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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.

This commit is contained in:
Julian Storer 2010-11-29 12:24:55 +00:00
parent 1629f9f66a
commit a5cf4030f5
374 changed files with 2064 additions and 3331 deletions

View file

@ -714,9 +714,6 @@ public:
}
}
//==============================================================================
juce_UseDebuggingNewOperator
//==============================================================================
//xxx most of these members should probably be private...
@ -761,13 +758,10 @@ public:
ComSmartPtr <ID2D1GradientStopCollection> gradientStops;
private:
SavedState (const SavedState&);
SavedState& operator= (const SavedState& other);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SavedState);
};
//==============================================================================
juce_UseDebuggingNewOperator
private:
HWND hwnd;
ComSmartPtr <ID2D1HwndRenderTarget> renderingTarget;
@ -907,6 +901,8 @@ private:
matrix._32 = transform.mat12;
return matrix;
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Direct2DLowLevelGraphicsContext);
};