mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-10 23:44:24 +00:00
Direct2D: Move Direct2DHelpers into juce_DirectX_windows.h
This commit is contained in:
parent
2f46d9eff4
commit
b5b7dd5696
30 changed files with 328 additions and 439 deletions
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@ -1981,7 +1981,6 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4635,7 +4634,6 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -2406,9 +2406,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -3184,9 +3184,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2406,9 +2406,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -3184,9 +3184,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1743,7 +1743,6 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4011,7 +4010,6 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -2097,9 +2097,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2692,9 +2692,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1873,7 +1873,6 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4294,7 +4293,6 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -2231,9 +2231,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2899,9 +2899,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2231,9 +2231,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2899,9 +2899,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1762,7 +1762,6 @@ add_library( ${BINARY_NAME}
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -4110,7 +4109,6 @@ set_source_files_properties(
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"../../../../../modules/juce_graphics/native/juce_CoreGraphicsHelpers_mac.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DGraphicsContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHelpers_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.cpp"
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"../../../../../modules/juce_graphics/native/juce_Direct2DHwndContext_windows.h"
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"../../../../../modules/juce_graphics/native/juce_Direct2DImage_windows.cpp"
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@ -2118,9 +2118,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2746,9 +2746,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1260,9 +1260,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -1585,9 +1585,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -1260,9 +1260,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -1585,9 +1585,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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@ -2239,9 +2239,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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@ -2743,9 +2743,6 @@
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DGraphicsContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHelpers_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\..\modules\juce_graphics\native\juce_Direct2DHwndContext_windows.cpp">
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<Filter>JUCE Modules\juce_graphics\native</Filter>
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</ClCompile>
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|||
|
||||
#include "native/juce_DirectWriteTypeface_windows.cpp"
|
||||
#include "native/juce_IconHelpers_windows.cpp"
|
||||
#include "native/juce_Direct2DHelpers_windows.cpp"
|
||||
#include "native/juce_Direct2DResources_windows.cpp"
|
||||
#include "native/juce_Direct2DGraphicsContext_windows.cpp"
|
||||
