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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..

This commit is contained in:
Julian Storer 2011-08-12 10:04:52 +01:00
parent 1a21c89755
commit b70e0a28d2
1527 changed files with 90380 additions and 396643 deletions

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#ifndef __JUCE_BOOLEANPROPERTYCOMPONENT_JUCEHEADER__
#define __JUCE_BOOLEANPROPERTYCOMPONENT_JUCEHEADER__
#include "juce_PropertyComponent.h"
#include "../buttons/juce_ToggleButton.h"
//==============================================================================
/**
A PropertyComponent that contains an on/off toggle button.
This type of property component can be used if you have a boolean value to
toggle on/off.
@see PropertyComponent
*/
class JUCE_API BooleanPropertyComponent : public PropertyComponent,
private ButtonListener // (can't use Button::Listener due to idiotic VC2005 bug)
{
protected:
//==============================================================================
/** Creates a button component.
If you use this constructor, you must override the getState() and setState()
methods.
@param propertyName the property name to be passed to the PropertyComponent
@param buttonTextWhenTrue the text shown in the button when the value is true
@param buttonTextWhenFalse the text shown in the button when the value is false
*/
BooleanPropertyComponent (const String& propertyName,
const String& buttonTextWhenTrue,
const String& buttonTextWhenFalse);
public:
/** Creates a button component.
@param valueToControl a Value object that this property should refer to.
@param propertyName the property name to be passed to the PropertyComponent
@param buttonText the text shown in the ToggleButton component
*/
BooleanPropertyComponent (const Value& valueToControl,
const String& propertyName,
const String& buttonText);
/** Destructor. */
~BooleanPropertyComponent();
//==============================================================================
/** Called to change the state of the boolean value. */
virtual void setState (bool newState);
/** Must return the current value of the property. */
virtual bool getState() const;
//==============================================================================
/** @internal */
void paint (Graphics& g);
/** @internal */
void refresh();
/** @internal */
void buttonClicked (Button*);
private:
ToggleButton button;
String onText, offText;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BooleanPropertyComponent);
};
#endif // __JUCE_BOOLEANPROPERTYCOMPONENT_JUCEHEADER__