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Replaced all usage of ScopedPointer with std::unique_ptr

This commit is contained in:
Tom Poole 2018-04-19 15:55:04 +01:00
parent e6104e3fed
commit ab863a6dc2
401 changed files with 1091 additions and 1113 deletions

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@ -69,7 +69,7 @@ void InterprocessConnectionServer::run()
{
while ((! threadShouldExit()) && socket != nullptr)
{
ScopedPointer<StreamingSocket> clientSocket (socket->waitForNextConnection());
std::unique_ptr<StreamingSocket> clientSocket (socket->waitForNextConnection());
if (clientSocket != nullptr)
if (auto* newConnection = createConnectionObject())