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Don't try to use nonexistent libpng optimizations
The embedded copy of libpng doesn't contain code for processor-specific hardware optimizations, but it may still try to use them in some cases, resulting in linker errors. juce_PNGLoader.cpp already sets `PNG_ARM_NEON_OPT` to 0 to disable optimizations on ARM, but this should be done for all architectures, especially PowerPC, where builds currently fail. On x86, this isn't strictly necessary, because libpng optimizations are opt-in for x86, rather than opt-out as with all other architectures, but for completeness and robustness it is also included here. The macros to disable optimizations on other platforms come straight from libpng's own build files; this is how it disables optimizations when compiled without support for them. `PNG_ARM_NEON_OPT` is already one of those macros; this commit simply adds the other three.
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@ -266,6 +266,9 @@ namespace pnglibNamespace
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#define PNG_LINKAGE_FUNCTION
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#define PNG_ARM_NEON_OPT 0
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#define PNG_POWERPC_VSX_OPT 0
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#define PNG_INTEL_SSE_OPT 0
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#define PNG_MIPS_MSA_OPT 0
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#if ! defined (PNG_USER_WIDTH_MAX)
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#define PNG_USER_WIDTH_MAX 1000000
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