mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-28 02:30:05 +00:00
First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
This commit is contained in:
parent
1a21c89755
commit
b70e0a28d2
1527 changed files with 90380 additions and 396643 deletions
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/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#include "../../../core/juce_StandardHeader.h"
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BEGIN_JUCE_NAMESPACE
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#include "juce_MouseInputSource.h"
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#include "juce_MouseEvent.h"
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#include "../juce_Component.h"
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#include "../../../events/juce_AsyncUpdater.h"
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#include "../../../events/juce_MessageManager.h"
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#include "../lookandfeel/juce_LookAndFeel.h"
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#include "../windows/juce_ComponentPeer.h"
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//==============================================================================
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class MouseInputSourceInternal : public AsyncUpdater
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{
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public:
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//==============================================================================
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MouseInputSourceInternal (MouseInputSource& source_, const int index_, const bool isMouseDevice_)
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: index (index_), isMouseDevice (isMouseDevice_), source (source_), lastPeer (nullptr),
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isUnboundedMouseModeOn (false), isCursorVisibleUntilOffscreen (false), currentCursorHandle (nullptr),
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mouseEventCounter (0)
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{
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}
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//==============================================================================
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bool isDragging() const noexcept
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{
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return buttonState.isAnyMouseButtonDown();
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}
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Component* getComponentUnderMouse() const
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{
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return static_cast <Component*> (componentUnderMouse);
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}
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ModifierKeys getCurrentModifiers() const
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{
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return ModifierKeys::getCurrentModifiers().withoutMouseButtons().withFlags (buttonState.getRawFlags());
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}
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ComponentPeer* getPeer()
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{
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if (! ComponentPeer::isValidPeer (lastPeer))
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lastPeer = nullptr;
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return lastPeer;
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}
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Component* findComponentAt (const Point<int>& screenPos)
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{
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ComponentPeer* const peer = getPeer();
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if (peer != nullptr)
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{
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Component* const comp = peer->getComponent();
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const Point<int> relativePos (comp->getLocalPoint (nullptr, screenPos));
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// (the contains() call is needed to test for overlapping desktop windows)
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if (comp->contains (relativePos))
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return comp->getComponentAt (relativePos);
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}
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return nullptr;
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}
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Point<int> getScreenPosition() const
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{
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// This needs to return the live position if possible, but it mustn't update the lastScreenPos
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// value, because that can cause continuity problems.
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return unboundedMouseOffset + (isMouseDevice ? MouseInputSource::getCurrentMousePosition()
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: lastScreenPos);
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}
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//==============================================================================
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void sendMouseEnter (Component* const comp, const Point<int>& screenPos, const Time& time)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " enter: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseEnter (source, comp->getLocalPoint (nullptr, screenPos), time);
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}
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void sendMouseExit (Component* const comp, const Point<int>& screenPos, const Time& time)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " exit: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseExit (source, comp->getLocalPoint (nullptr, screenPos), time);
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}
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void sendMouseMove (Component* const comp, const Point<int>& screenPos, const Time& time)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " move: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseMove (source, comp->getLocalPoint (nullptr, screenPos), time);
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}
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void sendMouseDown (Component* const comp, const Point<int>& screenPos, const Time& time)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " down: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseDown (source, comp->getLocalPoint (nullptr, screenPos), time);
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}
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void sendMouseDrag (Component* const comp, const Point<int>& screenPos, const Time& time)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " drag: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseDrag (source, comp->getLocalPoint (nullptr, screenPos), time);
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}
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void sendMouseUp (Component* const comp, const Point<int>& screenPos, const Time& time, const ModifierKeys& oldMods)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " up: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseUp (source, comp->getLocalPoint (nullptr, screenPos), time, oldMods);
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}
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void sendMouseWheel (Component* const comp, const Point<int>& screenPos, const Time& time, float x, float y)
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{
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//DBG ("Mouse " + String (source.getIndex()) + " wheel: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
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comp->internalMouseWheel (source, comp->getLocalPoint (nullptr, screenPos), time, x, y);
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}
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//==============================================================================