#include "native/juce_Direct2DHwndContext_windows.cpp"
|
||||
|
|
|
|||
|
|
@ -1,364 +0,0 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE framework.
|
||||
Copyright (c) Raw Material Software Limited
|
||||
|
||||
JUCE is an open source framework subject to commercial or open source
|
||||
licensing.
|
||||
|
||||
By downloading, installing, or using the JUCE framework, or combining the
|
||||
JUCE framework with any other source code, object code, content or any other
|
||||
copyrightable work, you agree to the terms of the JUCE End User Licence
|
||||
Agreement, and all incorporated terms including the JUCE Privacy Policy and
|
||||
the JUCE Website Terms of Service, as applicable, which will bind you. If you
|
||||
do not agree to the terms of these agreements, we will not license the JUCE
|
||||
framework to you, and you must discontinue the installation or download
|
||||
process and cease use of the JUCE framework.
|
||||
|
||||
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
|
||||
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
|
||||
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
|
||||
|
||||
Or:
|
||||
|
||||
You may also use this code under the terms of the AGPLv3:
|
||||
https://www.gnu.org/licenses/agpl-3.0.en.html
|
||||
|
||||
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
|
||||
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
class ScopedMultithread
|
||||
{
|
||||
public:
|
||||
explicit ScopedMultithread (ID2D1Multithread* multithreadIn)
|
||||
: multithread (addComSmartPtrOwner (multithreadIn))
|
||||
{
|
||||
multithreadIn->Enter();
|
||||
}
|
||||
|
||||
~ScopedMultithread()
|
||||
{
|
||||
multithread->Leave();
|
||||
}
|
||||
|
||||
private:
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScopedMultithread)
|
||||
|
||||
ComSmartPtr<ID2D1Multithread> multithread;
|
||||
};
|
||||
|
||||
/* ScopedGeometryWithSink creates an ID2D1PathGeometry object with an open sink. */
|
||||
struct ScopedGeometryWithSink
|
||||
{
|
||||
ScopedGeometryWithSink (ID2D1Factory* factory, D2D1_FILL_MODE fillMode)
|
||||
{
|
||||
if (const auto hr = factory->CreatePathGeometry (geometry.resetAndGetPointerAddress()); FAILED (hr))
|
||||
return;
|
||||
|
||||
if (const auto hr = geometry->Open (sink.resetAndGetPointerAddress()); FAILED (hr))
|
||||
return;
|
||||
|
||||
sink->SetFillMode (fillMode);
|
||||
}
|
||||
|
||||
~ScopedGeometryWithSink()
|
||||
{
|
||||
if (sink == nullptr)
|
||||
return;
|
||||
|
||||
const auto hr = sink->Close();
|
||||
jassertquiet (SUCCEEDED (hr));
|
||||
}
|
||||
|
||||
ComSmartPtr<ID2D1PathGeometry> geometry;
|
||||
ComSmartPtr<ID2D1GeometrySink> sink;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScopedGeometryWithSink)
|
||||
};
|
||||
|
||||
class WindowsScopedEvent
|
||||
{
|
||||
public:
|
||||
explicit WindowsScopedEvent (HANDLE handleIn)
|
||||
: handle (handleIn)
|
||||
{
|
||||
}
|
||||
|
||||
WindowsScopedEvent()
|
||||
: WindowsScopedEvent (CreateEvent (nullptr, FALSE, FALSE, nullptr))
|
||||
{
|
||||
}
|
||||
|
||||
HANDLE getHandle() const noexcept
|
||||
{
|
||||
return handle.get();
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<std::remove_pointer_t<HANDLE>, FunctionPointerDestructor<CloseHandle>> handle;
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
struct D2DHelpers
|
||||
{
|
||||
static bool isTransformAxisAligned (const AffineTransform& transform)
|
||||
{
|
||||
return transform.mat01 == 0.0f && transform.mat10 == 0.0f;
|
||||
}
|
||||
|
||||
static void pathToGeometrySink (const Path& path,
|
||||
