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Tweak to the values that ResamplingAudioSource passes to its input source.
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c87463cad1
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1 changed files with 5 additions and 4 deletions
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@ -24,14 +24,14 @@
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ResamplingAudioSource::ResamplingAudioSource (AudioSource* const inputSource,
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const bool deleteInputWhenDeleted,
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const int numChannels_)
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const int channels)
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: input (inputSource, deleteInputWhenDeleted),
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ratio (1.0),
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lastRatio (1.0),
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bufferPos (0),
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sampsInBuffer (0),
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subSampleOffset (0),
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numChannels (numChannels_)
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numChannels (channels)
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{
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jassert (input != nullptr);
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zeromem (coefficients, sizeof (coefficients));
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@ -51,9 +51,10 @@ void ResamplingAudioSource::prepareToPlay (int samplesPerBlockExpected, double s
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{
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const SpinLock::ScopedLockType sl (ratioLock);
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input->prepareToPlay (samplesPerBlockExpected, sampleRate);
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const int scaledBlockSize = roundToInt (samplesPerBlockExpected * ratio);
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input->prepareToPlay (scaledBlockSize, sampleRate * ratio);
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buffer.setSize (numChannels, roundToInt (samplesPerBlockExpected * ratio) + 32);
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buffer.setSize (numChannels, scaledBlockSize + 32);
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filterStates.calloc ((size_t) numChannels);
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srcBuffers.calloc ((size_t) numChannels);
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