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Replaced all usage of ScopedPointer with std::unique_ptr

This commit is contained in:
Tom Poole 2018-04-19 15:55:04 +01:00
parent e6104e3fed
commit ab863a6dc2
401 changed files with 1091 additions and 1113 deletions

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@ -960,7 +960,7 @@ double AudioDeviceManager::LevelMeter::getCurrentLevel() const noexcept
void AudioDeviceManager::playTestSound()
{
{ // cunningly nested to swap, unlock and delete in that order.
ScopedPointer<AudioBuffer<float>> oldSound;
std::unique_ptr<AudioBuffer<float>> oldSound;
{
const ScopedLock sl (audioCallbackLock);