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// (returns true if the button change caused a modal event loop)
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bool setButtons (const Point<int>& screenPos, const Time& time, const ModifierKeys& newButtonState)
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{
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if (buttonState == newButtonState)
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return false;
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setScreenPos (screenPos, time, false);
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// (ignore secondary clicks when there's already a button down)
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if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
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{
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buttonState = newButtonState;
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return false;
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}
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const int lastCounter = mouseEventCounter;
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if (buttonState.isAnyMouseButtonDown())
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{
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Component* const current = getComponentUnderMouse();
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if (current != nullptr)
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{
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const ModifierKeys oldMods (getCurrentModifiers());
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buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop
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sendMouseUp (current, screenPos + unboundedMouseOffset, time, oldMods);
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}
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enableUnboundedMouseMovement (false, false);
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}
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buttonState = newButtonState;
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if (buttonState.isAnyMouseButtonDown())
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{
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Desktop::getInstance().incrementMouseClickCounter();
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Component* const current = getComponentUnderMouse();
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if (current != nullptr)
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{
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registerMouseDown (screenPos, time, current, buttonState);
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sendMouseDown (current, screenPos, time);
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}
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}
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return lastCounter != mouseEventCounter;
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}
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void setComponentUnderMouse (Component* const newComponent, const Point<int>& screenPos, const Time& time)
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{
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Component* current = getComponentUnderMouse();
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if (newComponent != current)
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{
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WeakReference<Component> safeNewComp (newComponent);
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const ModifierKeys originalButtonState (buttonState);
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if (current != nullptr)
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{
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WeakReference<Component> safeOldComp (current);
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setButtons (screenPos, time, ModifierKeys());
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if (safeOldComp != nullptr)
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sendMouseExit (current, screenPos, time);
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buttonState = originalButtonState;
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}
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componentUnderMouse = safeNewComp;
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current = getComponentUnderMouse();
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if (current != nullptr)
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sendMouseEnter (current, screenPos, time);
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revealCursor (false);
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setButtons (screenPos, time, originalButtonState);
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}
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}
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void setPeer (ComponentPeer* const newPeer, const Point<int>& screenPos, const Time& time)
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{
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ModifierKeys::updateCurrentModifiers();
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if (newPeer != lastPeer)
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{
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setComponentUnderMouse (nullptr, screenPos, time);
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lastPeer = newPeer;
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setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
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}
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}
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void setScreenPos (const Point<int>& newScreenPos, const Time& time, const bool forceUpdate)
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{
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if (! isDragging())
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setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
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if (newScreenPos != lastScreenPos || forceUpdate)
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{
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cancelPendingUpdate();
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lastScreenPos = newScreenPos;
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Component* const current = getComponentUnderMouse();
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if (current != nullptr)
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{
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if (isDragging())
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{
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registerMouseDrag (newScreenPos);
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sendMouseDrag (current, newScreenPos + unboundedMouseOffset, time);
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if (isUnboundedMouseModeOn)
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handleUnboundedDrag (current);
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}
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else
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{
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sendMouseMove (current, newScreenPos, time);
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}
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}
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revealCursor (false);
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}
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}
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//==============================================================================
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void handleEvent (ComponentPeer* const newPeer, const Point<int>& positionWithinPeer, const Time& time, const ModifierKeys& newMods)
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{
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jassert (newPeer != nullptr);
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lastTime = time;
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++mouseEventCounter;
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const Point<int> screenPos (newPeer->localToGlobal (positionWithinPeer));
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if (isDragging() && newMods.isAnyMouseButtonDown())
