Note that the actual values of these are platform-specific and may change
// without warning, so don't store them anywhere as constants. For persisting/retrieving
// KeyPress objects, use getTextDescription() and createFromDescription() instead.
//
static const int spaceKey; /**< key-code for the space bar */
static const int escapeKey; /**< key-code for the escape key */
static const int returnKey; /**< key-code for the return key*/
static const int tabKey; /**< key-code for the tab key*/
static const int deleteKey; /**< key-code for the delete key (not backspace) */
static const int backspaceKey; /**< key-code for the backspace key */
static const int insertKey; /**< key-code for the insert key */
static const int upKey; /**< key-code for the cursor-up key */
static const int downKey; /**< key-code for the cursor-down key */
static const int leftKey; /**< key-code for the cursor-left key */
static const int rightKey; /**< key-code for the cursor-right key */
static const int pageUpKey; /**< key-code for the page-up key */
static const int pageDownKey; /**< key-code for the page-down key */
static const int homeKey; /**< key-code for the home key */
static const int endKey; /**< key-code for the end key */
static const int F1Key; /**< key-code for the F1 key */
static const int F2Key; /**< key-code for the F2 key */
static const int F3Key; /**< key-code for the F3 key */
static const int F4Key; /**< key-code for the F4 key */
static const int F5Key; /**< key-code for the F5 key */
static const int F6Key; /**< key-code for the F6 key */
static const int F7Key; /**< key-code for the F7 key */
static const int F8Key; /**< key-code for the F8 key */
static const int F9Key; /**< key-code for the F9 key */
static const int F10Key; /**< key-code for the F10 key */
static const int F11Key; /**< key-code for the F11 key */
static const int F12Key; /**< key-code for the F12 key */
static const int F13Key; /**< key-code for the F13 key */
static const int F14Key; /**< key-code for the F14 key */
static const int F15Key; /**< key-code for the F15 key */
static const int F16Key; /**< key-code for the F16 key */
static const int numberPad0; /**< key-code for the 0 on the numeric keypad. */
static const int numberPad1; /**< key-code for the 1 on the numeric keypad. */
static const int numberPad2; /**< key-code for the 2 on the numeric keypad. */
static const int numberPad3; /**< key-code for the 3 on the numeric keypad. */
static const int numberPad4; /**< key-code for the 4 on the numeric keypad. */
static const int numberPad5; /**< key-code for the 5 on the numeric keypad. */
static const int numberPad6; /**< key-code for the 6 on the numeric keypad. */
static const int numberPad7; /**< key-code for the 7 on the numeric keypad. */
static const int numberPad8; /**< key-code for the 8 on the numeric keypad. */
static const int numberPad9; /**< key-code for the 9 on the numeric keypad. */
static const int numberPadAdd; /**< key-code for the add sign on the numeric keypad. */
static const int numberPadSubtract; /**< key-code for the subtract sign on the numeric keypad. */
static const int numberPadMultiply; /**< key-code for the multiply sign on the numeric keypad. */
static const int numberPadDivide; /**< key-code for the divide sign on the numeric keypad. */
static const int numberPadSeparator; /**< key-code for the comma on the numeric keypad. */
static const int numberPadDecimalPoint; /**< key-code for the decimal point sign on the numeric keypad. */
static const int numberPadEquals; /**< key-code for the equals key on the numeric keypad. */
static const int numberPadDelete; /**< key-code for the delete key on the numeric keypad. */
static const int playKey; /**< key-code for a multimedia 'play' key, (not all keyboards will have one) */
static const int stopKey; /**< key-code for a multimedia 'stop' key, (not all keyboards will have one) */
static const int fastForwardKey; /**< key-code for a multimedia 'fast-forward' key, (not all keyboards will have one) */
static const int rewindKey; /**< key-code for a multimedia 'rewind' key, (not all keyboards will have one) */
private:
//==============================================================================
int keyCode;
ModifierKeys mods;
juce_wchar textCharacter;
JUCE_LEAK_DETECTOR (KeyPress)
};
#endif // JUCE_KEYPRESS_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
namespace KeyboardFocusHelpers
{
// This will sort a set of components, so that they are ordered in terms of
// left-to-right and then top-to-bottom.
