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Added 384k sample rate to the CoreAudio support. (Apparently people actually need that..)

This commit is contained in:
jules 2015-06-08 13:17:36 -07:00
parent d1348f7f5a
commit d474af1e11

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@ -277,7 +277,7 @@ public:
if (OK (AudioObjectGetPropertyData (deviceID, &pa, 0, nullptr, &size, ranges)))
{
static const double possibleRates[] = { 44100.0, 48000.0, 88200.0, 96000.0, 176400.0, 192000.0 };
static const double possibleRates[] = { 44100.0, 48000.0, 88200.0, 96000.0, 176400.0, 192000.0, 384000.0 };
for (int i = 0; i < numElementsInArray (possibleRates); ++i)
{