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{
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setScreenPos (screenPos, time, false);
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}
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else
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{
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setPeer (newPeer, screenPos, time);
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ComponentPeer* peer = getPeer();
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if (peer != nullptr)
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{
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if (setButtons (screenPos, time, newMods))
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return; // some modal events have been dispatched, so the current event is now out-of-date
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peer = getPeer();
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if (peer != nullptr)
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setScreenPos (screenPos, time, false);
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}
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}
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}
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void handleWheel (ComponentPeer* const peer, const Point<int>& positionWithinPeer, const Time& time, float x, float y)
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{
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jassert (peer != nullptr);
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lastTime = time;
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++mouseEventCounter;
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const Point<int> screenPos (peer->localToGlobal (positionWithinPeer));
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setPeer (peer, screenPos, time);
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setScreenPos (screenPos, time, false);
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triggerFakeMove();
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if (! isDragging())
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{
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Component* current = getComponentUnderMouse();
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if (current != nullptr)
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sendMouseWheel (current, screenPos, time, x, y);
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}
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}
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//==============================================================================
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Time getLastMouseDownTime() const noexcept
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{
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return Time (mouseDowns[0].time);
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}
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Point<int> getLastMouseDownPosition() const noexcept
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{
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return mouseDowns[0].position;
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}
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int getNumberOfMultipleClicks() const noexcept
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{
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int numClicks = 0;
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if (mouseDowns[0].time != Time())
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{
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if (! mouseMovedSignificantlySincePressed)
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++numClicks;
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for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
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{
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if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], (int) (MouseEvent::getDoubleClickTimeout() * (1.0 + 0.25 * (i - 1)))))
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++numClicks;
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else
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break;
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}
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}
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return numClicks;
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}
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bool hasMouseMovedSignificantlySincePressed() const noexcept
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{
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return mouseMovedSignificantlySincePressed
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|| lastTime > mouseDowns[0].time + RelativeTime::milliseconds (300);
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}
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//==============================================================================
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void triggerFakeMove()
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{
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triggerAsyncUpdate();
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}
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void handleAsyncUpdate()
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{
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setScreenPos (lastScreenPos, jmax (lastTime, Time::getCurrentTime()), true);
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}
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//==============================================================================
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void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
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{
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enable = enable && isDragging();
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isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
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if (enable != isUnboundedMouseModeOn)
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{
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if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
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{
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// when released, return the mouse to within the component's bounds
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Component* current = getComponentUnderMouse();
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if (current != nullptr)
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Desktop::setMousePosition (current->getScreenBounds()
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.getConstrainedPoint (lastScreenPos));
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}
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isUnboundedMouseModeOn = enable;
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unboundedMouseOffset = Point<int>();
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revealCursor (true);
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}
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}
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void handleUnboundedDrag (Component* current)
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{
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const Rectangle<int> screenArea (current->getParentMonitorArea().expanded (-2, -2));
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if (! screenArea.contains (lastScreenPos))
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{
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const Point<int> componentCentre (current->getScreenBounds().getCentre());
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unboundedMouseOffset += (lastScreenPos - componentCentre);
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Desktop::setMousePosition (componentCentre);
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}
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else if (isCursorVisibleUntilOffscreen
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&& (! unboundedMouseOffset.isOrigin())
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&& screenArea.contains (lastScreenPos + unboundedMouseOffset))
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{