struct ScreenPositionComparator
{
static int compareElements (const Component* const first, const Component* const second)
{
const int explicitOrder1 = getOrder (first);
const int explicitOrder2 = getOrder (second);
if (explicitOrder1 != explicitOrder2)
return explicitOrder1 - explicitOrder2;
const int yDiff = first->getY() - second->getY();
return yDiff == 0 ? first->getX() - second->getX()
: yDiff;
}
static int getOrder (const Component* const c)
{
const int order = c->getExplicitFocusOrder();
return order > 0 ? order : (std::numeric_limits<int>::max() / 2);
}
};
static void findAllFocusableComponents (Component* const parent, Array <Component*>& comps)
{
if (parent->getNumChildComponents() > 0)
{
Array <Component*> localComps;
ScreenPositionComparator comparator;
for (int i = parent->getNumChildComponents(); --i >= 0;)
{
Component* const c = parent->getChildComponent (i);
if (c->isVisible() && c->isEnabled())
localComps.addSorted (comparator, c);
}
for (int i = 0; i < localComps.size(); ++i)
{
Component* const c = localComps.getUnchecked (i);
if (c->getWantsKeyboardFocus())
comps.add (c);
if (! c->isFocusContainer())
findAllFocusableComponents (c, comps);
}
}
}
static Component* findFocusContainer (Component* c)
{
c = c->getParentComponent();
if (c != nullptr)
while (c->getParentComponent() != nullptr && ! c->isFocusContainer())
c = c->getParentComponent();
return c;
}
static Component* getIncrementedComponent (Component* const current, const int delta)
{
Component* focusContainer = findFocusContainer (current);
if (focusContainer != nullptr)
{
Array <Component*> comps;
KeyboardFocusHelpers::findAllFocusableComponents (focusContainer, comps);
if (comps.size() > 0)
{
const int index = comps.indexOf (current);
return comps [(index + comps.size() + delta) % comps.size()];
}
}
return nullptr;
}
}
//==============================================================================
KeyboardFocusTraverser::KeyboardFocusTraverser() {}
KeyboardFocusTraverser::~KeyboardFocusTraverser() {}
Component* KeyboardFocusTraverser::getNextComponent (Component* current)
{
jassert (current != nullptr);
return KeyboardFocusHelpers::getIncrementedComponent (current, 1);
}
Component* KeyboardFocusTraverser::getPreviousComponent (Component* current)
{
jassert (current != nullptr);
return KeyboardFocusHelpers::getIncrementedComponent (current, -1);
}
Component* KeyboardFocusTraverser::getDefaultComponent (Component* parentComponent)
{
Array <Component*> comps;
if (parentComponent != nullptr)
KeyboardFocusHelpers::findAllFocusableComponents (parentComponent, comps);
return comps.getFirst();
}

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_KEYBOARDFOCUSTRAVERSER_H_INCLUDED
#define JUCE_KEYBOARDFOCUSTRAVERSER_H_INCLUDED
//==============================================================================
/**
Controls the order in which focus moves between components.
The default algorithm used by this class to work out the order of traversal
is as follows:
- if two components both have an explicit focus order specified, then the
one with the lowest number comes first (see the Component::setExplicitFocusOrder()
method).
- any component with an explicit focus order greater than 0 comes before ones
that don't have an order specified.
- any unspecified components are traversed in a left-to-right, then top-to-bottom
order.
If you need traversal in a more customised way, you can create a subclass
of KeyboardFocusTraverser that uses your own algorithm, and use
Component::createFocusTraverser() to create it.
@see Component::setExplicitFocusOrder, Component::createFocusTraverser
*/
class JUCE_API KeyboardFocusTraverser
{
public:
KeyboardFocusTraverser();
/** Destructor. */
virtual ~KeyboardFocusTraverser();
/** Returns the component that should be given focus after the specified one
when moving "forwards".