ID2D1GeometrySink* sink,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FIGURE_BEGIN figureMode)
|
||||
{
|
||||
class ScopedFigure
|
||||
{
|
||||
public:
|
||||
ScopedFigure (ID2D1GeometrySink* s, D2D1_POINT_2F pt, D2D1_FIGURE_BEGIN mode)
|
||||
: sink (s)
|
||||
{
|
||||
sink->BeginFigure (pt, mode);
|
||||
}
|
||||
|
||||
~ScopedFigure()
|
||||
{
|
||||
if (sink != nullptr)
|
||||
sink->EndFigure (end);
|
||||
}
|
||||
|
||||
void setClosed()
|
||||
{
|
||||
end = D2D1_FIGURE_END_CLOSED;
|
||||
}
|
||||
|
||||
private:
|
||||
ID2D1GeometrySink* sink = nullptr;
|
||||
D2D1_FIGURE_END end = D2D1_FIGURE_END_OPEN;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE (ScopedFigure)
|
||||
JUCE_DECLARE_NON_MOVEABLE (ScopedFigure)
|
||||
};
|
||||
|
||||
// Every call to BeginFigure must have a matching call to EndFigure. But - the Path does not necessarily
|
||||
// have matching startNewSubPath and closePath markers.
|
||||
D2D1_POINT_2F lastLocation{};
|
||||
std::optional<ScopedFigure> figure;
|
||||
Path::Iterator it (path);
|
||||
|
||||
const auto doTransform = [&transform] (float x, float y)
|
||||
{
|
||||
transform.transformPoint (x, y);
|
||||
return D2D1_POINT_2F { x, y };
|
||||
};
|
||||
|
||||
const auto updateFigure = [&] (float x, float y)
|
||||
{
|
||||
if (! figure.has_value())
|
||||
figure.emplace (sink, lastLocation, figureMode);
|
||||
|
||||
lastLocation = doTransform (x, y);
|
||||
};
|
||||
|
||||
while (it.next())
|
||||
{
|
||||
switch (it.elementType)
|
||||
{
|
||||
case Path::Iterator::lineTo:
|
||||
updateFigure (it.x1, it.y1);
|
||||
sink->AddLine (lastLocation);
|
||||
break;
|
||||
|
||||
case Path::Iterator::quadraticTo:
|
||||
updateFigure (it.x2, it.y2);
|
||||
sink->AddQuadraticBezier ({ doTransform (it.x1, it.y1), lastLocation });
|
||||
break;
|
||||
|
||||
case Path::Iterator::cubicTo:
|
||||
updateFigure (it.x3, it.y3);
|
||||
sink->AddBezier ({ doTransform (it.x1, it.y1), doTransform (it.x2, it.y2), lastLocation });
|
||||
break;
|
||||
|
||||
case Path::Iterator::closePath:
|
||||
if (figure.has_value())
|
||||
figure->setClosed();
|
||||
|
||||
figure.reset();
|
||||
break;
|
||||
|
||||
case Path::Iterator::startNewSubPath:
|
||||
figure.reset();
|
||||
lastLocation = doTransform (it.x1, it.y1);
|
||||
figure.emplace (sink, lastLocation, figureMode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static D2D1_POINT_2F pointTransformed (Point<float> pt, const AffineTransform& transform)
|
||||
{
|
||||
transform.transformPoint (pt.x, pt.y);
|
||||
return { (FLOAT) pt.x, (FLOAT) pt.y };
|
||||
}
|
||||
|
||||
static void rectToGeometrySink (const Rectangle<float>& rect,
|
||||
ID2D1GeometrySink* sink,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FIGURE_BEGIN figureMode)
|
||||
{
|
||||
const auto a = pointTransformed (rect.getTopLeft(), transform);
|
||||
const auto b = pointTransformed (rect.getTopRight(), transform);
|
||||
const auto c = pointTransformed (rect.getBottomRight(), transform);
|
||||
const auto d = pointTransformed (rect.getBottomLeft(), transform);
|
||||
|
||||
sink->BeginFigure (a, figureMode);
|
||||
sink->AddLine (b);
|
||||
sink->AddLine (c);
|
||||
sink->AddLine (d);
|
||||
sink->EndFigure (D2D1_FIGURE_END_CLOSED);
|
||||
}
|
||||
|
||||
static ComSmartPtr<ID2D1Geometry> rectListToPathGeometry (ID2D1Factory* factory,
|
||||
const RectangleList<float>& clipRegion,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FILL_MODE fillMode,
|
||||
D2D1_FIGURE_BEGIN figureMode,
|
||||