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Desktop::setMousePosition (lastScreenPos + unboundedMouseOffset);
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unboundedMouseOffset = Point<int>();
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}
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}
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//==============================================================================
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void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
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{
|
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if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
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{
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cursor = MouseCursor::NoCursor;
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forcedUpdate = true;
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}
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if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
|
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{
|
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currentCursorHandle = cursor.getHandle();
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cursor.showInWindow (getPeer());
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}
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}
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void hideCursor()
|
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{
|
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showMouseCursor (MouseCursor::NoCursor, true);
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}
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|
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void revealCursor (bool forcedUpdate)
|
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{
|
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MouseCursor mc (MouseCursor::NormalCursor);
|
||||
|
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Component* current = getComponentUnderMouse();
|
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if (current != nullptr)
|
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mc = current->getLookAndFeel().getMouseCursorFor (*current);
|
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|
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showMouseCursor (mc, forcedUpdate);
|
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}
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|
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//==============================================================================
|
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const int index;
|
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const bool isMouseDevice;
|
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Point<int> lastScreenPos;
|
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ModifierKeys buttonState;
|
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|
||||
private:
|
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MouseInputSource& source;
|
||||
WeakReference<Component> componentUnderMouse;
|
||||
ComponentPeer* lastPeer;
|
||||
|
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Point<int> unboundedMouseOffset;
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bool isUnboundedMouseModeOn, isCursorVisibleUntilOffscreen;
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void* currentCursorHandle;
|
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int mouseEventCounter;
|
||||
|
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struct RecentMouseDown
|
||||
{
|
||||
RecentMouseDown() : component (nullptr)
|
||||
{
|
||||
}
|
||||
|
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Point<int> position;
|
||||
Time time;
|
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Component* component;
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||||
ModifierKeys buttons;
|
||||
|
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bool canBePartOfMultipleClickWith (const RecentMouseDown& other, const int maxTimeBetweenMs) const
|
||||
{
|
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return time - other.time < RelativeTime::milliseconds (maxTimeBetweenMs)
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&& abs (position.getX() - other.position.getX()) < 8
|
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&& abs (position.getY() - other.position.getY()) < 8
|
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&& buttons == other.buttons;;
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||||
}
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||||
};
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||||
|
||||
RecentMouseDown mouseDowns[4];
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bool mouseMovedSignificantlySincePressed;
|
||||
Time lastTime;
|
||||
|
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void registerMouseDown (const Point<int>& screenPos, const Time& time,
|
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Component* const component, const ModifierKeys& modifiers) noexcept
|
||||
{
|
||||
for (int i = numElementsInArray (mouseDowns); --i > 0;)
|
||||
mouseDowns[i] = mouseDowns[i - 1];
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||||
|
||||
mouseDowns[0].position = screenPos;
|
||||
mouseDowns[0].time = time;
|
||||
mouseDowns[0].component = component;
|
||||
mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
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||||
mouseMovedSignificantlySincePressed = false;
|
||||
}
|
||||
|
||||
void registerMouseDrag (const Point<int>& screenPos) noexcept
|
||||
{
|
||||
mouseMovedSignificantlySincePressed = mouseMovedSignificantlySincePressed
|
||||
|| mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
|
||||
}
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE (MouseInputSourceInternal);
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
MouseInputSource::MouseInputSource (const int index, const bool isMouseDevice)
|
||||
{
|
||||
pimpl = new MouseInputSourceInternal (*this, index, isMouseDevice);
|
||||
}
|
||||
|
||||
MouseInputSource::~MouseInputSource()
|
||||
{
|
||||
}
|
||||
|
||||
bool MouseInputSource::isMouse() const { return pimpl->isMouseDevice; }
|
||||
bool MouseInputSource::isTouch() const { return ! isMouse(); }
|
||||
bool MouseInputSource::canHover() const { return isMouse(); }
|
||||
bool MouseInputSource::hasMouseWheel() const { return isMouse(); }
|
||||
int MouseInputSource::getIndex() const { return pimpl->index; }
|
||||
bool MouseInputSource::isDragging() const { return pimpl->isDragging(); }
|
||||
Point<int> MouseInputSource::getScreenPosition() const { return pimpl->getScreenPosition(); }
|
||||
ModifierKeys MouseInputSource::getCurrentModifiers() const { return pimpl->getCurrentModifiers(); }
|
||||
Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
|
||||
void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
|
||||
int MouseInputSource::getNumberOfMultipleClicks() const noexcept { return pimpl->getNumberOfMultipleClicks(); }
|
||||
Time MouseInputSource::getLastMouseDownTime() const noexcept { return pimpl->getLastMouseDownTime(); }
|
||||
Point<int> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
|
||||
bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept { return pimpl->hasMouseMovedSignificantlySincePressed(); }
|
||||
bool MouseInputSource::canDoUnboundedMovement() const noexcept { return isMouse(); }
|
||||
void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) { pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
|
||||
bool MouseInputSource::hasMouseCursor() const noexcept { return isMouse(); }
|
||||
void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
|
||||
void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
|
||||
void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
|
||||
void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
|
||||
|
||||
void MouseInputSource::handleEvent (ComponentPeer* peer, const Point<int>& positionWithinPeer, const int64 time, const ModifierKeys& mods)
|
||||
{
|
||||
pimpl->handleEvent (peer, positionWithinPeer, Time (time), mods.withOnlyMouseButtons());
|
||||
}
|
||||
|
||||
void MouseInputSource::handleWheel (ComponentPeer* const peer, const Point<int>& positionWithinPeer, const int64 time, const float x, const float y)
|
||||
{
|
||||
pimpl->handleWheel (peer, positionWithinPeer, Time (time), x, y);
|
||||
}
|
||||
|
||||
|
||||
END_JUCE_NAMESPACE
|
||||
Loading…
Add table
Add a link
Reference in a new issue