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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.
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374 changed files with 2064 additions and 3331 deletions
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@ -88,9 +88,6 @@ public:
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void setFont (const Font& newFont);
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void drawGlyph (int glyphNumber, const AffineTransform& transform);
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//==============================================================================
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juce_UseDebuggingNewOperator
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protected:
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//==============================================================================
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OutputStream& out;
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@ -121,8 +118,7 @@ protected:
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void writeTransform (const AffineTransform& trans) const;
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void writeImage (const Image& im, int sx, int sy, int maxW, int maxH) const;
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LowLevelGraphicsPostScriptRenderer (const LowLevelGraphicsPostScriptRenderer& other);
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LowLevelGraphicsPostScriptRenderer& operator= (const LowLevelGraphicsPostScriptRenderer&);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LowLevelGraphicsPostScriptRenderer);
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};
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