[[maybe_unused]] Direct2DMetrics* metrics)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (metrics, createGeometryTime)
|
||||
ScopedGeometryWithSink objects { factory, fillMode };
|
||||
|
||||
if (objects.sink == nullptr)
|
||||
return {};
|
||||
|
||||
for (int i = clipRegion.getNumRectangles(); --i >= 0;)
|
||||
rectToGeometrySink (clipRegion.getRectangle (i), objects.sink, transform, figureMode);
|
||||
|
||||
return objects.geometry;
|
||||
}
|
||||
|
||||
static ComSmartPtr<ID2D1Geometry> pathToPathGeometry (ID2D1Factory* factory,
|
||||
const Path& path,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FIGURE_BEGIN figureMode,
|
||||
[[maybe_unused]] Direct2DMetrics* metrics)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (metrics, createGeometryTime)
|
||||
ScopedGeometryWithSink objects { factory, path.isUsingNonZeroWinding() ? D2D1_FILL_MODE_WINDING : D2D1_FILL_MODE_ALTERNATE };
|
||||
|
||||
if (objects.sink == nullptr)
|
||||
return {};
|
||||
|
||||
pathToGeometrySink (path, objects.sink, transform, figureMode);
|
||||
|
||||
return objects.geometry;
|
||||
}
|
||||
|
||||
static ComSmartPtr<ID2D1StrokeStyle1> pathStrokeTypeToStrokeStyle (ID2D1Factory1* factory, const PathStrokeType& strokeType)
|
||||
{
|
||||
// JUCE JointStyle ID2D1StrokeStyle
|
||||
// --------------- ----------------
|
||||
// mitered D2D1_LINE_JOIN_MITER
|
||||
// curved D2D1_LINE_JOIN_ROUND
|
||||
// beveled D2D1_LINE_JOIN_BEVEL
|
||||
//
|
||||
// JUCE EndCapStyle ID2D1StrokeStyle
|
||||
// ---------------- ----------------
|
||||
// butt D2D1_CAP_STYLE_FLAT
|
||||
// square D2D1_CAP_STYLE_SQUARE
|
||||
// rounded D2D1_CAP_STYLE_ROUND
|
||||
auto lineJoin = D2D1_LINE_JOIN_MITER;
|
||||
switch (strokeType.getJointStyle())
|
||||
{
|
||||
case PathStrokeType::JointStyle::mitered:
|
||||
// already set
|
||||
break;
|
||||
|
||||
case PathStrokeType::JointStyle::curved:
|
||||
lineJoin = D2D1_LINE_JOIN_ROUND;
|
||||
break;
|
||||
|
||||
case PathStrokeType::JointStyle::beveled:
|
||||
lineJoin = D2D1_LINE_JOIN_BEVEL;
|
||||
break;
|
||||
|
||||
default:
|
||||
// invalid EndCapStyle
|
||||
jassertfalse;
|
||||
break;
|
||||
}
|
||||
|
||||
auto capStyle = D2D1_CAP_STYLE_FLAT;
|
||||
switch (strokeType.getEndStyle())
|
||||
{
|
||||
case PathStrokeType::EndCapStyle::butt:
|
||||
// already set
|
||||
break;
|
||||
|
||||
case PathStrokeType::EndCapStyle::square:
|
||||
capStyle = D2D1_CAP_STYLE_SQUARE;
|
||||
break;
|
||||
|
||||
case PathStrokeType::EndCapStyle::rounded:
|
||||
capStyle = D2D1_CAP_STYLE_ROUND;
|
||||
break;
|
||||
|
||||
default:
|
||||
// invalid EndCapStyle
|
||||
jassertfalse;
|
||||
break;
|
||||
}
|
||||
|
||||
D2D1_STROKE_STYLE_PROPERTIES1 strokeStyleProperties
|
||||
{
|
||||
capStyle,
|
||||
capStyle,
|
||||
capStyle,
|
||||
lineJoin,
|
||||
strokeType.getStrokeThickness(),
|
||||
D2D1_DASH_STYLE_SOLID,
|
||||
0.0f,
|
||||
D2D1_STROKE_TRANSFORM_TYPE_NORMAL
|
||||
};
|
||||
ComSmartPtr<ID2D1StrokeStyle1> strokeStyle;
|
||||
factory->CreateStrokeStyle (strokeStyleProperties,
|
||||
nullptr,
|
||||
0,
|
||||
strokeStyle.resetAndGetPointerAddress());
|
||||
|
||||
return strokeStyle;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
/** Heap storage for a DirectWrite glyph run */
|
||||
class DirectWriteGlyphRun
|
||||
{
|
||||
public:
|
||||
void replace (Span<const Point<float>> positions, float scale)
|
||||
{
|
||||
advances.resize (positions.size(), 0.0f);
|
||||
offsets.resize (positions.size());
|
||||
std::transform (positions.begin(), positions.end(), offsets.begin(), [&] (auto& g)
|
||||
{
|
||||
