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oops - the last check-in broke some path rendering code.. this fixes it.
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5 changed files with 84 additions and 46 deletions
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@ -196,7 +196,11 @@ public:
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flip();
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applyTransform (transform);
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createPath (path);
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CGContextFillPath (context);
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if (path.isUsingNonZeroWinding())
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CGContextFillPath (context);
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else
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CGContextEOFillPath (context);
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}
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else
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{
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