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3 changed files with 9 additions and 4 deletions
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@ -228,7 +228,7 @@ Button::ButtonState Button::updateState (const MouseEvent* const e) throw()
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}
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const bool over = reallyContains (mx, my, true);
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const bool down = isMouseButtonDownAnywhere();
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const bool down = isMouseButtonDown();
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if ((down && (over || (triggerOnMouseDown && buttonState == buttonDown))) || isKeyDown)
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state = buttonDown;
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@ -1579,7 +1579,7 @@ void TextEditor::mouseDown (const MouseEvent& e)
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else
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{
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PopupMenu m;
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addPopupMenuItems (m);
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addPopupMenuItems (m, &e);
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menuActive = true;
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const int result = m.show();
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@ -1866,7 +1866,7 @@ bool TextEditor::keyStateChanged()
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//==============================================================================
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const int baseMenuItemID = 0x7fff0000;
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void TextEditor::addPopupMenuItems (PopupMenu& m)
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void TextEditor::addPopupMenuItems (PopupMenu& m, const MouseEvent*)
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{
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const bool writable = ! isReadOnly();
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@ -534,9 +534,14 @@ protected:
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0x7fff0000 - 0x7fff1000, so you should avoid those values for your own
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menu IDs.
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If this was triggered by a mouse-click, the mouseClickEvent parameter will be
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a pointer to the info about it, or may be null if the menu is being triggered
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by some other means.
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@see performPopupMenuAction, setPopupMenuEnabled, isPopupMenuEnabled
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*/
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virtual void addPopupMenuItems (PopupMenu& menuToAddTo);
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virtual void addPopupMenuItems (PopupMenu& menuToAddTo,
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const MouseEvent* mouseClickEvent);
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/** This is called to perform one of the items that was shown on the popup menu.
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