return DWRITE_GLYPH_OFFSET { g.x / scale, -g.y };
|
||||
});
|
||||
}
|
||||
|
||||
auto* getAdvances() const { return advances.data(); }
|
||||
auto* getOffsets() const { return offsets .data(); }
|
||||
|
||||
private:
|
||||
std::vector<float> advances;
|
||||
std::vector<DWRITE_GLYPH_OFFSET> offsets;
|
||||
};
|
||||
|
||||
} // namespace juce
|
||||
|
|
@ -37,6 +37,332 @@ namespace juce
|
|||
|
||||
constexpr auto enableDirectXDebugLayer = false;
|
||||
|
||||
class ScopedMultithread
|
||||
{
|
||||
public:
|
||||
explicit ScopedMultithread (ID2D1Multithread* multithreadIn)
|
||||
: multithread (addComSmartPtrOwner (multithreadIn))
|
||||
{
|
||||
multithreadIn->Enter();
|
||||
}
|
||||
|
||||
~ScopedMultithread()
|
||||
{
|
||||
multithread->Leave();
|
||||
}
|
||||
|
||||
private:
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScopedMultithread)
|
||||
|
||||
ComSmartPtr<ID2D1Multithread> multithread;
|
||||
};
|
||||
|
||||
/* ScopedGeometryWithSink creates an ID2D1PathGeometry object with an open sink. */
|
||||
struct ScopedGeometryWithSink
|
||||
{
|
||||
ScopedGeometryWithSink (ID2D1Factory* factory, D2D1_FILL_MODE fillMode)
|
||||
{
|
||||
if (const auto hr = factory->CreatePathGeometry (geometry.resetAndGetPointerAddress()); FAILED (hr))
|
||||
return;
|
||||
|
||||
if (const auto hr = geometry->Open (sink.resetAndGetPointerAddress()); FAILED (hr))
|
||||
return;
|
||||
|
||||
sink->SetFillMode (fillMode);
|
||||
}
|
||||
|
||||
~ScopedGeometryWithSink()
|
||||
{
|
||||
if (sink == nullptr)
|
||||
return;
|
||||
|
||||
const auto hr = sink->Close();
|
||||
jassertquiet (SUCCEEDED (hr));
|
||||
}
|
||||
|
||||
ComSmartPtr<ID2D1PathGeometry> geometry;
|
||||
ComSmartPtr<ID2D1GeometrySink> sink;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScopedGeometryWithSink)
|
||||
};
|
||||
|
||||
class WindowsScopedEvent
|
||||
{
|
||||
public:
|
||||
explicit WindowsScopedEvent (HANDLE handleIn)
|
||||
: handle (handleIn)
|
||||
{
|
||||
}
|
||||
|
||||
WindowsScopedEvent()
|
||||
: WindowsScopedEvent (CreateEvent (nullptr, FALSE, FALSE, nullptr))
|
||||
{
|
||||
}
|
||||
|
||||
HANDLE getHandle() const noexcept
|
||||
{
|
||||
return handle.get();
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<std::remove_pointer_t<HANDLE>, FunctionPointerDestructor<CloseHandle>> handle;
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
struct D2DHelpers
|
||||
{
|
||||
static bool isTransformAxisAligned (const AffineTransform& transform)
|
||||
{
|
||||
return transform.mat01 == 0.0f && transform.mat10 == 0.0f;
|
||||
}
|
||||
|
||||
static void pathToGeometrySink (const Path& path,
|
||||
ID2D1GeometrySink* sink,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FIGURE_BEGIN figureMode)
|
||||
{
|
||||
class ScopedFigure
|
||||
{
|
||||
public:
|
||||
ScopedFigure (ID2D1GeometrySink* s, D2D1_POINT_2F pt, D2D1_FIGURE_BEGIN mode)
|
||||
: sink (s)
|
||||
{
|
||||
sink->BeginFigure (pt, mode);
|
||||
}
|
||||
|
||||
~ScopedFigure()
|
||||
{
|
||||
if (sink != nullptr)
|
||||
sink->EndFigure (end);
|
||||
}
|
||||
|
||||
void setClosed()
|
||||
{
|
||||
end = D2D1_FIGURE_END_CLOSED;
|
||||
}
|
||||
|
||||
private:
|
||||
ID2D1GeometrySink* sink = nullptr;
|
||||
D2D1_FIGURE_END end = D2D1_FIGURE_END_OPEN;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE (ScopedFigure)
|
||||
JUCE_DECLARE_NON_MOVEABLE (ScopedFigure)
|
||||
};
|
||||
|
||||
// Every call to BeginFigure must have a matching call to EndFigure. But - the Path does not necessarily
|
||||
// have matching startNewSubPath and closePath markers.
