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Added a couple of methods to LinearSmoothedValue
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parent
09be38bc46
commit
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1 changed files with 12 additions and 2 deletions
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@ -59,7 +59,6 @@ public:
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countdown = 0;
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}
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//==============================================================================
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/** Set a new target value. */
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void setValue (FloatType newValue) noexcept
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{
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@ -75,7 +74,6 @@ public:
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}
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}
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//==============================================================================
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/** Compute the next value. */
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FloatType getNextValue() noexcept
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{
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@ -87,6 +85,18 @@ public:
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return currentValue;
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}
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/** Returns true if the current value is currently being interpolated. */
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bool isSmoothing() const noexcept
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{
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return countdown > 0;
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}
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/** Returns the target value towards which the smoothed value is currently moving. */
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FloatType getTargetValue() const noexcept
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{
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return target;
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}
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private:
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//==============================================================================
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FloatType currentValue, target, step;
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