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CMake: Use correct include paths when invoking rez
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1 changed files with 15 additions and 3 deletions
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@ -418,14 +418,26 @@ function(_juce_add_au_resource_fork shared_code_target au_target)
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DEPENDS "${defs_file}"
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VERBATIM)
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execute_process(COMMAND xcode-select -p
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OUTPUT_VARIABLE xcode_developer_path
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RESULT_VARIABLE result_variable)
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if(result_variable)
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message(FATAL_ERROR
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"Failed to locate an active developer directory. "
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"Run 'xcode-select -s <path to Xcode>' before reconfiguring.")
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endif()
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string(STRIP "${xcode_developer_path}" xcode_developer_path)
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add_custom_command(OUTPUT "${au_rez_output}"
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COMMAND "${JUCE_XCRUN}" Rez
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-d "ppc_$ppc" -d "i386_$i386" -d "ppc64_$ppc64" -d "x86_64_$x86_64"
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-I "${secret_au_resource_dir}"
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-I "/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers"
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-I "/Applications/Xcode.app/Contents/Developer/Extras/CoreAudio/AudioUnits/AUPublic/AUBase"
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-I "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/AudioUnit.framework/Headers"
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-isysroot "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
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-I "${xcode_developer_path}/Extras/CoreAudio/AudioUnits/AUPublic/AUBase"
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-I "${xcode_developer_path}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/AudioUnit.framework/Headers"
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-isysroot "${xcode_developer_path}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
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"${au_rez_sources}"
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-useDF
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-o "${au_rez_output}"
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