The default implementation will return the next component which is to the
right of or below this one.
This may return nullptr if there's no suitable candidate.
*/
virtual Component* getNextComponent (Component* current);
/** Returns the component that should be given focus after the specified one
when moving "backwards".
The default implementation will return the next component which is to the
left of or above this one.
This may return nullptr if there's no suitable candidate.
*/
virtual Component* getPreviousComponent (Component* current);
/** Returns the component that should receive focus be default within the given
parent component.
The default implementation will just return the foremost child component that
wants focus.
This may return nullptr if there's no suitable candidate.
*/
virtual Component* getDefaultComponent (Component* parentComponent);
};
#endif // JUCE_KEYBOARDFOCUSTRAVERSER_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
ModifierKeys::ModifierKeys() noexcept : flags (0) {}
ModifierKeys::ModifierKeys (int rawFlags) noexcept : flags (rawFlags) {}
ModifierKeys::ModifierKeys (const ModifierKeys& other) noexcept : flags (other.flags) {}
ModifierKeys& ModifierKeys::operator= (const ModifierKeys other) noexcept
{
flags = other.flags;
return *this;
}
ModifierKeys ModifierKeys::currentModifiers;
ModifierKeys ModifierKeys::getCurrentModifiers() noexcept
{
return currentModifiers;
}
int ModifierKeys::getNumMouseButtonsDown() const noexcept
{
int num = 0;
if (isLeftButtonDown()) ++num;
if (isRightButtonDown()) ++num;
if (isMiddleButtonDown()) ++num;
return num;
}

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_MODIFIERKEYS_H_INCLUDED
#define JUCE_MODIFIERKEYS_H_INCLUDED
//==============================================================================
/**
Represents the state of the mouse buttons and modifier keys.
This is used both by mouse events and by KeyPress objects to describe
the state of keys such as shift, control, alt, etc.
@see KeyPress, MouseEvent::mods
*/
class JUCE_API ModifierKeys
{
public:
//==============================================================================
/** Creates a ModifierKeys object with no flags set. */
ModifierKeys() noexcept;
/** Creates a ModifierKeys object from a raw set of flags.
@param flags to represent the keys that are down
@see shiftModifier, ctrlModifier, altModifier, leftButtonModifier,
rightButtonModifier, commandModifier, popupMenuClickModifier
*/
ModifierKeys (int flags) noexcept;
/** Creates a copy of another object. */
ModifierKeys (const ModifierKeys& other) noexcept;
/** Copies this object from another one. */
ModifierKeys& operator= (const ModifierKeys other) noexcept;
//==============================================================================
/** Checks whether the 'command' key flag is set (or 'ctrl' on Windows/Linux).
This is a platform-agnostic way of checking for the operating system's
preferred command-key modifier - so on the Mac it tests for the Apple key, on
Windows/Linux, it's actually checking for the CTRL key.
*/
inline bool isCommandDown() const noexcept { return testFlags (commandModifier); }
/** Checks whether the user is trying to launch a pop-up menu.
This checks for platform-specific modifiers that might indicate that the user
is following the operating system's normal method of showing a pop-up menu.
So on Windows/Linux, this method is really testing for a right-click.
On the Mac, it tests for either the CTRL key being down, or a right-click.
*/
inline bool isPopupMenu() const noexcept { return testFlags (popupMenuClickModifier); }
/** Checks whether the flag is set for the left mouse-button. */
inline bool isLeftButtonDown() const noexcept { return testFlags (leftButtonModifier); }
/** Checks whether the flag is set for the right mouse-button.
Note that for detecting popup-menu clicks, you should be using isPopupMenu() instead, as
this is platform-independent (and makes your code more explanatory too).
