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Fix for multithreaded Mac OpenGL components; better responding to shutdown messages on Windows; a couple of small VST tweaks; fixed a typo in the AudioDeviceManager and made it close and reopen the audio device while the midi output is being changed; changed AlertWindow to give more control over the desktop window style; fixed a small bug in Graphics; changed SparseSet to avoid an overflow error; stopped BufferedInputStream locking up when its source stream fails; added a case-sensitivity option to StringPairArray and LocalisedStrings.

This commit is contained in:
jules 2009-02-13 13:08:34 +00:00
parent 68dba8605d
commit bf501e1fda
16 changed files with 332 additions and 67 deletions

View file

@ -591,6 +591,11 @@ void AlertWindow::lookAndFeelChanged()
setDropShadowEnabled ((flags & ComponentPeer::windowHasDropShadow) != 0);
}
int AlertWindow::getDesktopWindowStyleFlags() const
{
return getLookAndFeel().getAlertBoxWindowFlags();
}
//==============================================================================
struct AlertWindowInfo
{

View file

@ -339,6 +339,8 @@ protected:
void lookAndFeelChanged();
/** @internal */
void userTriedToCloseWindow();
/** @internal */
int getDesktopWindowStyleFlags() const;
private:
String text;