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Fix some typos
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24 changed files with 35 additions and 35 deletions
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@ -24,7 +24,7 @@ tool) or with CMake.
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The repository doesn't contain a pre-built Projucer so you will need to build it
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for your platform - Xcode, Visual Studio and Linux Makefile projects are located in
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[extras/Projucer/Builds](/extras/Projucer/Builds)
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(the minumum system requirements are listed in the __System Requirements__ section below).
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(the minimum system requirements are listed in the __System Requirements__ section below).
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The Projucer can then be used to create new JUCE projects, view tutorials and run examples.
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It is also possible to include the JUCE modules source code in an existing project directly,
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or build them into a static or dynamic library which can be linked into a project.
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@ -539,7 +539,7 @@ attributes directly to these creation functions, rather than adding them later.
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`USE_LEGACY_COMPATIBILITY_PLUGIN_CODE`
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- May be either TRUE or FALSE (defaults to FALSE). If TRUE, will override the value of the
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preprocessor definition "JucePlugin_ManufacturerCode" with the hex equivalent of "proj". This
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option exists to maintain compatiblity with a previous, buggy version of JUCE's CMake support
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option exists to maintain compatibility with a previous, buggy version of JUCE's CMake support
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which mishandled the manufacturer code property. Most projects should leave this option set to
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its default value.
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@ -17,7 +17,7 @@ JUCE convention for naming modules is lower-case with underscores, e.g.
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juce_events
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juce_graphics
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But any name that is a valid C++ identifer is OK.
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But any name that is a valid C++ identifier is OK.
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Inside the root of this folder, there must be a set of public header and source files which
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the user's' project will include. The module may have as many other internal source files as
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@ -6,7 +6,7 @@ flag used to disable it is noted.
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This has been tested on Ubuntu 16.04 LTS (Xenial Xerus), 18.04 LTS (Bionic
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Beaver), and 20.04 LTS (Focal Fossa). Packages may differ in name or not be
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available on other distrubutions.
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available on other distributions.
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## Compiler
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A C++ compiler is required. JUCE has been tested thoroughly with Clang and GCC:
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@ -61,7 +61,7 @@ else()
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message(STATUS "Configuring juceaide")
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# Looks like we're boostrapping, reinvoke CMake
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# Looks like we're bootstrapping, reinvoke CMake
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execute_process(COMMAND "${CMAKE_COMMAND}"
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"."
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"-B${JUCE_BINARY_DIR}/tools"
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@ -1314,7 +1314,7 @@ void Project::createPropertyEditors (PropertyListBuilder& props)
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"which may simplify the includes in the project.");
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props.add (new ChoicePropertyComponent (addUsingNamespaceToJuceHeader, "Add \"using namespace juce\" to JuceHeader.h"),
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"If enabled, the JuceHeader.h will include a \"using namepace juce\" statement. If disabled, "
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"If enabled, the JuceHeader.h will include a \"using namespace juce\" statement. If disabled, "
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"no such statement will be included. This setting used to be enabled by default, but it "
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"is recommended to leave it disabled for new projects.");
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@ -28,7 +28,7 @@ namespace universal_midi_packets
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{
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/**
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This struct acts as a single-file namespace for Univeral MIDI Packet
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This struct acts as a single-file namespace for Universal MIDI Packet
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functionality related to 7-bit SysEx.
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@tags{Audio}
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@ -174,7 +174,7 @@ public:
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A pointer to the object you pass in will be kept, but it won't be deleted
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by this object, so it's the caller's responsibility to manage it.
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If you pass a nullptr, then no contraints will be placed on the positioning of the window.
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If you pass a nullptr, then no constraints will be placed on the positioning of the window.
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*/
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void setConstrainer (ComponentBoundsConstrainer* newConstrainer);
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@ -175,7 +175,7 @@ public:
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std::make_unique<AudioParameterInt> ("b", "Parameter B", 0, 5, 2) })
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@endcode
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To add parameters programatically you can call `add` repeatedly on a
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To add parameters programmatically you can call `add` repeatedly on a
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ParameterLayout instance:
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@code
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@ -64,7 +64,7 @@ public:
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*/
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bool loadThumb (AudioThumbnailBase& thumb, int64 hashCode);
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/** Stores the cachable data from the specified thumb in this cache.
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/** Stores the cacheable data from the specified thumb in this cache.
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This is called automatically by the AudioThumbnail class, so you shouldn't
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normally need to call it directly.
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@ -36,7 +36,7 @@ namespace juce
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Only after a Bluetooth MIDI device has been paired will its MIDI ports
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be available through JUCE's MidiInput and MidiOutput classes.
