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Replaced all our internal use of the old AudioSampleBuffer name with AudioBuffer<float> (for which AudioSampleBuffer is just a typedef)
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67 changed files with 338 additions and 358 deletions
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@ -47,7 +47,7 @@ namespace SampleTypeHelpers // Internal classes needed for handling sample type
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This class doesn't own any of the data which it points to, it's simply a view
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into data that is owned elsewhere. You can construct one from some raw data
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that you've allocated yourself, or give it a HeapBlock to use, or give it
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an AudioSampleBuffer which it can refer to, but in all cases the user is
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an AudioBuffer which it can refer to, but in all cases the user is
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responsible for making sure that the data doesn't get deleted while there's
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still an AudioBlock using it.
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*/
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