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Multiple fixes for touch and pen input on Windows

This commit is contained in:
ed 2017-03-15 17:16:04 +00:00
parent 2e08db47ff
commit b7b8d5be57
21 changed files with 569 additions and 196 deletions

View file

@ -48,6 +48,14 @@
class JUCE_API MouseInputSource
{
public:
/** Possible mouse input sources */
enum InputSourceType
{
mouse,
touch,
pen
};
//==============================================================================
MouseInputSource (const MouseInputSource&) noexcept;
MouseInputSource& operator= (const MouseInputSource&) noexcept;
@ -58,10 +66,9 @@ public:
bool operator!= (const MouseInputSource& other) const noexcept { return pimpl != other.pimpl; }
//==============================================================================
/** Returns true if this object represents a normal desk-based mouse device. */
bool isMouse() const noexcept;
/** Returns the type of input source that this object represents */
MouseInputSource::InputSourceType getType() const noexcept;
/** Returns true if this object represents a source of touch events - i.e. a finger or stylus. */
bool isTouch() const noexcept;
/** Returns true if this source has an on-screen pointer that can hover over
@ -101,9 +108,35 @@ public:
*/
float getCurrentPressure() const noexcept;
/** Returns the device's current orientation in radians. 0 indicates a touch pointer
aligned with the x-axis and pointing from left to right; increasing values indicate
rotation in the clockwise direction. Only reported by a touch pointer.
*/
float getCurrentOrientation() const noexcept;
/** Returns the device's current rotation. Indicates the clockwise rotation, or twist, of the pointer
in radians. The default is 0. Only reported by a pen pointer.
*/
float getCurrentRotation() const noexcept;
/** Returns the angle of tilt of the pointer in a range of -1.0 to 1.0 either in the x- or y-axis. The default is 0.
If x-axis, a positive value indicates a tilt to the right and if y-axis, a positive value indicates a tilt toward the user.
Only reported by a pen pointer.
*/
float getCurrentTilt (bool tiltX) const noexcept;
/** Returns true if the current pressure value is meaningful. */
bool isPressureValid() const noexcept;
/** Returns true if the current orientation value is meaningful. */
bool isOrientationValid() const noexcept;
/** Returns true if the current rotation value is meaningful. */
bool isRotationValid() const noexcept;
/** Returns true if the current tilt value (either x- or y-axis) is meaningful. */
bool isTiltValid (bool tiltX) const noexcept;
/** Returns the component that was last known to be under this pointer. */
Component* getComponentUnderMouse() const;
@ -178,6 +211,16 @@ public:
*/
static const float invalidPressure;
/** A default value for orientation, which is used when a device doesn't support it */
static const float invalidOrientation;
/** A default value for rotation, which is used when a device doesn't support it */
static const float invalidRotation;
/** Default values for tilt, which are used when a device doesn't support it */
static const float invalidTiltX;
static const float invalidTiltY;
private:
//==============================================================================
friend class ComponentPeer;
@ -188,7 +231,7 @@ private:
struct SourceList;
explicit MouseInputSource (MouseInputSourceInternal*) noexcept;
void handleEvent (ComponentPeer&, Point<float>, int64 time, ModifierKeys, float);
void handleEvent (ComponentPeer&, Point<float>, int64 time, ModifierKeys, float, float, const PenDetails&);
void handleWheel (ComponentPeer&, Point<float>, int64 time, const MouseWheelDetails&);
void handleMagnifyGesture (ComponentPeer&, Point<float>, int64 time, float scaleFactor);