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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.

This commit is contained in:
Julian Storer 2010-11-29 12:24:55 +00:00
parent 1629f9f66a
commit a5cf4030f5
374 changed files with 2064 additions and 3331 deletions

View file

@ -651,8 +651,6 @@ public:
}
//==============================================================================
juce_UseDebuggingNewOperator
private:
XImage* xImage;
const int imageDepth;
@ -675,6 +673,8 @@ private:
jassertfalse;
return 0;
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (XBitmapImage);
};
@ -1761,8 +1761,6 @@ public:
const Image& getTaskbarIcon() const throw() { return taskbarImage; }
//==============================================================================
juce_UseDebuggingNewOperator
bool dontRepaint;
static ModifierKeys currentModifiers;
@ -2667,6 +2665,8 @@ private:
{
lastMousePos = Point<int> (0x100000, 0x100000);
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LinuxComponentPeer);
};
ModifierKeys LinuxComponentPeer::currentModifiers;
@ -3320,8 +3320,6 @@ public:
}
//==============================================================================
juce_UseDebuggingNewOperator
GLXContext renderContext;
private:
@ -3330,8 +3328,7 @@ private:
int swapInterval;
//==============================================================================
WindowedGLContext (const WindowedGLContext&);
WindowedGLContext& operator= (const WindowedGLContext&);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WindowedGLContext);
};
//==============================================================================