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Initial check-in of a CodeEditorComponent class. Also tweaked ProgressBar to stop it sometimes moving too slowly.
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19 changed files with 8845 additions and 2347 deletions
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src/gui/components/code_editor/juce_CodeTokeniser.h
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src/gui/components/code_editor/juce_CodeTokeniser.h
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/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-9 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#ifndef __JUCE_CODETOKENISER_JUCEHEADER__
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#define __JUCE_CODETOKENISER_JUCEHEADER__
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#include "juce_CodeDocument.h"
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//==============================================================================
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/**
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A base class for tokenising code so that the syntax can be displayed in a
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code editor.
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@see CodeDocument, CodeEditorComponent
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*/
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class JUCE_API CodeTokeniser
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{
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public:
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CodeTokeniser() {}
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virtual ~CodeTokeniser() {}
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//==============================================================================
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/** Reads the next token from the source and returns its token type.
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This must leave the source pointing to the first character in the
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next token.
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*/
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virtual int readNextToken (CodeDocument::Iterator& source) = 0;
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/** Returns a list of the names of the token types this analyser uses.
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The index in this list must match the token type numbers that are
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returned by readNextToken().
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*/
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virtual const StringArray getTokenTypes() = 0;
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/** Returns a suggested syntax highlighting colour for a specified
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token type.
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*/
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virtual const Colour getDefaultColour (const int tokenType) = 0;
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//==============================================================================
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juce_UseDebuggingNewOperator
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};
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#endif // __JUCE_CODETOKENISER_JUCEHEADER__
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