*/
inline bool isRightButtonDown() const noexcept { return testFlags (rightButtonModifier); }
inline bool isMiddleButtonDown() const noexcept { return testFlags (middleButtonModifier); }
/** Tests for any of the mouse-button flags. */
inline bool isAnyMouseButtonDown() const noexcept { return testFlags (allMouseButtonModifiers); }
/** Tests for any of the modifier key flags. */
inline bool isAnyModifierKeyDown() const noexcept { return testFlags ((shiftModifier | ctrlModifier | altModifier | commandModifier)); }
/** Checks whether the shift key's flag is set. */
inline bool isShiftDown() const noexcept { return testFlags (shiftModifier); }
/** Checks whether the CTRL key's flag is set.
Remember that it's better to use the platform-agnostic routines to test for command-key and
popup-menu modifiers.
@see isCommandDown, isPopupMenu
*/
inline bool isCtrlDown() const noexcept { return testFlags (ctrlModifier); }
/** Checks whether the ALT key's flag is set. */
inline bool isAltDown() const noexcept { return testFlags (altModifier); }
//==============================================================================
/** Flags that represent the different keys. */
enum Flags
{
/** Indicates no modifier keys. */
noModifiers = 0,
/** Shift key flag. */
shiftModifier = 1,
/** CTRL key flag. */
ctrlModifier = 2,
/** ALT key flag. */
altModifier = 4,
/** Left mouse button flag. */
leftButtonModifier = 16,
/** Right mouse button flag. */
rightButtonModifier = 32,
/** Middle mouse button flag. */
middleButtonModifier = 64,
#if JUCE_MAC
/** Command key flag - on windows this is the same as the CTRL key flag. */
commandModifier = 8,
/** Popup menu flag - on windows this is the same as rightButtonModifier, on the
Mac it's the same as (rightButtonModifier | ctrlModifier). */
popupMenuClickModifier = rightButtonModifier | ctrlModifier,
#else
/** Command key flag - on windows this is the same as the CTRL key flag. */
commandModifier = ctrlModifier,
/** Popup menu flag - on windows this is the same as rightButtonModifier, on the
Mac it's the same as (rightButtonModifier | ctrlModifier). */
popupMenuClickModifier = rightButtonModifier,
#endif
/** Represents a combination of all the shift, alt, ctrl and command key modifiers. */
allKeyboardModifiers = shiftModifier | ctrlModifier | altModifier | commandModifier,
/** Represents a combination of all the mouse buttons at once. */
allMouseButtonModifiers = leftButtonModifier | rightButtonModifier | middleButtonModifier,
/** Represents a combination of all the alt, ctrl and command key modifiers. */
ctrlAltCommandModifiers = ctrlModifier | altModifier | commandModifier
};
//==============================================================================
/** Returns a copy of only the mouse-button flags */
ModifierKeys withOnlyMouseButtons() const noexcept { return ModifierKeys (flags & allMouseButtonModifiers); }
/** Returns a copy of only the non-mouse flags */
ModifierKeys withoutMouseButtons() const noexcept { return ModifierKeys (flags & ~allMouseButtonModifiers); }
bool operator== (const ModifierKeys other) const noexcept { return flags == other.flags; }
bool operator!= (const ModifierKeys other) const noexcept { return flags != other.flags; }
//==============================================================================
/** Returns the raw flags for direct testing. */
inline int getRawFlags() const noexcept { return flags; }
ModifierKeys withoutFlags (int rawFlagsToClear) const noexcept { return ModifierKeys (flags & ~rawFlagsToClear); }
ModifierKeys withFlags (int rawFlagsToSet) const noexcept { return ModifierKeys (flags | rawFlagsToSet); }
/** Tests a combination of flags and returns true if any of them are set. */
bool testFlags (int flagsToTest) const noexcept { return (flags & flagsToTest) != 0; }
/** Returns the total number of mouse buttons that are down. */
int getNumMouseButtonsDown() const noexcept;
//==============================================================================
/** Creates a ModifierKeys object to represent the last-known state of the
keyboard and mouse buttons.
@see getCurrentModifiersRealtime
*/
static ModifierKeys getCurrentModifiers() noexcept;
/** Creates a ModifierKeys object to represent the current state of the
keyboard and mouse buttons.
