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Moved some mouse code out of Desktop class. Made the MouseInputSource class pass-by-value.
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parent
380a303adf
commit
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22 changed files with 246 additions and 237 deletions
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@ -50,14 +50,13 @@ class JUCE_API MouseInputSource
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{
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public:
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//==============================================================================
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/** Creates a MouseInputSource.
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You should never actually create a MouseInputSource in your own code - the
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library takes care of managing these objects.
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*/
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MouseInputSource (int index, bool isMouseDevice);
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MouseInputSource (const MouseInputSource&) noexcept;
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MouseInputSource& operator= (const MouseInputSource&) noexcept;
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~MouseInputSource() noexcept;
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/** Destructor. */
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~MouseInputSource();
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//==============================================================================
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bool operator== (const MouseInputSource& other) const noexcept { return pimpl == other.pimpl; }
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bool operator!= (const MouseInputSource& other) const noexcept { return pimpl != other.pimpl; }
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//==============================================================================
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/** Returns true if this object represents a normal desk-based mouse device. */
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@ -157,7 +156,7 @@ public:
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hidden; if true, it will only be hidden when it
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is moved beyond the edge of the screen
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*/
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void enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen = false);
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void enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen = false) const;
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/** Attempts to set this mouse pointer's screen position. */
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void setScreenPosition (Point<int> newPosition);
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@ -165,9 +164,13 @@ public:
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private:
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//==============================================================================
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friend class ComponentPeer;
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friend class Desktop;
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friend class MouseInputSourceInternal;
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ScopedPointer<MouseInputSourceInternal> pimpl;
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MouseInputSourceInternal* pimpl;
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struct SourceList;
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explicit MouseInputSource (MouseInputSourceInternal*) noexcept;
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void handleEvent (ComponentPeer&, Point<int>, int64 time, const ModifierKeys);
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void handleWheel (ComponentPeer&, Point<int>, int64 time, const MouseWheelDetails&);
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void handleMagnifyGesture (ComponentPeer&, Point<int>, int64 time, float scaleFactor);
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@ -175,7 +178,7 @@ private:
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static Point<int> getCurrentRawMousePosition();
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static void setRawMousePosition (Point<int>);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MouseInputSource)
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JUCE_LEAK_DETECTOR (MouseInputSource)
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};
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