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This dialogue is currently only available on macOS targetting versions 10.11+,
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This dialogue is currently only available on macOS targeting versions 10.11+,
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iOS and Android. When targeting older versions of macOS you should instead
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pair Bluetooth MIDI devices using the "Audio MIDI Setup" app (located in
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/Applications/Utilities). On Windows, you should use the system settings. On
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@ -76,7 +76,7 @@ public:
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{
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}
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/** Initalises from a null-terminated raw array of values.
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/** Initialises from a null-terminated raw array of values.
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@param data the data to copy from
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*/
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template <typename TypeToCreateFrom>
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@ -86,7 +86,7 @@ public:
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add (*data++);
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}
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/** Initalises from a raw array of values.
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/** Initialises from a raw array of values.
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@param data the data to copy from
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@param numValues the number of values in the array
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*/
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@ -96,26 +96,26 @@ public:
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values.addArray (data, numValues);
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}
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/** Initalises an Array of size 1 containing a single element. */
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/** Initialises an Array of size 1 containing a single element. */
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Array (const ElementType& singleElementToAdd)
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{
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add (singleElementToAdd);
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}
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/** Initalises an Array of size 1 containing a single element. */
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/** Initialises an Array of size 1 containing a single element. */
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Array (ElementType&& singleElementToAdd)
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{
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add (std::move (singleElementToAdd));
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}
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/** Initalises an Array from a list of items. */
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/** Initialises an Array from a list of items. */
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template <typename... OtherElements>
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Array (const ElementType& firstNewElement, OtherElements&&... otherElements)
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{
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values.add (firstNewElement, std::forward<OtherElements> (otherElements)...);
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}
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/** Initalises an Array from a list of items. */
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/** Initialises an Array from a list of items. */
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template <typename... OtherElements>
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Array (ElementType&& firstNewElement, OtherElements&&... otherElements)
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{
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@ -125,7 +125,7 @@ public:
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/** Sets a flag to change the treatment of empty text elements.
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If this is true (the default state), then any text elements that contain only
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whitespace characters will be ingored during parsing. If you need to catch
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whitespace characters will be ignored during parsing. If you need to catch
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whitespace-only text, then you should set this to false before calling the
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getDocumentElement() method.
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*/
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@ -37,7 +37,7 @@ namespace dsp
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of the modulation.
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Note: To get classic chorus sounds try to use a centre delay time around 7-8 ms
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with a low feeback volume and a low depth. This effect can also be used as a
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with a low feedback volume and a low depth. This effect can also be used as a
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flanger with a lower centre delay time and a lot of feedback, and as a vibrato
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effect if the mix value is 1.
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@ -65,7 +65,7 @@ public:
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ScaledImage (const Image& imageIn, double scaleIn)
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: image (imageIn), scaleFactor (scaleIn) {}
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/** Returns the image at its original dimentions. */
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/** Returns the image at its original dimensions. */
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Image getImage() const { return image; }
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/** Returns the image's scale. */
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@ -113,7 +113,7 @@ public:
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/** Returns the minimum value for this range. */
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double getMinimumValue() const noexcept { return range.min; }
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/** Returns the maxiumum value for this range. */
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/** Returns the maximum value for this range. */
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double getMaximumValue() const noexcept { return range.max; }
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/** Returns the interval for this range. */
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@ -328,7 +328,7 @@ public:
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operation you could give a value of false to the callback to abort the close operation.
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If your component is based on the FileBasedDocument class, then you'd probably want
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to call FileBasedDocument::saveIfNeededAndUserAgreesAsync() and call the calback with
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to call FileBasedDocument::saveIfNeededAndUserAgreesAsync() and call the callback with
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true if this returned FileBasedDocument::savedOk.
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@see closeDocumentAsync, FileBasedDocument::saveIfNeededAndUserAgreesAsync()
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@ -399,7 +399,7 @@ private:
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{
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if (auto* handler = getHandler (self))
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{
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// occasionaly VoiceOver sends accessibilityActivate to the wrong element, so we first query
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// Occasionally VoiceOver sends accessibilityActivate to the wrong element, so we first query
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// which element it thinks has focus and forward the event on to that element if it differs
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id focusedElement = UIAccessibilityFocusedElement (UIAccessibilityNotificationVoiceOverIdentifier);
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@ -434,7 +434,7 @@ MimeTypeTableEntry MimeTypeTableEntry::table[641] =
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{"psd", "application/octet-stream"},
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{"pvu", "paleovu/x-pv"},
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{"pwz", "application/vnd.ms-powerpoint"},
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{"py", "text/x-script.phyton"},
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{"py", "text/x-script.python"},
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{"pyc", "application/x-bytecode.python"},
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{"qcp", "audio/vnd.qcelp"},
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{"qd3", "x-world/x-3dmf"},
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@ -889,7 +889,7 @@ public:
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//==============================================================================
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/** An RAII class for sending slider listener drag messages.