This isn't often needed and isn't recommended, but will actively check all the
mouse and key states rather than just returning their last-known state like
getCurrentModifiers() does.
This is only needed in special circumstances for up-to-date modifier information
at times when the app's event loop isn't running normally.
Another reason to avoid this method is that it's not stateless, and calling it may
update the value returned by getCurrentModifiers(), which could cause subtle changes
in the behaviour of some components.
*/
static ModifierKeys getCurrentModifiersRealtime() noexcept;
private:
//==============================================================================
int flags;
friend class ComponentPeer;
friend class MouseInputSource;
friend class MouseInputSourceInternal;
static ModifierKeys currentModifiers;
static void updateCurrentModifiers() noexcept;
};
#endif // JUCE_MODIFIERKEYS_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_SYSTEMCLIPBOARD_H_INCLUDED
#define JUCE_SYSTEMCLIPBOARD_H_INCLUDED
//==============================================================================
/**
Handles reading/writing to the system's clipboard.
*/
class JUCE_API SystemClipboard
{
public:
/** Copies a string of text onto the clipboard */
static void copyTextToClipboard (const String& text);
/** Gets the current clipboard's contents.
Obviously this might have come from another app, so could contain
anything..
*/
static String getTextFromClipboard();
};
#endif // JUCE_SYSTEMCLIPBOARD_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_TEXTEDITORKEYMAPPER_H_INCLUDED
#define JUCE_TEXTEDITORKEYMAPPER_H_INCLUDED
//==============================================================================
/** This class is used to invoke a range of text-editor navigation methods on
an object, based upon a keypress event.
It's currently used internally by the TextEditor and CodeEditorComponent.
*/
template <class CallbackClass>
struct TextEditorKeyMapper
{
/** Checks the keypress and invokes one of a range of navigation functions that
the target class must implement, based on the key event.
*/
static bool invokeKeyFunction (CallbackClass& target, const KeyPress& key)
{
const ModifierKeys& mods = key.getModifiers();
const bool isShiftDown = mods.isShiftDown();
const bool ctrlOrAltDown = mods.isCtrlDown() || mods.isAltDown();
int numCtrlAltCommandKeys = 0;
if (mods.isCtrlDown()) ++numCtrlAltCommandKeys;
if (mods.isAltDown()) ++numCtrlAltCommandKeys;
if (key == KeyPress (KeyPress::downKey, ModifierKeys::ctrlModifier, 0) && target.scrollUp()) return true;
if (key == KeyPress (KeyPress::upKey, ModifierKeys::ctrlModifier, 0) && target.scrollDown()) return true;
#if JUCE_MAC
if (mods.isCommandDown() && ! ctrlOrAltDown)
{
if (key.isKeyCode (KeyPress::upKey)) return target.moveCaretToTop (isShiftDown);
if (key.isKeyCode (KeyPress::downKey)) return target.moveCaretToEnd (isShiftDown);
if (key.isKeyCode (KeyPress::leftKey)) return target.moveCaretToStartOfLine (isShiftDown);
if (key.isKeyCode (KeyPress::rightKey)) return target.moveCaretToEndOfLine (isShiftDown);
}
if (mods.isCommandDown())
++numCtrlAltCommandKeys;
#endif
if (numCtrlAltCommandKeys < 2)
{
if (key.isKeyCode (KeyPress::leftKey)) return target.moveCaretLeft (ctrlOrAltDown, isShiftDown);
if (key.isKeyCode (KeyPress::rightKey)) return target.moveCaretRight (ctrlOrAltDown, isShiftDown);
if (key.isKeyCode (KeyPress::homeKey)) return ctrlOrAltDown ? target.moveCaretToTop (isShiftDown)
: target.moveCaretToStartOfLine (isShiftDown);
if (key.isKeyCode (KeyPress::endKey)) return ctrlOrAltDown ? target.moveCaretToEnd (isShiftDown)
: target.moveCaretToEndOfLine (isShiftDown);
}