|
||||
D2D1_POINT_2F lastLocation{};
|
||||
std::optional<ScopedFigure> figure;
|
||||
Path::Iterator it (path);
|
||||
|
||||
const auto doTransform = [&transform] (float x, float y)
|
||||
{
|
||||
transform.transformPoint (x, y);
|
||||
return D2D1_POINT_2F { x, y };
|
||||
};
|
||||
|
||||
const auto updateFigure = [&] (float x, float y)
|
||||
{
|
||||
if (! figure.has_value())
|
||||
figure.emplace (sink, lastLocation, figureMode);
|
||||
|
||||
lastLocation = doTransform (x, y);
|
||||
};
|
||||
|
||||
while (it.next())
|
||||
{
|
||||
switch (it.elementType)
|
||||
{
|
||||
case Path::Iterator::lineTo:
|
||||
updateFigure (it.x1, it.y1);
|
||||
sink->AddLine (lastLocation);
|
||||
break;
|
||||
|
||||
case Path::Iterator::quadraticTo:
|
||||
updateFigure (it.x2, it.y2);
|
||||
sink->AddQuadraticBezier ({ doTransform (it.x1, it.y1), lastLocation });
|
||||
break;
|
||||
|
||||
case Path::Iterator::cubicTo:
|
||||
updateFigure (it.x3, it.y3);
|
||||
sink->AddBezier ({ doTransform (it.x1, it.y1), doTransform (it.x2, it.y2), lastLocation });
|
||||
break;
|
||||
|
||||
case Path::Iterator::closePath:
|
||||
if (figure.has_value())
|
||||
figure->setClosed();
|
||||
|
||||
figure.reset();
|
||||
break;
|
||||
|
||||
case Path::Iterator::startNewSubPath:
|
||||
figure.reset();
|
||||
lastLocation = doTransform (it.x1, it.y1);
|
||||
figure.emplace (sink, lastLocation, figureMode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static D2D1_POINT_2F pointTransformed (Point<float> pt, const AffineTransform& transform)
|
||||
{
|
||||
transform.transformPoint (pt.x, pt.y);
|
||||
return { (FLOAT) pt.x, (FLOAT) pt.y };
|
||||
}
|
||||
|
||||
static void rectToGeometrySink (const Rectangle<float>& rect,
|
||||
ID2D1GeometrySink* sink,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FIGURE_BEGIN figureMode)
|
||||
{
|
||||
const auto a = pointTransformed (rect.getTopLeft(), transform);
|
||||
const auto b = pointTransformed (rect.getTopRight(), transform);
|
||||
const auto c = pointTransformed (rect.getBottomRight(), transform);
|
||||
const auto d = pointTransformed (rect.getBottomLeft(), transform);
|
||||
|
||||
sink->BeginFigure (a, figureMode);
|
||||
sink->AddLine (b);
|
||||
sink->AddLine (c);
|
||||
sink->AddLine (d);
|
||||
sink->EndFigure (D2D1_FIGURE_END_CLOSED);
|
||||
}
|
||||
|
||||
static ComSmartPtr<ID2D1Geometry> rectListToPathGeometry (ID2D1Factory* factory,
|
||||
const RectangleList<float>& clipRegion,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FILL_MODE fillMode,
|
||||
D2D1_FIGURE_BEGIN figureMode,
|
||||
[[maybe_unused]] Direct2DMetrics* metrics)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (metrics, createGeometryTime)
|
||||
ScopedGeometryWithSink objects { factory, fillMode };
|
||||
|
||||
if (objects.sink == nullptr)
|
||||
return {};
|
||||
|
||||
for (int i = clipRegion.getNumRectangles(); --i >= 0;)
|
||||
rectToGeometrySink (clipRegion.getRectangle (i), objects.sink, transform, figureMode);
|
||||
|
||||
return objects.geometry;
|
||||
}
|
||||
|
||||
static ComSmartPtr<ID2D1Geometry> pathToPathGeometry (ID2D1Factory* factory,
|
||||
const Path& path,
|
||||
const AffineTransform& transform,
|
||||
D2D1_FIGURE_BEGIN figureMode,
|
||||
[[maybe_unused]] Direct2DMetrics* metrics)
|
||||
{
|
||||
JUCE_D2DMETRICS_SCOPED_ELAPSED_TIME (metrics, createGeometryTime)
|
||||
ScopedGeometryWithSink objects { factory, path.isUsingNonZeroWinding() ? D2D1_FILL_MODE_WINDING : D2D1_FILL_MODE_ALTERNATE };
|
||||
|
||||
if (objects.sink == nullptr)
|
||||
return {};
|
||||
|
||||
pathToGeometrySink (path, objects.sink, transform, figureMode);
|
||||
|
||||
