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Resaved all project files.
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<JUCERPROJECT id="c3KrlE" name="OpenGLAppExample" projectType="guiapp" version="1.0.0"
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bundleIdentifier="com.yourcompany.OpenGLAppExample" includeBinaryInAppConfig="1"
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jucerVersion="3.1.0">
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jucerVersion="3.1.1">
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<MAINGROUP id="amjEXL" name="OpenGLAppExample">
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<GROUP id="{F5EA45A1-E25D-1821-14F8-EBCFBA9B2B81}" name="Shaders">
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<FILE id="D3dDWc" name="FragmentShader.glsl" compile="1" resource="0"
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