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Some internal modernisation in windowing classes
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9527e077b1
commit
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11 changed files with 173 additions and 227 deletions
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@ -27,8 +27,8 @@
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namespace juce
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{
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CallOutBox::CallOutBox (Component& c, const Rectangle<int>& area, Component* const parent)
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: arrowSize (16.0f), content (c), dismissalMouseClicksAreAlwaysConsumed (false)
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CallOutBox::CallOutBox (Component& c, Rectangle<int> area, Component* const parent)
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: content (c)
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{
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addAndMakeVisible (content);
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@ -84,7 +84,7 @@ public:
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JUCE_DECLARE_NON_COPYABLE (CallOutBoxCallback)
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};
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CallOutBox& CallOutBox::launchAsynchronously (Component* content, const Rectangle<int>& area, Component* parent)
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CallOutBox& CallOutBox::launchAsynchronously (Component* content, Rectangle<int> area, Component* parent)
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{
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jassert (content != nullptr); // must be a valid content component!
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@ -110,7 +110,7 @@ void CallOutBox::paint (Graphics& g)
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void CallOutBox::resized()
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{
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const int borderSpace = getBorderSize();
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auto borderSpace = getBorderSize();
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content.setTopLeftPosition (borderSpace, borderSpace);
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refreshPath();
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}
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@ -143,7 +143,8 @@ void CallOutBox::inputAttemptWhenModal()
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// as Windows still sends touch events before the CallOutBox had a chance
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// to really open.
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RelativeTime elapsed = Time::getCurrentTime() - creationTime;
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auto elapsed = Time::getCurrentTime() - creationTime;
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if (elapsed.inMilliseconds() > 200)
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dismiss();
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}
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@ -193,29 +194,29 @@ void CallOutBox::updatePosition (const Rectangle<int>& newAreaToPointTo, const R
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targetArea = newAreaToPointTo;
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availableArea = newAreaToFitIn;
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const int borderSpace = getBorderSize();
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auto borderSpace = getBorderSize();
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Rectangle<int> newBounds (content.getWidth() + borderSpace * 2,
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content.getHeight() + borderSpace * 2);
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const int hw = newBounds.getWidth() / 2;
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const int hh = newBounds.getHeight() / 2;
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const float hwReduced = (float) (hw - borderSpace * 2);
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const float hhReduced = (float) (hh - borderSpace * 2);
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const float arrowIndent = borderSpace - arrowSize;
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auto hw = newBounds.getWidth() / 2;
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auto hh = newBounds.getHeight() / 2;
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auto hwReduced = (float) (hw - borderSpace * 2);
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auto hhReduced = (float) (hh - borderSpace * 2);
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auto arrowIndent = borderSpace - arrowSize;
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Point<float> targets[4] = { Point<float> ((float) targetArea.getCentreX(), (float) targetArea.getBottom()),
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Point<float> ((float) targetArea.getRight(), (float) targetArea.getCentreY()),
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Point<float> ((float) targetArea.getX(), (float) targetArea.getCentreY()),
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Point<float> ((float) targetArea.getCentreX(), (float) targetArea.getY()) };
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Point<float> targets[4] = { { (float) targetArea.getCentreX(), (float) targetArea.getBottom() },
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{ (float) targetArea.getRight(), (float) targetArea.getCentreY() },
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{ (float) targetArea.getX(), (float) targetArea.getCentreY() },
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{ (float) targetArea.getCentreX(), (float) targetArea.getY() } };
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Line<float> lines[4] = { Line<float> (targets[0].translated (-hwReduced, hh - arrowIndent), targets[0].translated (hwReduced, hh - arrowIndent)),
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Line<float> (targets[1].translated (hw - arrowIndent, -hhReduced), targets[1].translated (hw - arrowIndent, hhReduced)),
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Line<float> (targets[2].translated (-(hw - arrowIndent), -hhReduced), targets[2].translated (-(hw - arrowIndent), hhReduced)),
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Line<float> (targets[3].translated (-hwReduced, -(hh - arrowIndent)), targets[3].translated (hwReduced, -(hh - arrowIndent))) };
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Line<float> lines[4] = { { targets[0].translated (-hwReduced, hh - arrowIndent), targets[0].translated (hwReduced, hh - arrowIndent) },
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{ targets[1].translated (hw - arrowIndent, -hhReduced), targets[1].translated (hw - arrowIndent, hhReduced) },
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{ targets[2].translated (-(hw - arrowIndent), -hhReduced), targets[2].translated (-(hw - arrowIndent), hhReduced) },
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{ targets[3].translated (-hwReduced, -(hh - arrowIndent)), targets[3].translated (hwReduced, -(hh - arrowIndent)) } };
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const Rectangle<float> centrePointArea (newAreaToFitIn.reduced (hw, hh).toFloat());
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const Point<float> targetCentre (targetArea.getCentre().toFloat());
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auto centrePointArea = newAreaToFitIn.reduced (hw, hh).toFloat();
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auto targetCentre = targetArea.getCentre().toFloat();
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float nearest = 1.0e9f;
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@ -224,8 +225,8 @@ void CallOutBox::updatePosition (const Rectangle<int>& newAreaToPointTo, const R
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Line<float> constrainedLine (centrePointArea.getConstrainedPoint (lines[i].getStart()),
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centrePointArea.getConstrainedPoint (lines[i].getEnd()));
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const Point<float> centre (constrainedLine.findNearestPointTo (targetCentre));
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float distanceFromCentre = centre.getDistanceFrom (targets[i]);
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auto centre = constrainedLine.findNearestPointTo (targetCentre);
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auto distanceFromCentre = centre.getDistanceFrom (targets[i]);
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if (! centrePointArea.intersects (lines[i]))
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distanceFromCentre += 1000.0f;
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@ -233,8 +234,8 @@ void CallOutBox::updatePosition (const Rectangle<int>& newAreaToPointTo, const R
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if (distanceFromCentre < nearest)
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{
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nearest = distanceFromCentre;
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targetPoint = targets[i];
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newBounds.setPosition ((int) (centre.x - hw),
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(int) (centre.y - hh));
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}
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@ -246,7 +247,7 @@ void CallOutBox::updatePosition (const Rectangle<int>& newAreaToPointTo, const R
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void CallOutBox::refreshPath()
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{
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repaint();
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background = Image();
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background = {};
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outline.clear();
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const float gap = 4.5f;
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