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Minor whitespace clean-ups
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646732530c
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3 changed files with 47 additions and 47 deletions
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@ -142,9 +142,9 @@ bool SystemStats::isOperatingSystem64Bit() throw()
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int SystemStats::getMemorySizeInMegabytes() throw()
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{
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uint64 mem = 0;
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size_t memSize = sizeof (mem);
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int mib[] = { CTL_HW, HW_MEMSIZE };
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sysctl (mib, 2, &mem, &memSize, 0, 0);
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size_t memSize = sizeof (mem);
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int mib[] = { CTL_HW, HW_MEMSIZE };
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sysctl (mib, 2, &mem, &memSize, 0, 0);
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return mem / (1024 * 1024);
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}
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@ -198,10 +198,10 @@ const String SystemStats::getCpuVendor() throw()
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int SystemStats::getCpuSpeedInMegaherz() throw()
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{
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uint64 speedHz = 0;
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size_t speedSize = sizeof (speedHz);
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int mib[] = { CTL_HW, HW_CPU_FREQ };
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sysctl (mib, 2, &speedHz, &speedSize, 0, 0);
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size_t speedSize = sizeof (speedHz);
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int mib[] = { CTL_HW, HW_CPU_FREQ };
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sysctl (mib, 2, &speedHz, &speedSize, 0, 0);
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#if JUCE_BIG_ENDIAN
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if (speedSize == 4)
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speedHz >>= 32;
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@ -1,20 +1,20 @@
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/*
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This file includes the entire juce source tree via the amalgamated file.
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You could add the amalgamated file directly to your project, but doing it
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like this allows you to put your app's config settings in the
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juce_AppConfig.h file and have them applied to both the juce headers and
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the source code.
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*/
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#include "juce_AppConfig.h"
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// This is where all the juce code gets included, via this amalgamated file..
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#include "../../../juce_amalgamated.mm"
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/* NB. A handy tip is that if you're doing a lot of debugging into the juce code, then stepping through
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the amalgamated file can be slow or impossible for the debugger. But if you use the following line
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instead of the one above, then it makes it a lot easier..
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*/
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//#include "../../../src/juce_amalgamated_template.cpp"
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/*
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This file includes the entire juce source tree via the amalgamated file.
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You could add the amalgamated file directly to your project, but doing it
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like this allows you to put your app's config settings in the
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juce_AppConfig.h file and have them applied to both the juce headers and
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the source code.
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*/
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#include "juce_AppConfig.h"
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// This is where all the juce code gets included, via this amalgamated file..
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#include "../../../juce_amalgamated.mm"
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/* NB. A handy tip is that if you're doing a lot of debugging into the juce code, then stepping through
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the amalgamated file can be slow or impossible for the debugger. But if you use the following line
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instead of the one above, then it makes it a lot easier..
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*/
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//#include "../../../src/juce_amalgamated_template.cpp"
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@ -1,20 +1,20 @@
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/*
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This file includes the entire juce source tree via the amalgamated file.
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You could add the amalgamated file directly to your project, but doing it
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like this allows you to put your app's config settings in the
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juce_AppConfig.h file and have them applied to both the juce headers and
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the source code.
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*/
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#include "juce_AppConfig.h"
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// This is where all the juce code gets included, via this amalgamated file..
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#include "../../../juce_amalgamated.mm"
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/* NB. A handy tip is that if you're doing a lot of debugging into the juce code, then stepping through
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the amalgamated file can be slow or impossible for the debugger. But if you use the following line
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instead of the one above, then it makes it a lot easier..
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*/
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//#include "../../../src/juce_amalgamated_template.cpp"
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/*
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This file includes the entire juce source tree via the amalgamated file.
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You could add the amalgamated file directly to your project, but doing it
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like this allows you to put your app's config settings in the
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juce_AppConfig.h file and have them applied to both the juce headers and
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the source code.
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*/
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#include "juce_AppConfig.h"
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// This is where all the juce code gets included, via this amalgamated file..
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#include "../../../juce_amalgamated.mm"
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/* NB. A handy tip is that if you're doing a lot of debugging into the juce code, then stepping through
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the amalgamated file can be slow or impossible for the debugger. But if you use the following line
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instead of the one above, then it makes it a lot easier..
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*/
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//#include "../../../src/juce_amalgamated_template.cpp"
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