From c43ca07f1ccc0a12319fdac11dbdb2188e9f0f91 Mon Sep 17 00:00:00 2001 From: tpoole Date: Mon, 28 Nov 2016 10:58:47 +0000 Subject: [PATCH] Fixed a typo in the BLOCKS documentation --- extras/BLOCKS/doxygen/pages/the_standalone_blocks_sdk.dox | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/extras/BLOCKS/doxygen/pages/the_standalone_blocks_sdk.dox b/extras/BLOCKS/doxygen/pages/the_standalone_blocks_sdk.dox index a63621f839..b7244cabe7 100644 --- a/extras/BLOCKS/doxygen/pages/the_standalone_blocks_sdk.dox +++ b/extras/BLOCKS/doxygen/pages/the_standalone_blocks_sdk.dox @@ -19,7 +19,7 @@ For MacOS this will produce libBLOCKS-SDK-static.a in either a buil @section standalone_using_header Using the SDK header file -To use BLOCKS classes and functions in your application you must include the JuceHeader.h file in your source code. +To use BLOCKS classes and functions in your application you must include the BlocksHeader.h file in your source code. You must also tell the compiler to look in the BLOCKS-SDK-static/JuceLibraryCode/ and BLOCKS-SDK-static/JuceLibraryCode/modules directories for additional header files, which you can configure inside your XCode or Visual Studio project. If you are using the command line to compile your application then you can see an example of how to do this in examples/BLOCKS-SDK/BlockFinder/LinuxMakefile/Makefile (which is also appropriate for MacOS, despite being located inside the Linux directory).