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CMake: Prefer using launch storyboard on iOS even when a custom xcassets folder is set

This commit is contained in:
attila 2022-08-05 11:26:36 +02:00
parent acc6addb86
commit ba8d5e3e1c
2 changed files with 7 additions and 4 deletions

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@ -331,12 +331,14 @@ attributes directly to these creation functions, rather than adding them later.
`LAUNCH_STORYBOARD_FILE`
- A custom launch storyboard file to use on iOS. If not supplied, a default storyboard will be
used.
used. If this is specified, then this will take precedence over a LaunchImage inside a custom
xcassets directory.
`CUSTOM_XCASSETS_FOLDER`
- A path to an xcassets directory, containing icons and/or launch images for this target. If this
is specified, the ICON_BIG and ICON_SMALL arguments will not have an effect on iOS, and a launch
storyboard will not be used.
is specified, the ICON_BIG and ICON_SMALL arguments will not have an effect on iOS. LaunchImages
have been deprecated from iOS 13 onward, but if your xcassets folder contains a LaunchImage and
a custom storyboard hasn't been specified, then it will be used.
`TARGETED_DEVICE_FAMILY`
- Specifies the device families on which the product must be capable of running. Allowed values