From b9b77cab4bd0c3caa7467825cb099c40e1164ade Mon Sep 17 00:00:00 2001 From: jules Date: Fri, 7 Jun 2013 11:35:06 +0100 Subject: [PATCH] iOS audio buffer size fix. --- modules/juce_audio_devices/native/juce_ios_Audio.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/juce_audio_devices/native/juce_ios_Audio.cpp b/modules/juce_audio_devices/native/juce_ios_Audio.cpp index a3c1034d9a..034ade748d 100644 --- a/modules/juce_audio_devices/native/juce_ios_Audio.cpp +++ b/modules/juce_audio_devices/native/juce_ios_Audio.cpp @@ -345,7 +345,7 @@ private: Float32 bufferDuration = preferredBufferSize / sampleRate; UInt32 bufferDurationSize = sizeof (bufferDuration); - AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareIOBufferDuration, &bufferDurationSize, &bufferDurationSize); + AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareIOBufferDuration, &bufferDurationSize, &bufferDuration); actualBufferSize = (int) (sampleRate * bufferDuration + 0.5); AudioOutputUnitStart (audioUnit);