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AudioPluginFormatManager: Add new function to register all default headless formats
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2 changed files with 35 additions and 0 deletions
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@ -38,6 +38,29 @@ namespace juce
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{
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//==============================================================================
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void addHeadlessDefaultFormatsToManager ([[maybe_unused]] AudioPluginFormatManager& manager)
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{
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#if JUCE_INTERNAL_HAS_AU
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manager.addFormat (std::make_unique<AudioUnitPluginFormatHeadless>());
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#endif
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#if JUCE_INTERNAL_HAS_VST
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manager.addFormat (std::make_unique<VSTPluginFormatHeadless>());
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#endif
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#if JUCE_INTERNAL_HAS_VST3
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manager.addFormat (std::make_unique<VST3PluginFormatHeadless>());
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#endif
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#if JUCE_INTERNAL_HAS_LADSPA
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manager.addFormat (std::make_unique<LADSPAPluginFormatHeadless>());
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#endif
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#if JUCE_INTERNAL_HAS_LV2
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manager.addFormat (std::make_unique<LV2PluginFormatHeadless>());
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#endif
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}
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void addDefaultFormatsToManager ([[maybe_unused]] AudioPluginFormatManager& manager)
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{
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#if JUCE_INTERNAL_HAS_AU
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@ -154,6 +154,18 @@ private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioPluginFormatManager)
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};
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/** Add all standard plugin formats to the AudioPluginFormatManager, *without* UI support.
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If you use one of these formats to load a plugin, the resulting plugin will always return
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false from hasEditor(), and return nullptr from createEditor().
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This function is intended for use in commandline projects that never need to load plugin UIs.
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In such cases, build times can be improved by omitting UI code from the project.
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This is a cut-down version of the old AudioPluginFormatManager::addDefaultFormats().
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*/
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void addHeadlessDefaultFormatsToManager (AudioPluginFormatManager&);
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/** Add all standard plugin formats to the AudioPluginFormatManager, *with* UI support.
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This function replaces AudioPluginFormatManager::addDefaultFormats().
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