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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.
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374 changed files with 2064 additions and 3331 deletions
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@ -183,15 +183,12 @@ public:
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}
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}
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juce_UseDebuggingNewOperator
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private:
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KeyMappingEditorComponent& owner;
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const CommandID commandID;
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const int keyNum;
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ChangeKeyButton (const ChangeKeyButton&);
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ChangeKeyButton& operator= (const ChangeKeyButton&);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChangeKeyButton);
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};
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//==============================================================================
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@ -247,8 +244,6 @@ public:
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}
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}
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juce_UseDebuggingNewOperator
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private:
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KeyMappingEditorComponent& owner;
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OwnedArray<ChangeKeyButton> keyChangeButtons;
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@ -256,8 +251,7 @@ private:
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enum { maxNumAssignments = 3 };
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ItemComponent (const ItemComponent&);
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ItemComponent& operator= (const ItemComponent&);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ItemComponent);
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};
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//==============================================================================
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@ -278,14 +272,11 @@ public:
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return new ItemComponent (owner, commandID);
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}
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juce_UseDebuggingNewOperator
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private:
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KeyMappingEditorComponent& owner;
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const CommandID commandID;
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MappingItem (const MappingItem&);
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MappingItem& operator= (const MappingItem&);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MappingItem);
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};
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@ -333,14 +324,11 @@ public:
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}
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}
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juce_UseDebuggingNewOperator
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private:
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KeyMappingEditorComponent& owner;
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String categoryName;
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CategoryItem (const CategoryItem&);
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CategoryItem& operator= (const CategoryItem&);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CategoryItem);
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};
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//==============================================================================
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