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Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead)

This commit is contained in:
Julian Storer 2010-05-14 15:18:44 +01:00
parent a43448df13
commit ed97872c1a
74 changed files with 571 additions and 775 deletions

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@ -30,7 +30,7 @@ BEGIN_JUCE_NAMESPACE
#include "juce_OutputStream.h"
#include "../../threads/juce_ScopedLock.h"
#include "../../containers/juce_VoidArray.h"
#include "../../containers/juce_Array.h"
#include "../../containers/juce_ScopedPointer.h"
#include "../files/juce_FileInputStream.h"
@ -38,7 +38,7 @@ BEGIN_JUCE_NAMESPACE
//==============================================================================
#if JUCE_DEBUG
static CriticalSection activeStreamLock;
static VoidArray activeStreams;
static Array<void*> activeStreams;
void juce_CheckForDanglingStreams()
{