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AudioIODeviceCallback, AudioBuffer, AudioFormatReader: Use const T* const* for multi-channel data
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44 changed files with 150 additions and 92 deletions
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@ -242,9 +242,9 @@ void SoundPlayer::playTestSound()
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}
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//==============================================================================
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void SoundPlayer::audioDeviceIOCallback (const float** inputChannelData,
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void SoundPlayer::audioDeviceIOCallback (const float* const* inputChannelData,
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int numInputChannels,
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float** outputChannelData,
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float* const* outputChannelData,
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int numOutputChannels,
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int numSamples)
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{
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