mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-02-08 04:20:09 +00:00
Changed case of examples folder name.
This commit is contained in:
parent
46547bf8d6
commit
a626425764
2262 changed files with 0 additions and 0 deletions
|
|
@ -1,149 +0,0 @@
|
|||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2013 - Raw Material Software Ltd.
|
||||
|
||||
Permission is granted to use this software under the terms of either:
|
||||
a) the GPL v2 (or any later version)
|
||||
b) the Affero GPL v3
|
||||
|
||||
Details of these licenses can be found at: www.gnu.org/licenses
|
||||
|
||||
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
To release a closed-source product which uses JUCE, commercial licenses are
|
||||
available: visit www.juce.com for more information.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
#ifndef JUCE_OPENGL_H_INCLUDED
|
||||
#define JUCE_OPENGL_H_INCLUDED
|
||||
|
||||
#include "../juce_gui_extra/juce_gui_extra.h"
|
||||
|
||||
#undef JUCE_OPENGL
|
||||
#define JUCE_OPENGL 1
|
||||
|
||||
#if JUCE_IOS || JUCE_ANDROID
|
||||
#define JUCE_OPENGL_ES 1
|
||||
#endif
|
||||
|
||||
#if JUCE_WINDOWS
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY __stdcall
|
||||
#define CLEAR_TEMP_APIENTRY 1
|
||||
#endif
|
||||
#ifndef WINGDIAPI
|
||||
#define WINGDIAPI __declspec(dllimport)
|
||||
#define CLEAR_TEMP_WINGDIAPI 1
|
||||
#endif
|
||||
#include <gl/GL.h>
|
||||
#ifdef CLEAR_TEMP_WINGDIAPI
|
||||
#undef WINGDIAPI
|
||||
#undef CLEAR_TEMP_WINGDIAPI
|
||||
#endif
|
||||
#ifdef CLEAR_TEMP_APIENTRY
|
||||
#undef APIENTRY
|
||||
#undef CLEAR_TEMP_APIENTRY
|
||||
#endif
|
||||
#elif JUCE_LINUX
|
||||
#include <GL/gl.h>
|
||||
#undef KeyPress
|
||||
#elif JUCE_IOS
|
||||
#if defined (__IPHONE_7_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_7_0
|
||||
#include <OpenGLES/ES3/gl.h>
|
||||
#else
|
||||
#include <OpenGLES/ES2/gl.h>
|
||||
#endif
|
||||
#elif JUCE_MAC
|
||||
#if defined (MAC_OS_X_VERSION_10_7) && (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_7)
|
||||
#define JUCE_OPENGL3 1
|
||||
#include <OpenGL/gl3.h>
|
||||
#include <OpenGL/gl3ext.h>
|
||||
#else
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glext.h>
|
||||
#endif
|
||||
#elif JUCE_ANDROID
|
||||
#include <GLES2/gl2.h>
|
||||
#endif
|
||||
|
||||
#if GL_ES_VERSION_3_0
|
||||
#define JUCE_OPENGL3 1
|
||||
#endif
|
||||
|
||||
//=============================================================================
|
||||
/** This macro is a helper for use in GLSL shader code which needs to compile on both OpenGL 2.1 and OpenGL 3.0.
|
||||
It's mandatory in OpenGL 3.0 to specify the GLSL version.
|
||||
*/
|
||||
#if JUCE_OPENGL3
|
||||
#if JUCE_OPENGL_ES
|
||||
#define JUCE_GLSL_VERSION "#version 300 es"
|
||||
#else
|
||||
#define JUCE_GLSL_VERSION "#version 150"
|
||||
#endif
|
||||
#else
|
||||
#define JUCE_GLSL_VERSION ""
|
||||
#endif
|
||||
|
||||
//=============================================================================
|
||||
#if JUCE_OPENGL_ES || defined (DOXYGEN)
|
||||
/** This macro is a helper for use in GLSL shader code which needs to compile on both GLES and desktop GL.
|
||||
Since it's mandatory in GLES to mark a variable with a precision, but the keywords don't exist in normal GLSL,
|
||||
these macros define the various precision keywords only on GLES.
|
||||
*/
|
||||
#define JUCE_MEDIUMP "mediump"
|
||||
|
||||
/** This macro is a helper for use in GLSL shader code which needs to compile on both GLES and desktop GL.
|
||||
Since it's mandatory in GLES to mark a variable with a precision, but the keywords don't exist in normal GLSL,
|
||||
these macros define the various precision keywords only on GLES.
|
||||
*/
|
||||
#define JUCE_HIGHP "highp"
|
||||
|
||||
/** This macro is a helper for use in GLSL shader code which needs to compile on both GLES and desktop GL.
|
||||
Since it's mandatory in GLES to mark a variable with a precision, but the keywords don't exist in normal GLSL,
|
||||
these macros define the various precision keywords only on GLES.
|
||||
*/
|
||||
#define JUCE_LOWP "lowp"
|
||||
#else
|
||||
#define JUCE_MEDIUMP
|
||||
#define JUCE_HIGHP
|
||||
#define JUCE_LOWP
|
||||
#endif
|
||||
|
||||
//=============================================================================
|
||||
namespace juce
|
||||
{
|
||||
|
||||
class OpenGLTexture;
|
||||
class OpenGLFrameBuffer;
|
||||
class OpenGLShaderProgram;
|
||||
|
||||
#include "geometry/juce_Quaternion.h"
|
||||
#include "geometry/juce_Matrix3D.h"
|
||||
#include "geometry/juce_Vector3D.h"
|
||||
#include "geometry/juce_Draggable3DOrientation.h"
|
||||
#include "native/juce_MissingGLDefinitions.h"
|
||||
#include "opengl/juce_OpenGLHelpers.h"
|
||||
#include "opengl/juce_OpenGLPixelFormat.h"
|
||||
#include "native/juce_OpenGLExtensions.h"
|
||||
#include "opengl/juce_OpenGLRenderer.h"
|
||||
#include "opengl/juce_OpenGLContext.h"
|
||||
#include "opengl/juce_OpenGLFrameBuffer.h"
|
||||
#include "opengl/juce_OpenGLGraphicsContext.h"
|
||||
#include "opengl/juce_OpenGLHelpers.h"
|
||||
#include "opengl/juce_OpenGLImage.h"
|
||||
#include "opengl/juce_OpenGLRenderer.h"
|
||||
#include "opengl/juce_OpenGLShaderProgram.h"
|
||||
#include "opengl/juce_OpenGLTexture.h"
|
||||
#include "utils/juce_OpenGLAppComponent.h"
|
||||
|
||||
}
|
||||
|
||||
#endif // JUCE_OPENGL_H_INCLUDED
|
||||
Loading…
Add table
Add a link
Reference in a new issue