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GUI Basics: Refactor juce_gui_basics file structure

- Created a new detail namespace
- Moved shared module implementation details into the detail namespace
- Split dependencies so source files only rely on details in the detail namespace
- Removed all code from the juce_gui_basics.cpp file
This commit is contained in:
Anthony Nicholls 2023-03-03 10:17:48 +00:00
parent 8942f22a9b
commit cff722a4af
129 changed files with 4458 additions and 2318 deletions

View file

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce::detail
{
struct ScalingHelpers
{
template <typename PointOrRect>
static PointOrRect unscaledScreenPosToScaled (float scale, PointOrRect pos) noexcept
{
return scale != 1.0f ? pos / scale : pos;
}
template <typename PointOrRect>
static PointOrRect scaledScreenPosToUnscaled (float scale, PointOrRect pos) noexcept
{
return scale != 1.0f ? pos * scale : pos;
}
// For these, we need to avoid getSmallestIntegerContainer being used, which causes
// judder when moving windows
static Rectangle<int> unscaledScreenPosToScaled (float scale, Rectangle<int> pos) noexcept
{
return scale != 1.0f ? Rectangle<int> (roundToInt ((float) pos.getX() / scale),
roundToInt ((float) pos.getY() / scale),
roundToInt ((float) pos.getWidth() / scale),
roundToInt ((float) pos.getHeight() / scale)) : pos;
}
static Rectangle<int> scaledScreenPosToUnscaled (float scale, Rectangle<int> pos) noexcept
{
return scale != 1.0f ? Rectangle<int> (roundToInt ((float) pos.getX() * scale),
roundToInt ((float) pos.getY() * scale),
roundToInt ((float) pos.getWidth() * scale),
roundToInt ((float) pos.getHeight() * scale)) : pos;
}
static Rectangle<float> unscaledScreenPosToScaled (float scale, Rectangle<float> pos) noexcept
{
return scale != 1.0f ? Rectangle<float> (pos.getX() / scale,
pos.getY() / scale,
pos.getWidth() / scale,
pos.getHeight() / scale) : pos;
}
static Rectangle<float> scaledScreenPosToUnscaled (float scale, Rectangle<float> pos) noexcept
{
return scale != 1.0f ? Rectangle<float> (pos.getX() * scale,
pos.getY() * scale,
pos.getWidth() * scale,
pos.getHeight() * scale) : pos;
}
template <typename PointOrRect>
static PointOrRect unscaledScreenPosToScaled (PointOrRect pos) noexcept
{
return unscaledScreenPosToScaled (Desktop::getInstance().getGlobalScaleFactor(), pos);
}
template <typename PointOrRect>
static PointOrRect scaledScreenPosToUnscaled (PointOrRect pos) noexcept
{
return scaledScreenPosToUnscaled (Desktop::getInstance().getGlobalScaleFactor(), pos);
}
template <typename PointOrRect>
static PointOrRect unscaledScreenPosToScaled (const Component& comp, PointOrRect pos) noexcept
{
return unscaledScreenPosToScaled (comp.getDesktopScaleFactor(), pos);
}
template <typename PointOrRect>
static PointOrRect scaledScreenPosToUnscaled (const Component& comp, PointOrRect pos) noexcept
{
return scaledScreenPosToUnscaled (comp.getDesktopScaleFactor(), pos);
}
static Point<int> addPosition (Point<int> p, const Component& c) noexcept { return p + c.getPosition(); }
static Rectangle<int> addPosition (Rectangle<int> p, const Component& c) noexcept { return p + c.getPosition(); }
static Point<float> addPosition (Point<float> p, const Component& c) noexcept { return p + c.getPosition().toFloat(); }
static Rectangle<float> addPosition (Rectangle<float> p, const Component& c) noexcept { return p + c.getPosition().toFloat(); }
static Point<int> subtractPosition (Point<int> p, const Component& c) noexcept { return p - c.getPosition(); }
static Rectangle<int> subtractPosition (Rectangle<int> p, const Component& c) noexcept { return p - c.getPosition(); }
static Point<float> subtractPosition (Point<float> p, const Component& c) noexcept { return p - c.getPosition().toFloat(); }
static Rectangle<float> subtractPosition (Rectangle<float> p, const Component& c) noexcept { return p - c.getPosition().toFloat(); }
static Point<float> screenPosToLocalPos (Component& comp, Point<float> pos)
{
if (auto* peer = comp.getPeer())
{
pos = peer->globalToLocal (pos);
auto& peerComp = peer->getComponent();
return comp.getLocalPoint (&peerComp, unscaledScreenPosToScaled (peerComp, pos));
}
return comp.getLocalPoint (nullptr, unscaledScreenPosToScaled (comp, pos));
}
};
} // namespace juce::detail