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Cleaned up a couple of win32 window class methods. Some other minor clean-ups.
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19 changed files with 164 additions and 219 deletions
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@ -35,12 +35,6 @@ BEGIN_JUCE_NAMESPACE
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#include "../threads/juce_ScopedLock.h"
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#include "../core/juce_Time.h"
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//==============================================================================
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// platform-specific functions..
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bool juce_dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages);
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bool juce_postMessageToSystemQueue (Message* message);
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//==============================================================================
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MessageManager* MessageManager::instance = 0;
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@ -83,7 +77,7 @@ MessageManager* MessageManager::getInstance() throw()
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void MessageManager::postMessageToQueue (Message* const message)
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{
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if (quitMessagePosted || ! juce_postMessageToSystemQueue (message))
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if (quitMessagePosted || ! postMessageToSystemQueue (message))
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Message::Ptr deleter (message); // (this will delete messages that were just created with a 0 ref count)
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}
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@ -152,7 +146,7 @@ bool MessageManager::runDispatchLoopUntil (int millisecondsToRunFor)
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{
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JUCE_TRY
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{
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if (! juce_dispatchNextMessageOnSystemQueue (millisecondsToRunFor >= 0))
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if (! dispatchNextMessageOnSystemQueue (millisecondsToRunFor >= 0))
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{
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const int msToWait = (int) (endTime - Time::currentTimeMillis());
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