if (numCtrlAltCommandKeys == 0)
{
if (key.isKeyCode (KeyPress::upKey)) return target.moveCaretUp (isShiftDown);
if (key.isKeyCode (KeyPress::downKey)) return target.moveCaretDown (isShiftDown);
if (key.isKeyCode (KeyPress::pageUpKey)) return target.pageUp (isShiftDown);
if (key.isKeyCode (KeyPress::pageDownKey)) return target.pageDown (isShiftDown);
}
if (numCtrlAltCommandKeys < 2)
{
if (key.isKeyCode (KeyPress::backspaceKey)) return target.deleteBackwards (ctrlOrAltDown);
if (key.isKeyCode (KeyPress::deleteKey)) return target.deleteForwards (ctrlOrAltDown);
}
if (key == KeyPress ('c', ModifierKeys::commandModifier, 0)
|| key == KeyPress (KeyPress::insertKey, ModifierKeys::ctrlModifier, 0))
return target.copyToClipboard();
if (key == KeyPress ('x', ModifierKeys::commandModifier, 0)
|| key == KeyPress (KeyPress::deleteKey, ModifierKeys::shiftModifier, 0))
return target.cutToClipboard();
if (key == KeyPress ('v', ModifierKeys::commandModifier, 0)
|| key == KeyPress (KeyPress::insertKey, ModifierKeys::shiftModifier, 0))
return target.pasteFromClipboard();
if (key == KeyPress ('a', ModifierKeys::commandModifier, 0))
return target.selectAll();
if (key == KeyPress ('z', ModifierKeys::commandModifier, 0))
return target.undo();
if (key == KeyPress ('y', ModifierKeys::commandModifier, 0)
|| key == KeyPress ('z', ModifierKeys::commandModifier | ModifierKeys::shiftModifier, 0))
return target.redo();
return false;
}
};
#endif // JUCE_TEXTEDITORKEYMAPPER_H_INCLUDED

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_TEXTINPUTTARGET_H_INCLUDED
#define JUCE_TEXTINPUTTARGET_H_INCLUDED
//==============================================================================
/**
An abstract base class which can be implemented by components that function as
text editors.
This class allows different types of text editor component to provide a uniform
interface, which can be used by things like OS-specific input methods, on-screen
keyboards, etc.
*/
class JUCE_API TextInputTarget
{
public:
//==============================================================================
/** */
TextInputTarget() {}
/** Destructor. */
virtual ~TextInputTarget() {}
/** Returns true if this input target is currently accepting input.
For example, a text editor might return false if it's in read-only mode.
*/
virtual bool isTextInputActive() const = 0;
/** Returns the extents of the selected text region, or an empty range if
nothing is selected,
*/
virtual Range<int> getHighlightedRegion() const = 0;
/** Sets the currently-selected text region. */
virtual void setHighlightedRegion (const Range<int>& newRange) = 0;
/** Sets a number of temporarily underlined sections.
This is needed by MS Windows input method UI.
*/
virtual void setTemporaryUnderlining (const Array <Range<int> >& underlinedRegions) = 0;
/** Returns a specified sub-section of the text. */
virtual String getTextInRange (const Range<int>& range) const = 0;
/** Inserts some text, overwriting the selected text region, if there is one. */
virtual void insertTextAtCaret (const String& textToInsert) = 0;
/** Returns the position of the caret, relative to the component's origin. */
virtual Rectangle<int> getCaretRectangle() = 0;
/** A set of possible on-screen keyboard types, for use in the
getKeyboardType() method.
*/
enum VirtualKeyboardType
{
textKeyboard = 0,
numericKeyboard,
urlKeyboard,
emailAddressKeyboard,
phoneNumberKeyboard
};
/** Returns the target's preference for the type of keyboard that would be most appropriate.
This may be ignored, depending on the capabilities of the OS.
*/
virtual VirtualKeyboardType getKeyboardType() { return textKeyboard; }
};
#endif // JUCE_TEXTINPUTTARGET_H_INCLUDED