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This is useful if you are programatically updating the slider's value and want
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This is useful if you are programmatically updating the slider's value and want
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to imitate a mouse event, for example in a custom AccessibilityHandler.
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@see Slider::Listener
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@ -71,13 +71,13 @@ void TooltipWindow::mouseEnter (const MouseEvent& e)
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void TooltipWindow::mouseDown (const MouseEvent&)
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{
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if (isVisible())
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dismissalMouseEventOccured = true;
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dismissalMouseEventOccurred = true;
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}
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void TooltipWindow::mouseWheelMove (const MouseEvent&, const MouseWheelDetails&)
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{
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if (isVisible())
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dismissalMouseEventOccured = true;
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dismissalMouseEventOccurred = true;
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}
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void TooltipWindow::updatePosition (const String& tip, Point<int> pos, Rectangle<int> parentArea)
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@ -145,7 +145,7 @@ void TooltipWindow::displayTipInternal (Point<int> screenPos, const String& tip,
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toFront (false);
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manuallyShownTip = shownManually == ShownManually::yes ? tip : String();
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dismissalMouseEventOccured = false;
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dismissalMouseEventOccurred = false;
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}
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}
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@ -168,7 +168,7 @@ void TooltipWindow::hideTip()
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{
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tipShowing = {};
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manuallyShownTip = {};
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dismissalMouseEventOccured = false;
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dismissalMouseEventOccurred = false;
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removeFromDesktop();
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setVisible (false);
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@ -201,7 +201,7 @@ void TooltipWindow::timerCallback()
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if (manuallyShownTip.isNotEmpty())
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{
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if (dismissalMouseEventOccured || newComp == nullptr)
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if (dismissalMouseEventOccurred || newComp == nullptr)
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hideTip();
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return;
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@ -218,7 +218,7 @@ void TooltipWindow::timerCallback()
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const auto tipChanged = (newTip != lastTipUnderMouse || newComp != lastComponentUnderMouse);
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const auto now = Time::getApproximateMillisecondCounter();
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if (tipChanged || dismissalMouseEventOccured || mouseMovedQuickly)
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if (tipChanged || dismissalMouseEventOccurred || mouseMovedQuickly)
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lastCompChangeTime = now;
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const auto showTip = [this, &mouseSource, &mousePos, &newTip]
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@ -231,7 +231,7 @@ void TooltipWindow::timerCallback()
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{
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// if a tip is currently visible (or has just disappeared), update to a new one
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// immediately if needed..
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if (newComp == nullptr || dismissalMouseEventOccured || newTip.isEmpty())
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if (newComp == nullptr || dismissalMouseEventOccurred || newTip.isEmpty())
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hideTip();
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else if (tipChanged)
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showTip();
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@ -140,7 +140,7 @@ private:
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String tipShowing, lastTipUnderMouse, manuallyShownTip;
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int millisecondsBeforeTipAppears;
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unsigned int lastCompChangeTime = 0, lastHideTime = 0;
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bool reentrant = false, dismissalMouseEventOccured = false;
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bool reentrant = false, dismissalMouseEventOccurred = false;
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enum ShownManually { yes, no };
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void displayTipInternal (Point<int>, const String&, ShownManually);
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@ -1305,7 +1305,7 @@ struct CameraDevice::ViewerComponent : public UIViewComponent
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{
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static JuceCameraDeviceViewerClass cls;
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// Initial size that can be overriden later.
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// Initial size that can be overridden later.
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setSize (640, 480);
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auto view = [cls.createInstance() init];
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@ -362,7 +362,7 @@ struct CameraDevice::Pimpl : public ChangeBroadcaster
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using Fn = HRESULT (*) (IWMProfileManager**);
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// This function is available on Windows 2000 and up, but we load it at runtime anway
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// This function is available on Windows 2000 and up, but we load it at runtime anyway
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// because some versions of MinGW ship with libraries that don't include this symbol.
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if (auto* fn = reinterpret_cast<Fn> (wmvcoreLibrary.getFunction ("WMCreateProfileManager")))
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hr = fn (profileManager.resetAndGetPointerAddress());
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