return objects.geometry;
|
||||
}
|
||||
|
||||
static ComSmartPtr<ID2D1StrokeStyle1> pathStrokeTypeToStrokeStyle (ID2D1Factory1* factory, const PathStrokeType& strokeType)
|
||||
{
|
||||
// JUCE JointStyle ID2D1StrokeStyle
|
||||
// --------------- ----------------
|
||||
// mitered D2D1_LINE_JOIN_MITER
|
||||
// curved D2D1_LINE_JOIN_ROUND
|
||||
// beveled D2D1_LINE_JOIN_BEVEL
|
||||
//
|
||||
// JUCE EndCapStyle ID2D1StrokeStyle
|
||||
// ---------------- ----------------
|
||||
// butt D2D1_CAP_STYLE_FLAT
|
||||
// square D2D1_CAP_STYLE_SQUARE
|
||||
// rounded D2D1_CAP_STYLE_ROUND
|
||||
auto lineJoin = D2D1_LINE_JOIN_MITER;
|
||||
switch (strokeType.getJointStyle())
|
||||
{
|
||||
case PathStrokeType::JointStyle::mitered:
|
||||
// already set
|
||||
break;
|
||||
|
||||
case PathStrokeType::JointStyle::curved:
|
||||
lineJoin = D2D1_LINE_JOIN_ROUND;
|
||||
break;
|
||||
|
||||
case PathStrokeType::JointStyle::beveled:
|
||||
lineJoin = D2D1_LINE_JOIN_BEVEL;
|
||||
break;
|
||||
|
||||
default:
|
||||
// invalid EndCapStyle
|
||||
jassertfalse;
|
||||
break;
|
||||
}
|
||||
|
||||
auto capStyle = D2D1_CAP_STYLE_FLAT;
|
||||
switch (strokeType.getEndStyle())
|
||||
{
|
||||
case PathStrokeType::EndCapStyle::butt:
|
||||
// already set
|
||||
break;
|
||||
|
||||
case PathStrokeType::EndCapStyle::square:
|
||||
capStyle = D2D1_CAP_STYLE_SQUARE;
|
||||
break;
|
||||
|
||||
case PathStrokeType::EndCapStyle::rounded:
|
||||
capStyle = D2D1_CAP_STYLE_ROUND;
|
||||
break;
|
||||
|
||||
default:
|
||||
// invalid EndCapStyle
|
||||
jassertfalse;
|
||||
break;
|
||||
}
|
||||
|
||||
D2D1_STROKE_STYLE_PROPERTIES1 strokeStyleProperties
|
||||
{
|
||||
capStyle,
|
||||
capStyle,
|
||||
capStyle,
|
||||
lineJoin,
|
||||
strokeType.getStrokeThickness(),
|
||||
D2D1_DASH_STYLE_SOLID,
|
||||
0.0f,
|
||||
D2D1_STROKE_TRANSFORM_TYPE_NORMAL
|
||||
};
|
||||
ComSmartPtr<ID2D1StrokeStyle1> strokeStyle;
|
||||
factory->CreateStrokeStyle (strokeStyleProperties,
|
||||
nullptr,
|
||||
0,
|
||||
strokeStyle.resetAndGetPointerAddress());
|
||||
|
||||
return strokeStyle;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
/** Heap storage for a DirectWrite glyph run */
|
||||
class DirectWriteGlyphRun
|
||||
{
|
||||
public:
|
||||
void replace (Span<const Point<float>> positions, float scale)
|
||||
{
|
||||
advances.resize (positions.size(), 0.0f);
|
||||
offsets.resize (positions.size());
|
||||
std::transform (positions.begin(), positions.end(), offsets.begin(), [&] (auto& g)
|
||||
{
|
||||
return DWRITE_GLYPH_OFFSET { g.x / scale, -g.y };
|
||||
});
|
||||
}
|
||||
|
||||
auto* getAdvances() const { return advances.data(); }
|
||||
auto* getOffsets() const { return offsets .data(); }
|
||||
|
||||
private:
|
||||
std::vector<float> advances;
|
||||
std::vector<DWRITE_GLYPH_OFFSET> offsets;
|
||||
};
|
||||
|
||||
struct DxgiAdapter : public ReferenceCountedObject
|
||||
{
|
||||
using Ptr = ReferenceCountedObjectPtr<DxgiAdapter>;
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
#include <vfw.h>
|
||||
#include <windowsx.h>
|
||||
#include <dwmapi.h>
|
||||
#include <dwrite_3.h>
|
||||
|
||||
#if JUCE_ETW_TRACELOGGING
|
||||
#include <TraceLoggingProvider.h>
|
||||
|
|
@ -197,6 +198,7 @@
|
|||
#include "native/juce_MouseCursor_mac.mm"
|
||||
|
||||
#elif JUCE_WINDOWS
|
||||
#include <juce_graphics/fonts/juce_FunctionPointerDestructor.h>
|
||||
#include <juce_graphics/native/juce_Direct2DMetrics_windows.h>
|
||||
#include <juce_graphics/native/juce_Direct2DGraphicsContext_windows.h>
|
||||
#include <juce_graphics/native/juce_Direct2DHwndContext_windows.h>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue