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Fix for multithreaded Mac OpenGL components; better responding to shutdown messages on Windows; a couple of small VST tweaks; fixed a typo in the AudioDeviceManager and made it close and reopen the audio device while the midi output is being changed; changed AlertWindow to give more control over the desktop window style; fixed a small bug in Graphics; changed SparseSet to avoid an overflow error; stopped BufferedInputStream locking up when its source stream fails; added a case-sensitivity option to StringPairArray and LocalisedStrings.
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16 changed files with 332 additions and 67 deletions
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@ -591,6 +591,11 @@ void AlertWindow::lookAndFeelChanged()
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setDropShadowEnabled ((flags & ComponentPeer::windowHasDropShadow) != 0);
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}
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int AlertWindow::getDesktopWindowStyleFlags() const
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{
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return getLookAndFeel().getAlertBoxWindowFlags();
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}
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//==============================================================================
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struct AlertWindowInfo
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{
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@ -339,6 +339,8 @@ protected:
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void lookAndFeelChanged();
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/** @internal */
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void userTriedToCloseWindow();
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/** @internal */
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int getDesktopWindowStyleFlags() const;
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private:
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String text;
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