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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#include "../core/juce_StandardHeader.h"
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BEGIN_JUCE_NAMESPACE
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#include "juce_MultiTimer.h"
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#include "juce_Timer.h"
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//==============================================================================
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class MultiTimer::MultiTimerCallback : public Timer
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{
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public:
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MultiTimerCallback (const int timerId_, MultiTimer& owner_)
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: timerId (timerId_),
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owner (owner_)
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{
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}
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void timerCallback()
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{
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owner.timerCallback (timerId);
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}
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const int timerId;
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private:
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MultiTimer& owner;
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};
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//==============================================================================
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MultiTimer::MultiTimer() noexcept
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{
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}
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MultiTimer::MultiTimer (const MultiTimer&) noexcept
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{
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}
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MultiTimer::~MultiTimer()
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{
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const SpinLock::ScopedLockType sl (timerListLock);
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timers.clear();
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}
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//==============================================================================
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void MultiTimer::startTimer (const int timerId, const int intervalInMilliseconds) noexcept
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{
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const SpinLock::ScopedLockType sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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MultiTimerCallback* const t = timers.getUnchecked(i);
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if (t->timerId == timerId)
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{
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t->startTimer (intervalInMilliseconds);
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return;
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}
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}
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MultiTimerCallback* const newTimer = new MultiTimerCallback (timerId, *this);
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timers.add (newTimer);
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newTimer->startTimer (intervalInMilliseconds);
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}
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void MultiTimer::stopTimer (const int timerId) noexcept
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{
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const SpinLock::ScopedLockType sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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MultiTimerCallback* const t = timers.getUnchecked(i);
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if (t->timerId == timerId)
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t->stopTimer();
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}
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}
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bool MultiTimer::isTimerRunning (const int timerId) const noexcept
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{
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const SpinLock::ScopedLockType sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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const MultiTimerCallback* const t = timers.getUnchecked(i);
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if (t->timerId == timerId)
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return t->isTimerRunning();
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}
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return false;
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}
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int MultiTimer::getTimerInterval (const int timerId) const noexcept
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{
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const SpinLock::ScopedLockType sl (timerListLock);
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for (int i = timers.size(); --i >= 0;)
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{
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const MultiTimerCallback* const t = timers.getUnchecked(i);
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if (t->timerId == timerId)
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return t->getTimerInterval();
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}
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return 0;
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}
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END_JUCE_NAMESPACE
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