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Replaced all usage of ScopedPointer with std::unique_ptr
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401 changed files with 1091 additions and 1113 deletions
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@ -960,7 +960,7 @@ double AudioDeviceManager::LevelMeter::getCurrentLevel() const noexcept
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void AudioDeviceManager::playTestSound()
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{
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{ // cunningly nested to swap, unlock and delete in that order.
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ScopedPointer<AudioBuffer<float>> oldSound;
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std::unique_ptr<AudioBuffer<float>> oldSound;
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{
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const ScopedLock sl (audioCallbackLock);
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