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Replaced all our internal use of the old AudioSampleBuffer name with AudioBuffer<float> (for which AudioSampleBuffer is just a typedef)

This commit is contained in:
jules 2017-10-30 14:52:47 +00:00
parent 6b45923426
commit aecb819985
67 changed files with 338 additions and 358 deletions

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@ -47,7 +47,7 @@ namespace SampleTypeHelpers // Internal classes needed for handling sample type
This class doesn't own any of the data which it points to, it's simply a view
into data that is owned elsewhere. You can construct one from some raw data
that you've allocated yourself, or give it a HeapBlock to use, or give it
an AudioSampleBuffer which it can refer to, but in all cases the user is
an AudioBuffer which it can refer to, but in all cases the user is
responsible for making sure that the data doesn't get deleted while there's
still an AudioBlock using it.
*/