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Virtual functions in viewport to be fully overridable from child class
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1 changed files with 42 additions and 42 deletions
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@ -64,7 +64,7 @@ public:
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explicit Viewport (const String& componentName = String());
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/** Destructor. */
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~Viewport() override;
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virtual ~Viewport() override;
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//==============================================================================
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/** Sets the component that this viewport will contain and scroll around.
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@ -82,14 +82,14 @@ public:
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of the component
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@see getViewedComponent
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*/
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void setViewedComponent (Component* newViewedComponent,
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virtual void setViewedComponent (Component* newViewedComponent,
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bool deleteComponentWhenNoLongerNeeded = true);
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/** Returns the component that's currently being used inside the Viewport.
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@see setViewedComponent
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*/
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Component* getViewedComponent() const noexcept { return contentComp.get(); }
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virtual Component* getViewedComponent() const noexcept { return contentComp.get(); }
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//==============================================================================
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/** Changes the position of the viewed component.
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@ -102,7 +102,7 @@ public:
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@see getViewPositionX, getViewPositionY, setViewPositionProportionately
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*/
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void setViewPosition (int xPixelsOffset, int yPixelsOffset);
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virtual void setViewPosition (int xPixelsOffset, int yPixelsOffset);
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/** Changes the position of the viewed component.
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@ -114,7 +114,7 @@ public:
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@see getViewPositionX, getViewPositionY, setViewPositionProportionately
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*/
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void setViewPosition (Point<int> newPosition);
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virtual void setViewPosition (Point<int> newPosition);
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/** Changes the view position as a proportion of the distance it can move.
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@ -123,7 +123,7 @@ public:
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to the right as it's possible to go whilst keeping the child component
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on-screen.
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*/
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void setViewPositionProportionately (double proportionX, double proportionY);
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virtual void setViewPositionProportionately (double proportionX, double proportionY);
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/** If the specified position is at the edges of the viewport, this method scrolls
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the viewport to bring that position nearer to the centre.
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@ -140,51 +140,51 @@ public:
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to scroll by.
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@returns true if the viewport was scrolled
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*/
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bool autoScroll (int mouseX, int mouseY, int distanceFromEdge, int maximumSpeed);
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virtual bool autoScroll (int mouseX, int mouseY, int distanceFromEdge, int maximumSpeed);
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/** Returns the position within the child component of the top-left of its visible area. */
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Point<int> getViewPosition() const noexcept { return lastVisibleArea.getPosition(); }
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virtual Point<int> getViewPosition() const noexcept { return lastVisibleArea.getPosition(); }
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/** Returns the visible area of the child component, relative to its top-left */
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Rectangle<int> getViewArea() const noexcept { return lastVisibleArea; }
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virtual Rectangle<int> getViewArea() const noexcept { return lastVisibleArea; }
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/** Returns the position within the child component of the top-left of its visible area.
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@see getViewWidth, setViewPosition
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*/
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int getViewPositionX() const noexcept { return lastVisibleArea.getX(); }
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virtual int getViewPositionX() const noexcept { return lastVisibleArea.getX(); }
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/** Returns the position within the child component of the top-left of its visible area.
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@see getViewHeight, setViewPosition
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*/
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int getViewPositionY() const noexcept { return lastVisibleArea.getY(); }
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virtual int getViewPositionY() const noexcept { return lastVisibleArea.getY(); }
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/** Returns the width of the visible area of the child component.
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This may be less than the width of this Viewport if there's a vertical scrollbar
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or if the child component is itself smaller.
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*/
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int getViewWidth() const noexcept { return lastVisibleArea.getWidth(); }
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virtual int getViewWidth() const noexcept { return lastVisibleArea.getWidth(); }
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/** Returns the height of the visible area of the child component.
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This may be less than the height of this Viewport if there's a horizontal scrollbar
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or if the child component is itself smaller.
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*/
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int getViewHeight() const noexcept { return lastVisibleArea.getHeight(); }
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virtual int getViewHeight() const noexcept { return lastVisibleArea.getHeight(); }
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/** Returns the width available within this component for the contents.
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This will be the width of the viewport component minus the width of a
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vertical scrollbar (if visible).
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*/
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int getMaximumVisibleWidth() const;
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virtual int getMaximumVisibleWidth() const;
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/** Returns the height available within this component for the contents.
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This will be the height of the viewport component minus the space taken up
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by a horizontal scrollbar (if visible).
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*/
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int getMaximumVisibleHeight() const;
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virtual int getMaximumVisibleHeight() const;
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//==============================================================================
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/** Callback method that is called when the visible area changes.
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@ -207,7 +207,7 @@ public:
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mouse-wheel scrolling even when there the scrollbars are hidden. When the
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scrollbars are visible, these parameters are ignored.
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*/
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void setScrollBarsShown (bool showVerticalScrollbarIfNeeded,
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virtual void setScrollBarsShown (bool showVerticalScrollbarIfNeeded,
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bool showHorizontalScrollbarIfNeeded,
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bool allowVerticalScrollingWithoutScrollbar = false,
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bool allowHorizontalScrollingWithoutScrollbar = false);
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@ -222,63 +222,63 @@ public:
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will appear at the bottom of the view port's content (this is the default),
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otherwise it will be at the top.
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*/
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void setScrollBarPosition (bool verticalScrollbarOnRight,
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virtual void setScrollBarPosition (bool verticalScrollbarOnRight,
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bool horizontalScrollbarAtBottom);
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/** True if the vertical scrollbar will appear on the right side of the content */
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bool isVerticalScrollbarOnTheRight() const noexcept { return vScrollbarRight; }
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virtual bool isVerticalScrollbarOnTheRight() const noexcept { return vScrollbarRight; }
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/** True if the horizontal scrollbar will appear at the bottom of the content */
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bool isHorizontalScrollbarAtBottom() const noexcept { return hScrollbarBottom; }
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virtual bool isHorizontalScrollbarAtBottom() const noexcept { return hScrollbarBottom; }
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/** True if the vertical scrollbar is enabled.
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@see setScrollBarsShown
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*/
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bool isVerticalScrollBarShown() const noexcept { return showVScrollbar; }
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virtual bool isVerticalScrollBarShown() const noexcept { return showVScrollbar; }
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/** True if the horizontal scrollbar is enabled.
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@see setScrollBarsShown
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*/
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bool isHorizontalScrollBarShown() const noexcept { return showHScrollbar; }
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virtual bool isHorizontalScrollBarShown() const noexcept { return showHScrollbar; }
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/** Changes the width of the scrollbars.
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If this isn't specified, the default width from the LookAndFeel class will be used.
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@see LookAndFeel::getDefaultScrollbarWidth
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*/
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void setScrollBarThickness (int thickness);
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virtual void setScrollBarThickness (int thickness);
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/** Returns the thickness of the scrollbars.
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@see setScrollBarThickness
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*/
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int getScrollBarThickness() const;
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virtual int getScrollBarThickness() const;
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/** Changes the distance that a single-step click on a scrollbar button
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will move the viewport.
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*/
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void setSingleStepSizes (int stepX, int stepY);
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virtual void setSingleStepSizes (int stepX, int stepY);
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/** Returns a reference to the scrollbar component being used.
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Handy if you need to customise the bar somehow.
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*/
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ScrollBar& getVerticalScrollBar() noexcept { return *verticalScrollBar; }
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virtual ScrollBar& getVerticalScrollBar() noexcept { return *verticalScrollBar; }
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/** Returns a reference to the scrollbar component being used.
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Handy if you need to customise the bar somehow.
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*/
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ScrollBar& getHorizontalScrollBar() noexcept { return *horizontalScrollBar; }
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virtual ScrollBar& getHorizontalScrollBar() noexcept { return *horizontalScrollBar; }
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/** Re-instantiates the scrollbars, which is only really useful if you've overridden createScrollBarComponent(). */
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void recreateScrollbars();
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virtual void recreateScrollbars();
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/** True if there's any off-screen content that could be scrolled vertically,
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or false if everything is currently visible.
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*/
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bool canScrollVertically() const noexcept;
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virtual bool canScrollVertically() const noexcept;
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/** True if there's any off-screen content that could be scrolled horizontally,
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or false if everything is currently visible.
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*/
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bool canScrollHorizontally() const noexcept;
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virtual bool canScrollHorizontally() const noexcept;
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/** Enables or disables drag-to-scroll functionality for mouse sources in the viewport.
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@ -287,14 +287,14 @@ public:
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method.
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*/
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[[deprecated ("Use setScrollOnDragMode instead.")]]
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void setScrollOnDragEnabled (bool shouldScrollOnDrag)
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virtual void setScrollOnDragEnabled (bool shouldScrollOnDrag)
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{
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setScrollOnDragMode (shouldScrollOnDrag ? ScrollOnDragMode::all : ScrollOnDragMode::never);
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}
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/** Returns true if drag-to-scroll functionality is enabled for mouse input sources. */
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[[deprecated ("Use getScrollOnDragMode instead.")]]
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bool isScrollOnDragEnabled() const noexcept { return getScrollOnDragMode() == ScrollOnDragMode::all; }
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virtual bool isScrollOnDragEnabled() const noexcept { return getScrollOnDragMode() == ScrollOnDragMode::all; }
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enum class ScrollOnDragMode
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{
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@ -309,33 +309,33 @@ public:
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user is drag-scrolling, you can disable this with the Component::setViewportIgnoreDragFlag()
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method.
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*/
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void setScrollOnDragMode (ScrollOnDragMode scrollOnDragMode);
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virtual void setScrollOnDragMode (ScrollOnDragMode scrollOnDragMode);
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/** Returns the current scroll-on-drag mode. */
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ScrollOnDragMode getScrollOnDragMode() const { return scrollOnDragMode; }
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virtual ScrollOnDragMode getScrollOnDragMode() const { return scrollOnDragMode; }
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/** Returns true if the user is currently dragging-to-scroll.
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@see setScrollOnDragEnabled
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*/
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bool isCurrentlyScrollingOnDrag() const noexcept;
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virtual bool isCurrentlyScrollingOnDrag() const noexcept;
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//==============================================================================
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/** @internal */
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void resized() override;
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virtual void resized() override;
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/** @internal */
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void scrollBarMoved (ScrollBar*, double newRangeStart) override;
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virtual void scrollBarMoved (ScrollBar*, double newRangeStart) override;
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/** @internal */
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void mouseWheelMove (const MouseEvent&, const MouseWheelDetails&) override;
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virtual void mouseWheelMove (const MouseEvent&, const MouseWheelDetails&) override;
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/** @internal */
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void mouseDown (const MouseEvent& e) override;
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virtual void mouseDown (const MouseEvent& e) override;
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/** @internal */
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bool keyPressed (const KeyPress&) override;
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virtual bool keyPressed (const KeyPress&) override;
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/** @internal */
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void componentMovedOrResized (Component&, bool wasMoved, bool wasResized) override;
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virtual void componentMovedOrResized (Component&, bool wasMoved, bool wasResized) override;
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/** @internal */
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void lookAndFeelChanged() override;
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virtual void lookAndFeelChanged() override;
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/** @internal */
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bool useMouseWheelMoveIfNeeded (const MouseEvent&, const MouseWheelDetails&);
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virtual bool useMouseWheelMoveIfNeeded (const MouseEvent&, const MouseWheelDetails&);
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/** @internal */
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static bool respondsToKey (const KeyPress&);
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