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Added a new LookAndFeel (V4) and re-skinned the JUCE Demo and examples. Improved the JUCE Demo on mobile devices.
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99 changed files with 5037 additions and 433 deletions
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@ -60,11 +60,10 @@ public:
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void render() override
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{
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jassert (OpenGLHelpers::isContextActive());
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const float desktopScale = (float) openGLContext.getRenderingScale();
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OpenGLHelpers::clear (Colour::greyLevel (0.1f));
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OpenGLHelpers::clear (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
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glEnable (GL_BLEND);
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@ -92,7 +91,7 @@ public:
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// You can add your component specific drawing code here!
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// This will draw over the top of the openGL background.
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g.setColour(Colours::white);
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g.setColour (getLookAndFeel().findColour (Label::textColourId));
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g.setFont (20);
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g.drawText ("OpenGL Example", 25, 20, 300, 30, Justification::left);
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g.drawLine (20, 20, 170, 20);
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