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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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modules/juce_video/capture/juce_CameraDevice.h
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modules/juce_video/capture/juce_CameraDevice.h
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/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#ifndef __JUCE_CAMERADEVICE_JUCEHEADER__
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#define __JUCE_CAMERADEVICE_JUCEHEADER__
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#if JUCE_USE_CAMERA || DOXYGEN
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//==============================================================================
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/**
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Controls any video capture devices that might be available.
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Use getAvailableDevices() to list the devices that are attached to the
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system, then call openDevice to open one for use. Once you have a CameraDevice
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object, you can get a viewer component from it, and use its methods to
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stream to a file or capture still-frames.
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*/
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class JUCE_API CameraDevice
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{
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public:
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/** Destructor. */
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virtual ~CameraDevice();
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//==============================================================================
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/** Returns a list of the available cameras on this machine.
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You can open one of these devices by calling openDevice().
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*/
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static StringArray getAvailableDevices();
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/** Opens a camera device.
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The index parameter indicates which of the items returned by getAvailableDevices()
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to open.
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The size constraints allow the method to choose between different resolutions if
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the camera supports this. If the resolution cam't be specified (e.g. on the Mac)
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then these will be ignored.
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*/
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static CameraDevice* openDevice (int deviceIndex,
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int minWidth = 128, int minHeight = 64,
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int maxWidth = 1024, int maxHeight = 768);
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//==============================================================================
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/** Returns the name of this device */
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String getName() const { return name; }
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/** Creates a component that can be used to display a preview of the
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video from this camera.
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*/
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Component* createViewerComponent();
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//==============================================================================
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/** Starts recording video to the specified file.
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You should use getFileExtension() to find out the correct extension to
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use for your filename.
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If the file exists, it will be deleted before the recording starts.
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This method may not start recording instantly, so if you need to know the
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exact time at which the file begins, you can call getTimeOfFirstRecordedFrame()
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after the recording has finished.
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The quality parameter can be 0, 1, or 2, to indicate low, medium, or high. It may
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or may not be used, depending on the driver.
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*/
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void startRecordingToFile (const File& file, int quality = 2);
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/** Stops recording, after a call to startRecordingToFile().
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*/
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void stopRecording();
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/** Returns the file extension that should be used for the files
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that you pass to startRecordingToFile().
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This may be platform-specific, e.g. ".mov" or ".avi".
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*/
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static String getFileExtension();
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/** After calling stopRecording(), this method can be called to return the timestamp
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of the first frame that was written to the file.
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*/
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Time getTimeOfFirstRecordedFrame() const;
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//==============================================================================
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/**
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Receives callbacks with images from a CameraDevice.
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@see CameraDevice::addListener
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*/
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class JUCE_API Listener
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{
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public:
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Listener() {}
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virtual ~Listener() {}
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/** This method is called when a new image arrives.
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This may be called by any thread, so be careful about thread-safety,
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and make sure that you process the data as quickly as possible to
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avoid glitching!
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*/
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virtual void imageReceived (const Image& image) = 0;
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};
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/** Adds a listener to receive images from the camera.
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Be very careful not to delete the listener without first removing it by calling
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removeListener().
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*/
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void addListener (Listener* listenerToAdd);
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/** Removes a listener that was previously added with addListener().
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*/
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void removeListener (Listener* listenerToRemove);
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protected:
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#ifndef DOXYGEN
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CameraDevice (const String& name, int index);
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#endif
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private:
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void* internal;
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bool isRecording;
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String name;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CameraDevice);
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};
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/** This typedef is just for compatibility with old code - newer code should use the CameraDevice::Listener class directly. */
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typedef CameraDevice::Listener CameraImageListener;
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#endif
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#endif // __JUCE_CAMERADEVICE_JUCEHEADER__
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